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2025-01-01

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@morgan3d morgan3d released this 01 Jan 22:18
· 5 commits to main since this release
  • Added git support for remote changes occuring during the sync process
  • Added context-sensitive help showing the API documentation for the function
    under the mouse and on typing a function call
  • Added autogenerated documentation for the game's scripts in the
    style of the manual
  • Added presets for number formats in the new constant dialog
  • Added transform_ws_z_to_ss_z()
  • Added RGB_ADD() intrinsic
  • Added scripts/cursor_lib.pyxl general UI cursor library
  • Added sprites/spaceship128.png, sprites/spaceship64.png, and sprites/spaceship32.png
  • Added support for translucent dice in scripts/dice_lib.pyxl
  • Renamed scripts/dice.pxyl to scripts/dice_lib.pyxl
  • Renamed scripts/mat3x3.pxyl to scripts/mat3x3_lib.pyxl
  • Renamed scripts/platformer.pxyl to scripts/platformer_lib.pyxl
  • The manual's contents sidebar now hides when the page is narrow
  • Improved the visibility of indenting guides and fold widgets in the editor
  • Removed the visible .pyxl extension on scripts in the IDE
  • Added support for Adobe Photoshop 2025
  • Extended .sprite.json palette_swap feature with bit masking of
    alpha values during remapping
  • Fixed autodetection of source_url for non-Aseprite sources
  • Fixed swapped red and blue channels on sprite.mean_color
  • Fixed the map editor disappearing in full-screen Edit mode
  • Fixed make_random() crash
  • Fixed pane resizing getting stuck on design documents