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Add new focus holder textures from Sam :) #174

Add new focus holder textures from Sam :)

Add new focus holder textures from Sam :) #174

Triggered via push November 18, 2024 16:18
Status Success
Total duration 1m 13s
Artifacts 2

ci.yml

on: push
build-docs  /  build
25s
build-docs / build
build-docs  /  deploy-pages
20s
build-docs / deploy-pages
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12 warnings
build-docs / build
Using latest version of uv because no version is provided
WARNING: hexdoc.minecraft.assets.load_assets#L187
Using missing texture for item: hexdebug:debugger/debugging/stop/full
WARNING: hexdoc.minecraft.assets.load_assets#L187
Using missing texture for item: hexdebug:debugger/debugging/continue/empty
WARNING: hexdoc.minecraft.assets.load_assets#L187
Using missing texture for item: hexdebug:debugger/debugging/stop/empty
WARNING: hexdoc.minecraft.assets.load_assets#L187
Using missing texture for item: hexdebug:debugger/debugging/over/full
WARNING: hexdoc.minecraft.assets.load_assets#L187
Using missing texture for item: hexdebug:debugger/debugging/out/empty
WARNING: hexdoc.minecraft.assets.load_assets#L187
Using missing texture for item: hexdebug:debugger/not_debugging/restart/empty
WARNING: hexdoc.minecraft.assets.load_assets#L187
Using missing texture for item: hexdebug:evaluator/default
WARNING: hexdoc.minecraft.assets.load_assets#L187
Using missing texture for item: hexdebug:debugger/debugging/restart/full
WARNING: hexdoc.minecraft.assets.load_assets#L187
Using missing texture for item: hexdebug:debugger/debugging/in/empty
build-docs / deploy-pages
Using latest version of uv because no version is provided
build-docs / deploy-pages
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
hexdoc-build Expired
104 KB
hexdoc-pages Expired
755 KB