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Merge pull request #590 from monkeyman192/update/13578399
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Update for 4.60
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HolterPhylo authored Mar 27, 2024
2 parents 66a5702 + 98ca732 commit 20b7f22
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Showing 193 changed files with 3,118 additions and 2,736 deletions.
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x6A9D8932A6EA67FB, NameHash = 0xDE1F17CE7E01A8C2)]
[NMS(GUID = 0x14BCE7AB55AC06F0, NameHash = 0xDE1F17CE7E01A8C2)]
public class GcAlienPuzzleEntry : NMSTemplate
{
/* 0x000 */ public int ProgressionIndex;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x1717F90923CCB268, NameHash = 0x3FE862FE8570BE69)]
[NMS(GUID = 0x43CF4109122236CC, NameHash = 0x3FE862FE8570BE69)]
public class GcAlienPuzzleOption : NMSTemplate
{
/* 0x00 */ public NMSString0x20A Name;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD1DF6ABFBF98361B, NameHash = 0x5F6B19969ECDDFE)]
[NMS(GUID = 0x6D9D43BBBF308537, NameHash = 0x5F6B19969ECDDFE)]
public class GcAlienPuzzleTable : NMSTemplate
{
/* 0x0 */ public List<GcAlienPuzzleEntry> Table;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xC65E9C90C7A229EC, NameHash = 0xD1618D63DA15668C)]
[NMS(GUID = 0xAA9317C35082588, NameHash = 0xD1618D63DA15668C)]
public class GcAudioAreaTriggerComponentData : NMSTemplate
{
/* 0x0 */ public GcAudioWwiseEvents EventEnter;
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17 changes: 15 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA6E921206349BF01, NameHash = 0x8B94093DC3901046)]
[NMS(GUID = 0xF651380B8EE89A91, NameHash = 0x8B94093DC3901046)]
public class GcAudioWwiseEvents : NMSTemplate
{
// size: 0xA03
// size: 0xA10
public enum AkEventEnum : uint {
INVALID_EVENT = 0x0,
ABANDONED_DOOR_UNLOCK = 0x264BED2D,
Expand Down Expand Up @@ -1359,6 +1359,7 @@ public enum AkEventEnum : uint {
PL_SHIP_EXIT = 0x2F3259B1,
PL_SHIP_GROUND_IMPACT = 0x2CE59259,
PL_SHIP_HASLANDED = 0xB585E053,
PL_SHIP_HASLANDED_RACER = 0xEDFA38D,
PL_SHIP_HYPERSPACE_END = 0xC1AE6E4B,
PL_SHIP_HYPERSPACE_START = 0x4AA4CB30,
PL_SHIP_IDLE = 0xFC4A8773,
Expand Down Expand Up @@ -2003,6 +2004,7 @@ public enum AkEventEnum : uint {
SHIP_SQUID_NOSE_LANDING = 0xCC0E542,
SHIP_SQUID_NOSE_TAKEOFF = 0xE2EA8853,
SHIP_TOUCHDOWN_IMPACT = 0xF0555EF0,
SHIPREPAIR_IDLE = 0x2CD1DD7D,
SHORELINE = 0x1A1A962,
SHUTTLE_CLOSE = 0xA8262171,
SHUTTLE_MAINTHRUSTER = 0x8BB99737,
Expand Down Expand Up @@ -2049,6 +2051,12 @@ public enum AkEventEnum : uint {
STARSHIP_VIEW_SWITCH_EXTERIOR = 0xF31B791,
STARSHIP_VIEW_SWITCH_INTERIOR = 0x52B4A22F,
STATION_CONSOLE_SWITCH = 0x9CD9E964,
STATIONB_CRANELOADCARGO_FR1 = 0xF54FF1EB,
STATIONB_CRANELOADCARGO_FR446 = 0xE2F1938C,
STATIONB_ORB_IDLE = 0x1E239542,
STATIONB_ORB_LOOM = 0xDE339A2B,
STATIONB_ORB_RETRACT = 0xA1A8F223,
STATIONB_ORB_ZOOM = 0x9BE92935,
STING_LOGO = 0xEE2BDB9E,
STONE_DOOR1_SETTLEMENT_CLOSE = 0xBA754903,
STONE_DOOR1_SETTLEMENT_OPEN = 0x2623C975,
Expand Down Expand Up @@ -2164,6 +2172,7 @@ public enum AkEventEnum : uint {
TERRAIN_CREATE = 0xA095FDCF,
TERRAIN_DESTROY = 0xD6350E47,
TERRAIN_UNDO = 0x1EEA9A75,
TEST = 0xBC2C0BE9,
TIMBER_DOOR1_SETTLEMENT_CLOSE = 0x43A6512B,
TIMBER_DOOR1_SETTLEMENT_OPEN = 0x18A8586D,
TIMBER_DOOR2_SETTLEMENT_CLOSE = 0xCD38E81A,
Expand Down Expand Up @@ -2362,6 +2371,10 @@ public enum AkEventEnum : uint {
UI_SETTLEMENT_DECISION = 0xED34CBC8,
UI_SETTLEMENT_FLOORCOMPLETE = 0xD4E70FC1,
UI_SETTLEMENT_INVEST = 0x1C799E89,
UI_SHIP_CUSTOMISATION_ASSEMBLE = 0x8DA65690,
UI_SHIP_CUSTOMISATION_CHANGE_SHIP = 0xA93A6CB5,
UI_SHIP_CUSTOMISATION_REMOVE = 0xEB26F228,
UI_SHIP_CUSTOMISATION_SELECT = 0x7F015D48,
UI_SHOP_ITEMS_MENU = 0x6192287,
UI_SHOP_SCROLL_DOWN = 0x874F66BD,
UI_SHOP_SCROLL_UP = 0x77487C8A,
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcBuildingSpawnData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x81CB86131C5ED566, NameHash = 0x2FE28DE7841506AF)]
[NMS(GUID = 0x5EC7D9B0C68B75FD, NameHash = 0x2FE28DE7841506AF)]
public class GcBuildingSpawnData : NMSTemplate
{
/* 0x000 */ public float Density;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x46381A2DECBC5E2E, NameHash = 0x8AC0161286DB6A30)]
[NMS(GUID = 0x4DC72A1B3D580B88, NameHash = 0x8AC0161286DB6A30)]
public class GcCharacterCustomisationColourData : NMSTemplate
{
/* 0x00 */ public TkPaletteTexture Palette;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xFDAC68072C02161A, NameHash = 0xBF5911FBC471448F)]
[NMS(GUID = 0x1B1FB2E6CD27F8B1, NameHash = 0xBF5911FBC471448F)]
public class GcCharacterCustomisationData : NMSTemplate
{
/* 0x00 */ public List<NMSString0x10> DescriptorGroups;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x4D8C407E842E63B5, NameHash = 0xC5B9CCD1978B8755)]
[NMS(GUID = 0x4049DBF9FF79AAD5, NameHash = 0xC5B9CCD1978B8755)]
public class GcCharacterCustomisationSaveData : NMSTemplate
{
/* 0x00 */ public NMSString0x10 SelectedPreset;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xB7751B976A2C6219, NameHash = 0x6D475929020A9A4D)]
[NMS(GUID = 0x7BBE69884E81E66F, NameHash = 0x6D475929020A9A4D)]
public class GcCombatEffectData : NMSTemplate
{
/* 0x00 */ public NMSString0x10 DamageId;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5E791BC19B44D016, NameHash = 0x733D7A989F8B9969)]
[NMS(GUID = 0x833170A409AF80D6, NameHash = 0x733D7A989F8B9969)]
public class GcCombatEffectsTable : NMSTemplate
{
[NMS(Size = 0x4, EnumType = typeof(GcCombatEffectType.CombatEffectTypeEnum))]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x96521FFF137DF603, NameHash = 0xDA5F4DFE0527A693)]
[NMS(GUID = 0xA00D498ACCB0FEA0, NameHash = 0xDA5F4DFE0527A693)]
public class GcConsumableItem : NMSTemplate
{
/* 0x000 */ public NMSString0x10 ID;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD5311BFB50580717, NameHash = 0xA9AA29AB69917BF0)]
[NMS(GUID = 0x2E88520180178BE9, NameHash = 0xA9AA29AB69917BF0)]
public class GcConsumableItemTable : NMSTemplate
{
/* 0x0 */ public List<GcConsumableItem> Table;
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8 changes: 8 additions & 0 deletions libMBIN/Source/NMS/GameComponents/GcCostCanUseShipPad.cs
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@@ -0,0 +1,8 @@
namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA1B1F8EB1D060843, NameHash = 0xBA83DD0FF2BE0767)]
public class GcCostCanUseShipPad : NMSTemplate
{
/* 0x0 */ public bool ShipPadAvalible;
}
}
8 changes: 7 additions & 1 deletion libMBIN/Source/NMS/GameComponents/GcCostSalvageShip.cs
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@@ -1,7 +1,13 @@
using libMBIN.NMS.GameComponents;

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xB78841E46FCFFF8D, NameHash = 0x9A04247FE2D03F05)]
[NMS(GUID = 0x39FA18D3EA1B3F1B, NameHash = 0x9A04247FE2D03F05)]
public class GcCostSalvageShip : NMSTemplate
{
/* 0x000 */ public bool WillGiveShipParts;
[NMS(Size = 0xA, EnumType = typeof(GcSpaceshipClasses.ShipClassEnum))]
/* 0x008 */ public NMSString0x20A[] ShipClassStringOverride;
/* 0x148 */ public bool CannotAffordIfStringOverrideIsNull;
}
}
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x8D9EAD3CDB657559, NameHash = 0x46EB806ED8904120)]
[NMS(GUID = 0xC2B032F2BA1F3614, NameHash = 0x46EB806ED8904120)]
public class GcCreatureCrystalMovementData : NMSTemplate
{
/* 0x0 */ public List<GcCreatureCrystalMovementDataParams> Params;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x718D850E6722202, NameHash = 0x1232AC16AD2DF95C)]
[NMS(GUID = 0x8D618F9696127DA9, NameHash = 0x1232AC16AD2DF95C)]
public class GcCreatureCrystalMovementDataParams : NMSTemplate
{
/* 0x000 */ public List<GcBiomeSubType> ValidBiomes;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2E3D2BDB6A7FD3FB, NameHash = 0x32441F8B4528DF91)]
[NMS(GUID = 0x975C2C96AA4AEB64, NameHash = 0x32441F8B4528DF91)]
public class GcCreatureFeederComponentData : NMSTemplate
{
/* 0x000 */ public GcMaintenanceComponentData MaintenanceData;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD6BC97EF86F04DDA, NameHash = 0x5B935AA89717BCC4)]
[NMS(GUID = 0xA0F4363A5F3BC7AC, NameHash = 0x5B935AA89717BCC4)]
public class GcCreatureHarvesterComponentData : NMSTemplate
{
/* 0x000 */ public GcMaintenanceComponentData MaintenanceData;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE912A725FD2249DA, NameHash = 0xCC070D1A8B81739E)]
[NMS(GUID = 0xA681D58DC8F97BB8, NameHash = 0xCC070D1A8B81739E)]
public class GcCreatureSpawnComponentData : NMSTemplate
{
/* 0x000 */ public NMSString0x10 TriggerID;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCreatureSpawnData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x3446E2C8EFC22BC3, NameHash = 0x17AC2C984675F276)]
[NMS(GUID = 0x473C143475F5977F, NameHash = 0x17AC2C984675F276)]
public class GcCreatureSpawnData : NMSTemplate
{
/* 0x000 */ public GcResourceElement Resource;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE3FD3706EDDA1B81, NameHash = 0x7E7DCFD2B65C6AD6)]
[NMS(GUID = 0xC48CAFAD03495378, NameHash = 0x7E7DCFD2B65C6AD6)]
public class GcCustomisationColourGroup : NMSTemplate
{
/* 0x00 */ public NMSString0x10 GroupID;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2270A8BFB095F130, NameHash = 0xA29C133FB960AEB2)]
[NMS(GUID = 0xAE1A812D8DF9CB6A, NameHash = 0xA29C133FB960AEB2)]
public class GcCustomisationDescriptorGroupOption : NMSTemplate
{
/* 0x00 */ public NMSString0x10 DescriptorOption;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xF7EEC669D04518E2, NameHash = 0x57CBFDF164E923E9)]
[NMS(GUID = 0x6C2848F5D0E37898, NameHash = 0x57CBFDF164E923E9)]
public class GcCustomisationDescriptorGroupOptions : NMSTemplate
{
/* 0x00 */ public NMSString0x20A GroupTitle;
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10 changes: 10 additions & 0 deletions libMBIN/Source/NMS/GameComponents/GcCustomisationDescriptorList.cs
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@@ -0,0 +1,10 @@
using System.Collections.Generic;

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA851C6596FF18EB0, NameHash = 0xE4F6615AF9519A14)]
public class GcCustomisationDescriptorList : NMSTemplate
{
/* 0x0 */ public List<NMSString0x20> Descriptors;
}
}
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationGroup.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x6A678E3D73A04F7C, NameHash = 0xB5A01AE676FD46D)]
[NMS(GUID = 0xF0D8E65FE96B47C2, NameHash = 0xB5A01AE676FD46D)]
public class GcCustomisationGroup : NMSTemplate
{
/* 0x00 */ public NMSString0x10 GroupID;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationGroups.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xC7CF529661B1D907, NameHash = 0x1DC53C6BE7A69854)]
[NMS(GUID = 0xBAF65D3034B39B25, NameHash = 0x1DC53C6BE7A69854)]
public class GcCustomisationGroups : NMSTemplate
{
/* 0x0 */ public List<GcCustomisationGroup> CustomisationGroups;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationPreset.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x7E527C0853B4AE8, NameHash = 0x6B329F862808895A)]
[NMS(GUID = 0xBEBA353186AB2C53, NameHash = 0x6B329F862808895A)]
public class GcCustomisationPreset : NMSTemplate
{
/* 0x00 */ public NMSString0x10 Name;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x54CE8651B2495CA5, NameHash = 0x94F8E55312096B6B)]
[NMS(GUID = 0x15CC92894B7D147B, NameHash = 0x94F8E55312096B6B)]
public class GcCustomisationPresets : NMSTemplate
{
/* 0x00 */ public List<GcCustomisationPreset> Presets;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationRace.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x1C2293F059BBED69, NameHash = 0x231919D5AE192450)]
[NMS(GUID = 0x930885517F548F70, NameHash = 0x231919D5AE192450)]
public class GcCustomisationRace : NMSTemplate
{
/* 0x00 */ public NMSString0x10 DescriptorGroupOption;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2A580A45F27AB1B8, NameHash = 0xCDB7AC6D11C9DF03)]
[NMS(GUID = 0x5BC4F83DDB5CF580, NameHash = 0xCDB7AC6D11C9DF03)]
public class GcCustomisationTextureOption : NMSTemplate
{
/* 0x00 */ public NMSString0x10 TextureOptionsID;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x8B2056B743132DF6, NameHash = 0x6464F543A870D3F3)]
[NMS(GUID = 0xA042A1C378099639, NameHash = 0x6464F543A870D3F3)]
public class GcCustomisationTextureOptions : NMSTemplate
{
/* 0x0 */ public List<GcCustomisationTextureOption> TextureOptions;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationUI.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x921433269136A290, NameHash = 0x9391BB23A2DA934)]
[NMS(GUID = 0xD5B0D2740307A549, NameHash = 0x9391BB23A2DA934)]
public class GcCustomisationUI : NMSTemplate
{
/* 0x00 */ public GcCustomisationCameraData RacesCameraData;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationUIData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x3E6911CBD4B3E06C, NameHash = 0xFA6C3AD3E80DE203)]
[NMS(GUID = 0x69B2785B2652ECA, NameHash = 0xFA6C3AD3E80DE203)]
public class GcCustomisationUIData : NMSTemplate
{
[NMS(Size = 0x18, EnumType = typeof(GcCustomisationComponentData.CustomisationDataTypeEnum))]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcDebugScene.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x86CD59EDE89C4BF5, NameHash = 0xB5B196A1179FFE00)]
[NMS(GUID = 0xB700B271743BCB38, NameHash = 0xB5B196A1179FFE00)]
public class GcDebugScene : NMSTemplate
{
/* 0x0000 */ public bool Active;
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4 changes: 2 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcDefaultSaveData.cs
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Expand Up @@ -2,10 +2,10 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xC3FFE9FFE02F9D4A, NameHash = 0xF0829DCD8555A52E)]
[NMS(GUID = 0x367BBC188070EA20, NameHash = 0xF0829DCD8555A52E)]
public class GcDefaultSaveData : NMSTemplate
{
/* 0x00000 */ public GcPlayerStateData State;
/* 0x74FA0 */ public GcPlayerSpawnStateData Spawn;
/* 0x750D0 */ public GcPlayerSpawnStateData Spawn;
}
}
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9315882D3D6D91E1, NameHash = 0x54575BF82BE5C4BA)]
[NMS(GUID = 0xE5F05572122DAD11, NameHash = 0x54575BF82BE5C4BA)]
public class GcEggMachineComponentData : NMSTemplate
{
/* 0x000 */ public GcMaintenanceComponentData MaintenanceData;
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