Releases: muaz-khan/RecordRTC
Releases · muaz-khan/RecordRTC
RecordRTC v5.4.1
5.4.1 is latest release.
Relevant commits:
- Added [email protected]
- tinny fixes
- Added MultiStreamRecorder i.e. conference-recorder.
- index.html demo now supports Upload_to_YouTube.
- RecordRTC main demo (index.html) updated.
- index.html demo updated to support "Upload_to_PHP_server".
- index.html demo updated to support mp4-recording.
- index.html (demo) updated.
- RecordRTC demo updated.
- Merged code from
- Merged and closed #201
- RecordRTC-to-Nodejs demo fixed.
- Including "version" number inside the RecordRTC.js
- Add check for in audio/video blobs exist
- Fixed Webpage-Recording demo for getUserMedia stream.
- Now forcing audio/ogg on Firefox for audio-only recordings via
- Fixed #160 Maybe fixed #142
RecordRTC v5.4.0
RecordRTC v5.3.8
5.3.8 is latest release.
Relevant commit: 7c49d6f
Now supporting HTML5 Canvas2D Recording on both Chrome+Firefox+Canary.
Webpage recording is also supported on Firefox+Chrome+Canary.
See all demos here: https://www.webrtc-experiment.com/RecordRTC/Canvas-Recording/
RecordRTC v5.3.7
5.3.7 is latest release.
- Added pause/resume recording to MRecordRTC.js
- Added RecordRTC.promises.js
RecordRTC v5.3.6
5.3.6 is latest release.
Relevant commit: beddb4d
RecordRTC now supports promises:
Fixed an issue if someone forgets passing second parameter e.g.
// second parameter is null
var recorder = RecordRTC(mediaStream, null);
RecordRTC v5.3.5
RecordRTC v5.3.3
5.3.3 is latest release.
Relevant commit: 4402f4e
RecordRTC v5.3.2
RecordRTC v5.3.1
5.3.1 is latest version.
Relevant commit: 1551d95
- Fixed #119
- Fixed
GifRecorder
issues. Now you can pass<canvas>
object or 2D-Context-Object (CanvasRenderingContext2D
)
RecordRTC v5.3.0
Relevant commit: 3a2276e
Now MRecordRTC can NOT only pass mimeType
but also StereoAudioRecorder/MediaStreamRecorder
.
recorder.mediaType = {
audio: StereoAudioRecorder,
video: MediaStreamRecorder
};
// mimeType is optional and should be set only in advance cases.
recorder.mimeType = {
audio: 'audio/wav',
video: 'video/webm',
gif: 'image/gif'
};