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Added scripted importer for TF #213

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Jul 23, 2023
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Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
#if UNITY_2020_2_OR_NEWER
using UnityEngine;
using UnityEditor.AssetImporters;

namespace UnityVolumeRendering
{
/// <summary>
/// ScriptedImporter for raw datasets.
/// Allows you to import datasets as assets by dragging them into the project view.
/// Imported dataset assets can be dragged-and-dropped into the scene view/hierarchy, or spawned from code.
/// </summary>
[ScriptedImporter(1, "tf")]
public class TransferFunctionScriptedImporter : ScriptedImporter
{
public override void OnImportAsset(AssetImportContext ctx)
{
string fileToImport = ctx.assetPath;

TransferFunction tf = TransferFunctionDatabase.LoadTransferFunction(fileToImport);

if (tf)
{
ctx.AddObjectToAsset("main obj", tf);
ctx.SetMainObject(tf);
}
else
{
Debug.LogError($"Failed to load transfer function: {fileToImport}");
}
}
}
}
#endif

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