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Add a check to draw.c:getPalette so it does not write out of bounds past the mapping static array into whatever static happens to come after: Fixes #2611 segfault #1902

Add a check to draw.c:getPalette so it does not write out of bounds past the mapping static array into whatever static happens to come after: Fixes #2611 segfault

Add a check to draw.c:getPalette so it does not write out of bounds past the mapping static array into whatever static happens to come after: Fixes #2611 segfault #1902

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