Rework ColorParams
internals and allow conversion from fz_color_params
#102
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Shrinks
ColorParams
size from ani32
down to au8
using a bitflag approach. Imagining the u8 byte as a array of bits the layout looks like this:[0, 0, 0, opm, op, bp, ri, ri]
.This also implements
From<fz_color_params>
and adds a Debug implementation that displays theColorParams
as a struct:ColorParams { rendering_intent: Saturation, bp: true, op: false, opm: false }
for the result ofColorParams::new(RenderingIntent::Saturation, true, false, false)
.