Skip to content

Commit

Permalink
Create export.yml
Browse files Browse the repository at this point in the history
  • Loading branch information
meoowe authored Dec 1, 2024
1 parent 0419ed4 commit 9c1f3aa
Showing 1 changed file with 39 additions and 0 deletions.
39 changes: 39 additions & 0 deletions .github/workflows/export.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
# Whenever a tag push matching pattern "v*" then run the job
on:
push:

jobs:
# job id, can be anything
export_game:
# Always use ubuntu-latest for this action
runs-on: ubuntu-latest
# Add permission for release creation. Can be made narrower according to your needs
permissions: write-all
# Job name, can be anything
name: Export Game
steps:
# Always include the checkout step so that
# your project is available for Godot to export
- name: checkout
uses: actions/checkout@v4

- name: export game
id: export
# Use latest version (see releases for all versions)
uses: firebelley/[email protected]
with:
# Defining all the required inputs
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.0/Godot_v4.0-stable_linux.x86_64.zip
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.0/Godot_v4.0-stable_export_templates.tpz
relative_project_path: ./
archive_output: true

# This release action has worked well for me. However, you can most likely use any release action of your choosing.
# https://github.com/ncipollo/release-action
- name: create release
uses: ncipollo/[email protected]
with:
token: ${{ secrets.GITHUB_TOKEN }}
generateReleaseNotes: true
tag: ${{ github.ref_name }}
artifacts: ${{ steps.export.outputs.archive_directory }}/*

0 comments on commit 9c1f3aa

Please sign in to comment.