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Update for 15152259
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HolterPhylo committed Jul 25, 2024
1 parent 58dacf1 commit 7bd61e8
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Showing 87 changed files with 1,565 additions and 1,539 deletions.
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD1C446A14191197C, NameHash = 0x6A8BFA82)]
[NMS(GUID = 0x91872D162585807A, NameHash = 0x6A8BFA82)]
public class GcAdditionalOptionMissionOverride : NMSTemplate
{
[NMS(Index = 3)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x42E0DF3FEB21047B, NameHash = 0x35D4E04)]
[NMS(GUID = 0x530030AF191654DA, NameHash = 0x35D4E04)]
public class GcAlienPuzzleEntry : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x1480ABEEA383C739, NameHash = 0x981A51EE)]
[NMS(GUID = 0x171C84E8CB17A262, NameHash = 0x981A51EE)]
public class GcAlienPuzzleOption : NMSTemplate
{
[NMS(Index = 19)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xCC1EEBFFA0610B9B, NameHash = 0x3987E9FB)]
[NMS(GUID = 0x8C36343D7F1622D2, NameHash = 0x3987E9FB)]
public class GcAlienPuzzleTable : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x1FE5D94D254F2022, NameHash = 0xC0413ECB)]
[NMS(GUID = 0x45ED2ACE6CAF7B, NameHash = 0xC0413ECB)]
public class GcAudioAreaTriggerComponentData : NMSTemplate
{
[NMS(Index = 2)]
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6 changes: 4 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x158011881511B0A, NameHash = 0x7A0D33C8)]
[NMS(GUID = 0x7BD9DFF5D9D78C54, NameHash = 0x7A0D33C8)]
public class GcAudioWwiseEvents : NMSTemplate
{
// size: 0xA41
// size: 0xA43
public enum AkEventEnum : uint {
INVALID_EVENT = 0x0,
ABANDONED_DOOR_UNLOCK = 0x264BED2D,
Expand Down Expand Up @@ -1942,6 +1942,7 @@ public enum AkEventEnum : uint {
RADIO_CHATTER_STOP = 0x66DF5E6B,
RECIPE_RECEIVE = 0xDBD7DDFD,
RESOURCE_GATHER = 0x86333C19,
RIVER = 0xD6EBF401,
ROBOT_GUNMELEE_IMPACTS = 0x4436A6B4,
ROBOT_LASER_IMPACTS = 0x49D29DA7,
ROBOT_METAL_IMPACTS = 0xD7582BF,
Expand Down Expand Up @@ -2552,6 +2553,7 @@ public enum AkEventEnum : uint {
WARRIORHAPPY02 = 0x3DEECF1B,
WARRIORHAPPY03 = 0x3DEECF1A,
WARRIORHONOUR = 0xDC70021E,
WATERFALL = 0x7BA60439,
WEAPONTECHSTATION_IN = 0x9D11B593,
WEAPONTECHSTATION_OUT = 0xCED353AE,
WEATHER_OVER = 0xF6B6BE20,
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5175445966DD7D72, NameHash = 0xAB307BDA)]
[NMS(GUID = 0x4D56785A4FE5D6A, NameHash = 0xAB307BDA)]
public class GcCombatEffectData : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x558C949813963054, NameHash = 0xD7C08B15)]
[NMS(GUID = 0xFC0029677C13AE6E, NameHash = 0xD7C08B15)]
public class GcCombatEffectsTable : NMSTemplate
{
[NMS(Index = 0, Size = 0x4, EnumType = typeof(GcCombatEffectType.CombatEffectTypeEnum))]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x8FA7C4589D46DD3E, NameHash = 0xE0C6D820)]
[NMS(GUID = 0xD1F530435722C56A, NameHash = 0xE0C6D820)]
public class GcConsumableItem : NMSTemplate
{
[NMS(Index = 11)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5D40732F6BFA081F, NameHash = 0x7D54F1EF)]
[NMS(GUID = 0x5909064B20528DEF, NameHash = 0x7D54F1EF)]
public class GcConsumableItemTable : NMSTemplate
{
[NMS(Index = 0)]
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32 changes: 17 additions & 15 deletions libMBIN/Source/NMS/GameComponents/GcCreatureComponentData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA493BF278160CE27, NameHash = 0xD942199B)]
[NMS(GUID = 0x174705CBD47D9A8, NameHash = 0xD942199B)]
public class GcCreatureComponentData : NMSTemplate
{
[NMS(Index = 9)]
[NMS(Index = 10)]
/* 0x00 */ public Vector3f DiscoveryUIOffset;
[NMS(Index = 13)]
[NMS(Index = 14)]
/* 0x10 */ public Vector3f PetLargeUIOverrideOffset;
[NMS(Index = 4)]
/* 0x20 */ public NMSString0x10 DeathEffect;
[NMS(Index = 0)]
/* 0x30 */ public NMSString0x10 Id;
[NMS(Index = 5)]
[NMS(Index = 6)]
/* 0x40 */ public List<GcReplacementEffectData> ReplacementImpacts;
[NMS(Index = 10)]
[NMS(Index = 11)]
/* 0x50 */ public List<GcCreatureDiscoveryThumbnailOverride> ThumbnailOverrides;
[NMS(Index = 6)]
[NMS(Index = 7)]
/* 0x60 */ public float AccessoryPitchOffset;
[NMS(Index = 1)]
/* 0x64 */ public GcPrimaryAxis Axis;
[NMS(Index = 7)]
/* 0x68 */ public float DiscoveryFurScaler;
[NMS(Index = 5)]
/* 0x68 */ public float DeathFadeTime;
[NMS(Index = 8)]
/* 0x6C */ public float DiscoveryUIScaler;
/* 0x6C */ public float DiscoveryFurScaler;
[NMS(Index = 9)]
/* 0x70 */ public float DiscoveryUIScaler;
[NMS(Index = 3)]
/* 0x70 */ public float PetIndoorScaler;
[NMS(Index = 12)]
/* 0x74 */ public float PetLargeUIOverrideScaler;
/* 0x74 */ public float PetIndoorScaler;
[NMS(Index = 13)]
/* 0x78 */ public float PetLargeUIOverrideScaler;
[NMS(Index = 2)]
/* 0x78 */ public float Scaler;
[NMS(Index = 11)]
/* 0x7C */ public bool UsePetLargeUIOverride;
/* 0x7C */ public float Scaler;
[NMS(Index = 12)]
/* 0x80 */ public bool UsePetLargeUIOverride;
}
}
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x462960768844B7A7, NameHash = 0x1C40312)]
[NMS(GUID = 0xE8E33AB63FFF9582, NameHash = 0x1C40312)]
public class GcCreatureCrystalMovementData : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x30D634B7230FF56A, NameHash = 0x7CFCD901)]
[NMS(GUID = 0x62D7B5DADE1200A6, NameHash = 0x7CFCD901)]
public class GcCreatureCrystalMovementDataParams : NMSTemplate
{
[NMS(Index = 28)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE3A381137AAFB8A2, NameHash = 0x32EF8A95)]
[NMS(GUID = 0xA51A7C7B7339BBDA, NameHash = 0x32EF8A95)]
public class GcCreatureFeederComponentData : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xFC735D6C4CF8ACA1, NameHash = 0x1DA81BEB)]
[NMS(GUID = 0x6026C5142F3F307D, NameHash = 0x1DA81BEB)]
public class GcCreatureHarvesterComponentData : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x6F243634496E3E64, NameHash = 0xCE50C939)]
[NMS(GUID = 0x461482BB36B61C76, NameHash = 0xCE50C939)]
public class GcCustomisationColourGroup : NMSTemplate
{
[NMS(Index = 1)]
/* 0x00 */ public NMSString0x20A Title;
[NMS(Index = 0)]
/* 0x20 */ public NMSString0x10 GroupID;
[NMS(Index = 2)]
[NMS(Index = 3)]
/* 0x30 */ public TkPaletteTexture Palette;
[NMS(Index = 2)]
/* 0x38 */ public bool HiddenForFirstOption;
}
}
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA260E9A9787CB7ED, NameHash = 0x6D70D4E3)]
[NMS(GUID = 0xD032CC4D8D467EC8, NameHash = 0x6D70D4E3)]
public class GcCustomisationDescriptorGroupOption : NMSTemplate
{
[NMS(Index = 5)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xDCF4CF6AC5A2C9CD, NameHash = 0x9B11C783)]
[NMS(GUID = 0xCBB80F10660B469D, NameHash = 0x9B11C783)]
public class GcCustomisationDescriptorGroupOptions : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationGroup.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5EA7A22625B966AF, NameHash = 0x819D7BC7)]
[NMS(GUID = 0x3D713C8CF5CED8C8, NameHash = 0x819D7BC7)]
public class GcCustomisationGroup : NMSTemplate
{
[NMS(Index = 1)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationGroups.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x303AA49E9AB08F73, NameHash = 0xF4502DD5)]
[NMS(GUID = 0xFA67718D6CD17406, NameHash = 0xF4502DD5)]
public class GcCustomisationGroups : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationRace.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x57B1D2DD72D13E15, NameHash = 0x3246D64F)]
[NMS(GUID = 0x5BF7C04A11D9F327, NameHash = 0x3246D64F)]
public class GcCustomisationRace : NMSTemplate
{
[NMS(Index = 3)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationUI.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD4C567EF2E778536, NameHash = 0x6418F2DE)]
[NMS(GUID = 0x6F390896A155387D, NameHash = 0x6418F2DE)]
public class GcCustomisationUI : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCustomisationUIData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x48332DCDA5EFD63B, NameHash = 0xE21986C9)]
[NMS(GUID = 0x8A9195055C90F16F, NameHash = 0xE21986C9)]
public class GcCustomisationUIData : NMSTemplate
{
[NMS(Index = 0, Size = 0x18, EnumType = typeof(GcCustomisationComponentData.CustomisationDataTypeEnum))]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x4FA14D419B274F0D, NameHash = 0x89F6C9F7)]
[NMS(GUID = 0x9DF33B2D2AC412F0, NameHash = 0x89F6C9F7)]
public class GcEggMachineComponentData : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x49F6A226ADCB4441, NameHash = 0xD4ED2AD7)]
[NMS(GUID = 0xB9633C176BE97BEF, NameHash = 0xD4ED2AD7)]
public class GcExperienceSpawnTable : NMSTemplate
{
[NMS(Index = 18)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcExplosionData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xF4547C7BFE5A938B, NameHash = 0xB1AE9C6)]
[NMS(GUID = 0xF6B2B7FEBB0087FD, NameHash = 0xB1AE9C6)]
public class GcExplosionData : NMSTemplate
{
[NMS(Index = 21)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xAD53E7DFE98B3CE0, NameHash = 0x61BD77C0)]
[NMS(GUID = 0xC1622BC862D281C0, NameHash = 0x61BD77C0)]
public class GcExplosionDataTable : NMSTemplate
{
[NMS(Index = 1)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9A09AFCC3824206F, NameHash = 0xBEC6F214)]
[NMS(GUID = 0x935BD81BDB8BAA73, NameHash = 0xBEC6F214)]
public class GcGalaxyAudioSetupData : NMSTemplate
{
[NMS(Index = 6)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x67F5E65D30D27CE6, NameHash = 0x45C7860)]
[NMS(GUID = 0xC1E986D5A305FD07, NameHash = 0x45C7860)]
public class GcGeneratorUnitComponentData : NMSTemplate
{
[NMS(Index = 3)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x398734369AB0465A, NameHash = 0x7FD50C85)]
[NMS(GUID = 0x55D63774BB4F1CB3, NameHash = 0x7FD50C85)]
public class GcGenericMissionSequence : NMSTemplate
{
[NMS(Index = 23)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x48CA19E533B8C410, NameHash = 0x5F8D3016)]
[NMS(GUID = 0xEDC244F452E15BE1, NameHash = 0x5F8D3016)]
public class GcGrabPlayerComponentData : NMSTemplate
{
[NMS(Index = 18)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA75BE02824EBC401, NameHash = 0xFE3BE144)]
[NMS(GUID = 0x3A9C19008224AEEB, NameHash = 0xFE3BE144)]
public class GcHUDStartup : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x387971598BAA48AC, NameHash = 0x83FCDC89)]
[NMS(GUID = 0xD6D49DF6BB224B74, NameHash = 0x83FCDC89)]
public class GcHUDStartupTable : NMSTemplate
{
// size: 0xD
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xAB3E547AF8AC8C14, NameHash = 0xBE246A5)]
[NMS(GUID = 0xB2C632E60EB8C2B1, NameHash = 0xBE246A5)]
public class GcInteractionComponentData : NMSTemplate
{
[NMS(Index = 3)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x8407829B58B98ED1, NameHash = 0xD2238C43)]
[NMS(GUID = 0x63D27F9521BF99E0, NameHash = 0xD2238C43)]
public class GcInventorySlotActionData : NMSTemplate
{
[NMS(Index = 9)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE454F772069E74E8, NameHash = 0xFD1E1F96)]
[NMS(GUID = 0x8E9EB24B57D549E2, NameHash = 0xFD1E1F96)]
public class GcLaserBeamData : NMSTemplate
{
[NMS(Index = 32)]
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