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Releases: mlthelama/SkyrimCharacterSheet

1.1.4

22 Feb 18:29
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What's Changed

New Contributors

Full Changelog: 1.1.3...1.1.4

1.1.3

17 Feb 02:22
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fixes

  • removed duplicate entry of molag bal
  • do not take input if cursor is in skyui search
  • do not take input inside item menus if menus are unpaused (Skyrim Souls)

What's Changed

Full Changelog: 1.1.2...1.1.3

1.1.3.rc2

13 Feb 23:31
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1.1.3.rc2 Pre-release
Pre-release

Full Changelog: 1.1.2...1.1.3.rc2

  • removed duplicate entry of molag bal
  • do not take input if cursor is in skyui search

1.1.3.rc1

13 Feb 22:33
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1.1.3.rc1 Pre-release
Pre-release

Full Changelog: 1.1.2...1.1.3.rc1

  • removed duplicate entry of molag bal
  • do not take input if cursor is in skyui search

1.1.2

25 Jan 18:57
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What's Changed

Full Changelog: 1.1.1...1.1.2

Bugfixes

  • fall damage perk calculation

Features

  • updated for 1.6.1130+
  • removed scaleform translation plus plus

1.1.2.rc2

24 Jan 19:32
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1.1.2.rc2 Pre-release
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Full Changelog: https://github.com/mlthelama/SkyrimCharacterSheet/compare/1.1.1 ...1.1.2.rc2

#39 not tested but updated for 1.6.1130 and 1.6.1170

features

  • added translation handling (removes st++ dependency)

fixes

  • fall damage perk calculation fix

open bugs

  • player xp display

1.1.2.rc1

22 Jan 23:49
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1.1.1

20 Jan 14:43
bd4a0c2
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What's Changed

Full Changelog: 1.1.0...1.1.1

bugfixes

  • fixed blade and blunt 3 support #38
  • corrected setting for fall damage
  • Ffxed input Issues with the menu constantly opening
  • added a blacklist for menu names so the key input is not taken when one of those menus is opened

features

  • addesd setting "tween_menu_only" to "SkyrimCharacterSheet_Input.json". the mod will only listen for keyinput in the tween menu for the main window. It comes with an additonal hint menu showing the first bound key and the menu name, if "wait menu redirected" is installed as well it its key and name will be shown with this hint menu as well (thanks OsmosisWrench for the flash menu)
  • added a new setting file for mod detection "SkyrimCharacterSheet_ModDetection.json" tells if it is allowed to look for the dll or esp of another mod. for example have skyrim souls installed but do not want the automatic unpause set "skyrim_souls" to false in file.

1.1.1.rc1

20 Jan 04:24
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1.1.1.rc1 Pre-release
Pre-release

Full Changelog: main...1.1.1.rc1

bugfixes

  • fixed blade and blunt 3 support #38
  • corrected setting for fall damage
  • Ffxed input Issues with the menu constantly opening
  • added a blacklist for menu names so the key input is not taken when one of those menus is opened

features

  • addesd setting "tween_menu_only" to "SkyrimCharacterSheet_Input.json". the mod will only listen for keyinput in the tween menu for the main window. It comes with an additonal hint menu showing the first bound key and the menu name, if "wait menu redirected" is installed as well it its key and name will be shown with this hint menu as well (thanks OsmosisWrench for the flash menu)
  • added a new setting file for mod detection "SkyrimCharacterSheet_ModDetection.json" tells if it is allowed to look for the dll or esp of another mod. for example have skyrim souls installed but do not want the automatic unpause set "skyrim_souls" to false in file.

1.1.0

18 Dec 20:28
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features

  • the main configuration for the menus has been moved to json files
  • all the used menu keys can be set in the json files (the $ShowLoremIpsum Strings). It could be used to get rid of translation files and set it there directly
  • a few mods will be automatically detected, changes for to the mod
  • skyrim souls: will unpause the mod screens.
  • skyrim unbound: will change the detection for thane of whiterun
  • blade and blunt: calculation for damage resistance is adjusted
  • armor rating rescaled: reads its config files and should mimic its calculation
  • hand to hand: pickpocket to security, lockpicking to hand to hand config
  • better and more configuration what can be displayed. also support for additional setting files. this means the mod reads SkyrimCharacterSheet_Player.json but also SkyrimCharacterSheet_Player_lorem.json and if the configration is valid it will be added and shown (documentation)

Fixes

  • open/close inventory menu now if zoom is used for an item and if an book is opened. If the menu has been closed manually (= button press) it will not be reopened or if auto open is set to false.
  • wrong connection for inventory menu for magicka rate, stamina, ..
  • Boethiah did not show, config was missing
  • showing resistances now if they are 0% more info here
  • additional actor values can be configured now. see github wiki
  • allowing key combinations now too. see github wiki