generated from WerWolv/Tesla-Template
-
Notifications
You must be signed in to change notification settings - Fork 4
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
nastys
committed
Mar 12, 2020
1 parent
96cc1e6
commit 28bd3fa
Showing
5 changed files
with
90 additions
and
28 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,26 @@ | ||
#include <dmntcht.h> | ||
#include "mini-tlac.h" | ||
|
||
bool MINITLAC_injectGameSubState(unsigned long baseaddr, unsigned int state, unsigned int substate) | ||
{ | ||
const unsigned int multiplier=0x20; | ||
|
||
unsigned short submov=static_cast<unsigned short>(multiplier*substate); | ||
unsigned char submovlt=(submov & 0xFF)+0x13; | ||
unsigned char submovlb=(submov & 0xFF)+0x1; | ||
unsigned char submovr=(submov >> 8) & 0xFF; | ||
|
||
unsigned short gmmov=static_cast<unsigned short>(multiplier*state); | ||
unsigned char gmmovl=(gmmov & 0xFF); | ||
unsigned char gmmovr=(gmmov >> 8) & 0xFF; | ||
|
||
|
||
const unsigned char buffer[]=STATE_SWITCH_PATCHED; | ||
return dmntchtWriteCheatProcessMemory(baseaddr+STATE_SWITCH_OFFSET, &buffer, sizeof(buffer)); | ||
} | ||
|
||
bool MINITLAC_restoreGameSubState(unsigned long baseaddr) | ||
{ | ||
const unsigned char buffer[]=STATE_SWITCH_ORIGINAL; | ||
return dmntchtWriteCheatProcessMemory(baseaddr+STATE_SWITCH_OFFSET, &buffer, sizeof(buffer)); | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,15 @@ | ||
#ifndef MINITLAC_H | ||
#define MINITLAC_H | ||
|
||
#define STATE_SWITCH_OFFSET 0x1E3994 | ||
#define STATE_SWITCH_ORIGINAL {0xF3, 0x03, 0x01, 0x2A, 0x1F, 0x30, 0x00, 0x71, 0x40, 0x08, 0x00, 0x54} | ||
#define STATE_SWITCH_PATCHED {submovlt, submovr, 0x80, 0x52, gmmovl, gmmovr, 0x80, 0x52, submovlb, submovr, 0x80, 0x52} | ||
|
||
/*#define CURRENT_STATE_OFFSET 0xB2A2C640 | ||
#define CURRENT_STATE2_OFFSET 0xB2A2C65C*/ | ||
|
||
bool MINITLAC_injectGameSubState(unsigned long baseaddr, unsigned int state, unsigned int substate); | ||
|
||
bool MINITLAC_restoreGameSubState(unsigned long baseaddr); | ||
|
||
#endif // MINITLAC_H |