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Merge pull request #600 from monkeyman192/update/14207877
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Add changes for 14207877
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monkeyman192 authored Apr 29, 2024
2 parents a094a15 + 50a5c0d commit 85f6b03
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1 change: 0 additions & 1 deletion Tools/auto_extract/extractor.py
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'TkAnimNodeFrameHalfData',
'TkGeometryData',
'TkMeshData',
'TkAnimNodeData',
]

SUMMARY_FILE = op.join(op.dirname(__file__), 'summary.txt')
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This file was deleted.

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namespace libMBIN.NMS.Toolkit
{
[NMS(GUID = 0xC4C8B7669C8C9D44, NameHash = 0x270204EDCEE4DB62)]
[NMS(GUID = 0xB2E78D75B9088DB6, NameHash = 0x270204EDCEE4DB62)]
public class TkAnimNodeFrameData : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.Toolkit
{
[NMS(GUID = 0x1F03D88C79D4545B, NameHash = 0xFD9A1D5E0981C57C)]
[NMS(GUID = 0xD5472A0D4EFF6E62, NameHash = 0xFD9A1D5E0981C57C)]
public class TkAnimNodeFrameHalfData : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.Toolkit
{
[NMS(GUID = 0x3705D946A3B218D4, NameHash = 0xA74EA06001E7577E)]
[NMS(GUID = 0x7E2C6C00A113D11F, NameHash = 0xA74EA06001E7577E)]
public class TkGeometryData : NMSTemplate
{
[NMS(Index = 18)]
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namespace libMBIN.NMS.Toolkit
{
[NMS(GUID = 0xD3AC8F6F7A4D55FC, NameHash = 0xF671716161E708E3)]
[NMS(GUID = 0xDF5154A393B47BBB, NameHash = 0xF671716161E708E3)]
public class TkMeshData : NMSTemplate
{
[NMS(Index = 4)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/AxisSpecification.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE064B06A0D53FBE6, NameHash = 0xE46A33ECA1AA62F7)]
[NMS(GUID = 0xBE02DA7E4A80CDBA, NameHash = 0xE46A33ECA1AA62F7)]
public class AxisSpecification : NMSTemplate
{
[NMS(Index = 1)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD616A0433497617, NameHash = 0xDFA8A7A9DD3ACC08)]
[NMS(GUID = 0x2AB741BC2592BFD6, NameHash = 0xDFA8A7A9DD3ACC08)]
public class GcAIShipDebugSpawnData : NMSTemplate
{
[NMS(Index = 1)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAIShipSpawnData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xBEFE1C3015A6B9AA, NameHash = 0x35C91009067A6431)]
[NMS(GUID = 0x72BBA6E39CCA16C2, NameHash = 0x35C91009067A6431)]
public class GcAIShipSpawnData : NMSTemplate
{
[NMS(Index = 14)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x103B4E1E1547DE0E, NameHash = 0xDB40771B3EB38336)]
[NMS(GUID = 0xDA4DC529E1A2EE7E, NameHash = 0xDB40771B3EB38336)]
public class GcAIShipSpawnMarkerData : NMSTemplate
{
[NMS(Index = 1)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x7EB99A1C11C3D004, NameHash = 0x4F5433BCFC028B49)]
[NMS(GUID = 0x162F095BB5A96B7B, NameHash = 0x4F5433BCFC028B49)]
public class GcAISpaceshipComponentData : NMSTemplate
{
[NMS(Index = 5)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x7C6FE3E5B5CFA87E, NameHash = 0x785665CB6C017B4C)]
[NMS(GUID = 0xFBF4BADEFB89F3C8, NameHash = 0x785665CB6C017B4C)]
public class GcAISpaceshipManagerData : NMSTemplate
{
[NMS(Index = 0, Size = 0x5, EnumType = typeof(GcRealityCommonFactions.AIFactionEnum))]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xC56C33DA8B63CF8D, NameHash = 0xA1AD260BA61A04EE)]
[NMS(GUID = 0x86EF94A1720A3ECA, NameHash = 0xA1AD260BA61A04EE)]
public class GcAISpaceshipModelData : NMSTemplate
{
[NMS(Index = 2)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xBA40C1CA4622577, NameHash = 0x5CA5E4883985A60B)]
[NMS(GUID = 0x35622CFCF46BB098, NameHash = 0x5CA5E4883985A60B)]
public class GcAISpaceshipModelDataArray : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x3C57930CC9E6FEFB, NameHash = 0x74723646531009E2)]
[NMS(GUID = 0xD405E2B6FC6898F7, NameHash = 0x74723646531009E2)]
public class GcAISpaceshipPreloadCacheData : NMSTemplate
{
[NMS(Index = 5)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x62AF5ABD2941E17E, NameHash = 0xC546551B048ACC33)]
[NMS(GUID = 0xE20FE7AAC6C75AD3, NameHash = 0xC546551B048ACC33)]
public class GcAISpaceshipPreloadList : NMSTemplate
{
[NMS(Index = 1)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xDFC505E8066AB0E7, NameHash = 0x95028D8CB7957BEF)]
[NMS(GUID = 0xCF7254B0803F8138, NameHash = 0x95028D8CB7957BEF)]
public class GcAbandonedFreighterComponentData : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcActionSet.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2C0872F794AFE229, NameHash = 0xA14126BE226C6660)]
[NMS(GUID = 0x323E64C3D82F10C4, NameHash = 0xA14126BE226C6660)]
public class GcActionSet : NMSTemplate
{
[NMS(Index = 4)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcActionSetAction.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA9E3A49F9DF82E9C, NameHash = 0xF69368BA4545C60E)]
[NMS(GUID = 0x65B4F18480D25725, NameHash = 0xF69368BA4545C60E)]
public class GcActionSetAction : NMSTemplate
{
[NMS(Index = 1)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcActionSetHudLayer.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x7AFE7D3C948876BA, NameHash = 0xC8ABA2A9ED6C9748)]
[NMS(GUID = 0xE186C5BF0BA084CF, NameHash = 0xC8ABA2A9ED6C9748)]
public class GcActionSetHudLayer : NMSTemplate
{
[NMS(Index = 1)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcActionSets.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x663C7224D4332191, NameHash = 0x7D347F979E52A1C1)]
[NMS(GUID = 0x632ED75C63217249, NameHash = 0x7D347F979E52A1C1)]
public class GcActionSets : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcActionSetsHudLayers.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x319A6300F2FDB6E, NameHash = 0x8F95942200CB4111)]
[NMS(GUID = 0x97B2801698B0B455, NameHash = 0x8F95942200CB4111)]
public class GcActionSetsHudLayers : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAdvancedTweaks.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9C824D1D76FB05A6, NameHash = 0x1C1691C0F8971C4A)]
[NMS(GUID = 0x57BE9EA5EF1EB23, NameHash = 0x1C1691C0F8971C4A)]
public class GcAdvancedTweaks : NMSTemplate
{
[NMS(Index = 5)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x42BCABB3F2D44B9B, NameHash = 0x71B7896BF38DAAE4)]
[NMS(GUID = 0x6F6B6B9FBCA21D27, NameHash = 0x71B7896BF38DAAE4)]
public class GcAlienPodComponentData : NMSTemplate
{
[NMS(Index = 1)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x14BCE7AB55AC06F0, NameHash = 0xDE1F17CE7E01A8C2)]
[NMS(GUID = 0x1E7D2A3B398F5333, NameHash = 0xDE1F17CE7E01A8C2)]
public class GcAlienPuzzleEntry : NMSTemplate
{
[NMS(Index = 2)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9609A1E09A79B15, NameHash = 0x4A57F915F84ABBCD)]
[NMS(GUID = 0x383DBEA33F7678A9, NameHash = 0x4A57F915F84ABBCD)]
public class GcAlienPuzzleMissionOverride : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x43CF4109122236CC, NameHash = 0x3FE862FE8570BE69)]
[NMS(GUID = 0xBE79E03DA209A451, NameHash = 0x3FE862FE8570BE69)]
public class GcAlienPuzzleOption : NMSTemplate
{
[NMS(Index = 19)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x6D9D43BBBF308537, NameHash = 0x5F6B19969ECDDFE)]
[NMS(GUID = 0x7AD14EC6AF42BC7D, NameHash = 0x5F6B19969ECDDFE)]
public class GcAlienPuzzleTable : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienSpeechEntry.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x62F988675336AF3F, NameHash = 0xB81D78F21EBE37)]
[NMS(GUID = 0x86219633A08DD0FC, NameHash = 0xB81D78F21EBE37)]
public class GcAlienSpeechEntry : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienSpeechTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5B264442EE516B09, NameHash = 0xCC5FB6577E4B6B47)]
[NMS(GUID = 0x857CAD1D08E2AD70, NameHash = 0xCC5FB6577E4B6B47)]
public class GcAlienSpeechTable : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAmbientModeCameras.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x939F9669444E4F84, NameHash = 0xAF2F2B2DB8C8446A)]
[NMS(GUID = 0x28D9658D883EFB23, NameHash = 0xAF2F2B2DB8C8446A)]
public class GcAmbientModeCameras : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xB4F5A3CBC47938A4, NameHash = 0xFAE78D5DE55087ED)]
[NMS(GUID = 0x67B516F4259E0D2B, NameHash = 0xFAE78D5DE55087ED)]
public class GcAntagonistComponentData : NMSTemplate
{
[NMS(Index = 6, Size = 0x6, EnumType = typeof(GcAntagonistGroup.AntagonistGroupEnum))]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAntagonistEnemy.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5A770BA39A994ADD, NameHash = 0xFF1B80B6AD49D2A3)]
[NMS(GUID = 0x49A73B7296D1026A, NameHash = 0xFF1B80B6AD49D2A3)]
public class GcAntagonistEnemy : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAntagonistFriend.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x489F643D466C0D63, NameHash = 0xFA881469CD77285D)]
[NMS(GUID = 0x95FEEBE6C1044D48, NameHash = 0xFA881469CD77285D)]
public class GcAntagonistFriend : NMSTemplate
{
[NMS(Index = 1)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x8BCCD4CF815D841F, NameHash = 0x44D6DFC8A512D8CB)]
[NMS(GUID = 0x6286C9C7E9EAA03A, NameHash = 0x44D6DFC8A512D8CB)]
public class GcAntagonistPerception : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAreaDamageData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xDA0025A12F5C626D, NameHash = 0x38D56749327FCFE6)]
[NMS(GUID = 0x795C4F9B2392C2AF, NameHash = 0x38D56749327FCFE6)]
public class GcAreaDamageData : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAreaDamageDataTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA8A20AE70F75825C, NameHash = 0xFB7EF63CCFF49839)]
[NMS(GUID = 0x47DB6FBD869E5818, NameHash = 0xFB7EF63CCFF49839)]
public class GcAreaDamageDataTable : NMSTemplate
{
[NMS(Index = 0)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA2624B0255DB35E9, NameHash = 0xF401654236F18FA9)]
[NMS(GUID = 0xB834CD4686822D90, NameHash = 0xF401654236F18FA9)]
public class GcAsteroidGenerationData : NMSTemplate
{
[NMS(Index = 4)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD35227A699C8923E, NameHash = 0xA3D40DA508711D13)]
[NMS(GUID = 0xBBB06D4BB08E4128, NameHash = 0xA3D40DA508711D13)]
public class GcAsteroidGeneratorAssignment : NMSTemplate
{
[NMS(Index = 2)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xFEAAE4F2806F9584, NameHash = 0x79403B157D846B70)]
[NMS(GUID = 0xE2A0221A65B6E965, NameHash = 0x79403B157D846B70)]
public class GcAsteroidGeneratorRing : NMSTemplate
{
[NMS(Index = 5)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x973E87BA87F7C61A, NameHash = 0xA7877CF3CA740744)]
[NMS(GUID = 0x70E4A2A88DB57803, NameHash = 0xA7877CF3CA740744)]
public class GcAsteroidGeneratorSlab : NMSTemplate
{
[NMS(Index = 1)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA0845A22A01C777A, NameHash = 0xCBF9C66D539633AF)]
[NMS(GUID = 0x6BD05710BA4BA7E4, NameHash = 0xCBF9C66D539633AF)]
public class GcAsteroidGeneratorSurround : NMSTemplate
{
[NMS(Index = 0)]
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