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Vector3: consume MathUtils.clamp internally
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satelllte committed Nov 5, 2024
1 parent 70ba7f5 commit 15687ff
Showing 1 changed file with 7 additions and 7 deletions.
14 changes: 7 additions & 7 deletions src/math/Vector3.js
Original file line number Diff line number Diff line change
Expand Up @@ -338,19 +338,19 @@ class Vector3 {

// assumes min < max, componentwise

this.x = Math.max( min.x, Math.min( max.x, this.x ) );
this.y = Math.max( min.y, Math.min( max.y, this.y ) );
this.z = Math.max( min.z, Math.min( max.z, this.z ) );
this.x = MathUtils.clamp( this.x, min.x, max.x );
this.y = MathUtils.clamp( this.y, min.y, max.y );
this.z = MathUtils.clamp( this.z, min.z, max.z );

return this;

}

clampScalar( minVal, maxVal ) {

this.x = Math.max( minVal, Math.min( maxVal, this.x ) );
this.y = Math.max( minVal, Math.min( maxVal, this.y ) );
this.z = Math.max( minVal, Math.min( maxVal, this.z ) );
this.x = MathUtils.clamp( this.x, minVal, maxVal );
this.y = MathUtils.clamp( this.y, minVal, maxVal );
this.z = MathUtils.clamp( this.z, minVal, maxVal );

return this;

Expand All @@ -360,7 +360,7 @@ class Vector3 {

const length = this.length();

return this.divideScalar( length || 1 ).multiplyScalar( Math.max( min, Math.min( max, length ) ) );
return this.divideScalar( length || 1 ).multiplyScalar( MathUtils.clamp( length, min, max ) );

}

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