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fPhysics

fphysics is header-only physics library for raylib, consisting of approximately 400 lines of code.

This library is designed for developers who want an easy-to-use physics solution for their simple projects like Asteroids clone and other simple 2D games.

⚠️ Warning

This library depends on Raylib 5.5. Please ensure you have the correct version installed before using this library.

Features

  • Rigid Bodies
  • Polygons Collision
  • Friction and resistance
  • Anchors Support

Roadmap

  • Joints
  • Spatial Hashing
  • Bounding Boxes
  • Ray Intersections

To Learn how to use this library you can look at our examples

Simple Example

This implementation is based on the PixelPhysics awesome tutorial. His JavaScript implementation available here.

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A simple physics library for raylib

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