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Merge pull request #594 from HolterPhylo/UpdateFor14035264
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[MRG] Update for 14035264
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monkeyman192 authored Apr 13, 2024
2 parents c2b4d0b + f1f47c1 commit b48a6b9
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Showing 5 changed files with 10 additions and 10 deletions.
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x15F87A47037F31FA, NameHash = 0xDF74971999421442)]
[NMS(GUID = 0x1B0A9C15621B7CA5, NameHash = 0xDF74971999421442)]
public class GcCustomisationDescriptorGroupSet : NMSTemplate
{
/* 0x00 */ public NMSString0x10 Id;
/* 0x10 */ public List<GcCustomisationDescriptorGroup> DescriptorGroups;
/* 0x10 */ public bool GroupsAreMutuallyExclusive;
/* 0x18 */ public NMSString0x10 RequiresGroup;
/* 0x28 */ public List<GcCustomisationDescriptorGroup> DescriptorGroups;
}
}
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD8172BCDC8E4BED5, NameHash = 0xB84E1949AA2825A6)]
[NMS(GUID = 0x6D6F70A9B339FA4F, NameHash = 0xB84E1949AA2825A6)]
public class GcCustomisationDescriptorGroups : NMSTemplate
{
/* 0x0 */ public List<GcCustomisationDescriptorGroupSet> DescriptorGroupSets;
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using libMBIN.NMS.Toolkit;
using System.Collections.Generic;

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5BC4F83DDB5CF580, NameHash = 0xCDB7AC6D11C9DF03)]
[NMS(GUID = 0x22A2B4B052E5AF4F, NameHash = 0xCDB7AC6D11C9DF03)]
public class GcCustomisationTextureOption : NMSTemplate
{
/* 0x00 */ public NMSString0x10 TextureOptionsID;
/* 0x10 */ public NMSString0x10 Layer;
/* 0x20 */ public NMSString0x10 Group;
/* 0x30 */ public TkPaletteTexture Palette;
/* 0x38 */ public List<NMSString0x20A> Options;
/* 0x48 */ public List<NMSString0x20A> Tips;
/* 0x30 */ public List<NMSString0x20A> Options;
/* 0x40 */ public List<NMSString0x20A> Tips;
}
}
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA042A1C378099639, NameHash = 0x6464F543A870D3F3)]
[NMS(GUID = 0x841CE670028EC126, NameHash = 0x6464F543A870D3F3)]
public class GcCustomisationTextureOptions : NMSTemplate
{
/* 0x0 */ public List<GcCustomisationTextureOption> TextureOptions;
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2 changes: 1 addition & 1 deletion libMBIN/Source/Version.cs
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Expand Up @@ -25,7 +25,7 @@ public static class Version {
// the Prerelease version should be reset to 1
// When the Release version is incremented:
// the Prerelease version should be reset to 0
internal const string VERSION_STRING = "4.64.0.3";
internal const string VERSION_STRING = "4.65.0.1";

/// <summary>Shorthand for AssemblyVersion.Major</summary>
public static int Major => AssemblyVersion.Major;
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