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Add altitude Delay #124
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Add altitude Delay #124
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More generally, the tricky thing about this (as was the case with getting deferred turns to work correctly) is that it's necessary to audit all of the code that looks at |
For the first point, the delay would still make sense based on reaction time of the pilots (A pilot wouldn't instantly start dropping altitude as soon as the instruction is transmitted, they would still need to dial it in). |
Following up on this PR, after re-reading your comment here's what makes the most sense:
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(Just to clarify, are you saying that changes to the code make sense in those cases, or are you saying you think they're all ok as currently implemented?) |
I would say that leaving those other implementations as is would be fine. I had a few people play-test a build I made with the altitude delay before opening this PR and they noticed no problems. |
This PR addresses issue #53 by adding a randomized delay in a similar fashion as the heading delay system.