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Xash3D-iOS project

Build Status

You need osx with xcode installed to build it

Use scripts/fetch-projects.sh to fetch engine with dependencies

Run scripts/fill-project.sh once before build

Remove all except dummy.c from empty before committing changes to xcode project (you need it to fill project again after engine update

Use scripts/run-xcodebuild.sh iphoneos armv7 output.ipa to build engine with prebuilt game libraries

Default game libraries should be named:

  • server
  • client
  • menu

Default extras asset:

  • extras.pak

For mods:

  • menu_
  • server_
  • client_
  • extras_.pak

By default, gamedir used, but may be overrided with Library Suffix option

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Xash3D iOS port project

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