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## [1.5.0-preview.14] - 2020-06-08 ## [2.1.0-preview.14] ## [3.0.0-preview.14] ### Changes - Fixed sprite character and sprite glyph scale not being reflected in the text layout. See [forum post](https://forum.unity.com/threads/glyph-scale-dont-change-line-height.898817/) for details. - Fixed potential null reference exception in the CrossFadeColor or CrossFadeAlpha functions. See [forum post](https://forum.unity.com/threads/version-1-5-0-2-1-0-3-0-0-preview-13-now-available-for-testing.753587/page-4#post-5885075) for details. - Minor improvements to the Sprite Asset Importer to improve allocations and address potential error encountered when creating multiple sprite assets. - TMP GUID Remapping Tool - Removed "UnityEditor.Animations.AnimatorController" from the exclusion search list. - Fixed potential culling issue when dynamically updating the content of child text objects of RectMask2D components. Case #1253625 - Fixed InvalidOperationException that could occur when changing text Overflow linked components via code. Case #1251283
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Unity Technologies
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