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WebGLRenderer: Stable reversed Z buffer implementation. #20761

WebGLRenderer: Stable reversed Z buffer implementation.

WebGLRenderer: Stable reversed Z buffer implementation. #20761

Triggered via pull request October 7, 2024 16:28
Status Failure
Total duration 8m 16s
Artifacts 4

ci.yml

on: pull_request
Lint testing
33s
Lint testing
Unit testing
31s
Unit testing
Circular dependencies testing
26s
Circular dependencies testing
Examples ready for release
29s
Examples ready for release
Matrix: E2E testing
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9 errors
Lint testing: src/renderers/WebGLRenderer.js#L294
Trailing spaces not allowed
Lint testing: src/renderers/WebGLRenderer.js#L1985
Unexpected whitespace between function name and paren
Lint testing: src/renderers/webgl/WebGLState.js#L236
Block must be padded by blank lines
Lint testing: src/renderers/webgl/WebGLState.js#L1207
Unexpected whitespace between function name and paren
Lint testing
Process completed with exit code 1.
E2E testing (windows-latest, 3)
Process completed with exit code 1.
E2E testing (windows-latest, 2)
Process completed with exit code 1.
E2E testing (windows-latest, 0)
Process completed with exit code 1.
E2E testing (windows-latest, 1)
Process completed with exit code 1.

Artifacts

Produced during runtime
Name Size
Output screenshots-windows-latest-0
7.88 MB
Output screenshots-windows-latest-1
8.12 MB
Output screenshots-windows-latest-2
6.91 MB
Output screenshots-windows-latest-3
733 KB