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Releases: mt-mods/technic

1.2.2

19 Oct 08:50
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Fixed

  • Chests no longer output items randomly when pipeworks injectors pull from them.
  • Constructors now cannot dig open default chests, to prevent duplicating them.
  • Fixed a visual glitch with technic:insulator_clip when smooth lighting is turned off.
  • Lag is now monitored internally instead of reading server status, fixing a crash with Minetest versions above 5.4.1.

1.2.1

04 Mar 22:50
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Fixed

  • Supply converter formspec/settings protection.

1.2.0

13 Dec 05:51
4acb80e
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Note: According to Semantic versioning this release breaks version by not incrementing the major version number to signify the incompatible changes in this release (removal of tubelib support).

Added

  • Iron, copper, silver, and gold protected chests.
  • Inventory move buttons for silver, gold, and mithril chests.
  • Digilines support for mithril chests.
  • More ways to sort chests (item name, quantity, item type, or wear).

Changed

  • All chests have description/infotext editing.
  • Redesigned formspecs of chests.
  • Protected chests don't require the protector or area mods.
  • Reduced metadata read/write loops for batteries, battery nodes must call network:update_battery(...) to update battery state.
  • Self-contained injectors run on node timers instead of an ABM.
  • Self-contained injectors can be rotated with items inside.

Removed

  • Chests no longer support the tubelib mod.

Fixed

  • Tubes now update correctly when self-contained injectors are rotated.

1.1.1

09 Nov 15:14
1113c93
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Fixed

  • Fix server crash after nuclear reactor meltdown.

1.1.0

07 Nov 22:37
fc24e42
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This is the last release to have changes merged from the official technic mod.

Added

  • Digilines support for HV quarry.
  • Drawers support for wrench.
  • LV and MV digiline cables.
  • Untested Chinese translations.

Changed

  • Darker wrought iron ingot texture.
  • Machines attached to multiple networks overload switching stations.
  • Network code completely rewritten and optimized for performance.
  • Improved administrative chat commands.
  • Batteries update using node timers instead of globalstep.

Fixed

  • HV quarry restarts digging after being rotated.
  • Admin anchors can be disabled again.
  • Bronze block can be crafted back into ingots.

Removed

  • Split stacks buttons removed from battery box formspecs.
  • Functions technic.charge_tools and technic.discharge_tools.

1.0.0

08 Nov 15:01
4522961
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Initial release. Changes are based on the differences to the official technic mod.

Added

  • HV furnace, grinder, and compressor.
  • More CNC-able nodes.
  • More recipes for centrifuge, extractor, alloy furnace, and grinder.
  • LV lamp and LED.
  • Mithril protected chest.
  • Particle effects for active HV nuclear reactor.
  • Sulfur block.
  • HV digiline cables.
  • Digilines support for power monitor and HV nuclear reactor.
  • Mesecons support for HV quarry and admin anchor.

Changed

  • Hydro generators work with water source nodes.
  • Switching stations do not forceload themselves and have a limited range.
  • MK3 mining drills take less to charge.
  • Mining drills and lasers dig nodes properly.
  • Constructors respect protection.
  • Chainsaw cut trees better and support more trees using node groups.
  • Networks are limited by a "polyfuse overload" based on CPU usage.
  • Radiation damage calculations are limited based on current lag.
  • Rewrote HV quarry for better performance.
  • Self-contained injector works correctly when rotated.
  • Machines that support digilines also conduct digilines.
  • Improved documentation.

Fixed

  • Compressor recipes for desert sandstone and desert stone don't conflict with each other.