Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Use smallest area at given position #79

Merged
merged 4 commits into from
Sep 11, 2024
Merged
Changes from 3 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
57 changes: 38 additions & 19 deletions api.lua
Original file line number Diff line number Diff line change
Expand Up @@ -95,36 +95,55 @@ function areas:getAreasIntersectingArea(pos1, pos2)
return res
end

-- Checks if the area is unprotected or owned by you
-- Returns smallest area at position and its id or nil.
-- If multiple areas have the same volume, larger id takes precedence.
function areas:getSmallestAreaAtPos(pos)
local smallest_area, smallest_id, smallest_volume, volume = nil
SwissalpS marked this conversation as resolved.
Show resolved Hide resolved
for id, area in pairs(self:getAreasAtPos(pos)) do
volume = (area.pos2.x - area.pos1.x + 1)
* (area.pos2.y - area.pos1.y + 1)
* (area.pos2.z - area.pos1.z + 1)
if not smallest_volume or smallest_volume >= volume then
SwissalpS marked this conversation as resolved.
Show resolved Hide resolved
smallest_area = area
smallest_id = id
SwissalpS marked this conversation as resolved.
Show resolved Hide resolved
smallest_volume = volume
end
end
return smallest_area, smallest_id
end

-- Checks if the area is unprotected, open, owned by player
-- or player is part of faction of smallest area at position.
function areas:canInteract(pos, name)
if minetest.check_player_privs(name, self.adminPrivs) then
return true
end
local owned = false
for _, area in pairs(self:getAreasAtPos(pos)) do
if area.owner == name or area.open then
return true
elseif areas.factions_available and area.faction_open then
if (factions.version or 0) < 2 then
local faction_name = factions.get_player_faction(name)
if faction_name then
for _, fname in ipairs(area.faction_open or {}) do
if faction_name == fname then
return true
end
end
end
else
local area = self:getSmallestAreaAtPos(pos)
-- No area, player owns it or area is open
if not area
or area.owner == name
or area.open
then
return true
elseif areas.factions_available and area.faction_open then
if (factions.version or 0) < 2 then
local faction_name = factions.get_player_faction(name)
if faction_name then
for _, fname in ipairs(area.faction_open or {}) do
if factions.player_is_in_faction(fname, name) then
if faction_name == fname then
return true
end
end
end
else
for _, fname in ipairs(area.faction_open or {}) do
if factions.player_is_in_faction(fname, name) then
return true
end
end
end
owned = true
end
return not owned
return false
end

-- Returns a table (list) of all players that own an area
Expand Down
Loading