This is a d3.js plugin that renders flame graphs from hierarchical data.
![Flame Graph Representation](flame-graph-screenshot.png?raw=true "See the demo!")Flame graphs are a visualization of profiled software, allowing the most frequent code-paths to be identified quickly and accurately. They can be generated using my open source programs on github.com/brendangregg/FlameGraph, which create interactive SVGs. See the Updates section for other implementations.
-- Flame Graphs, Brendan Gregg
- Efficient rendering of large profiles - large profiles may use up a lot of CPU and memory to render if all samples get represented on the DOM. This plugin only draws samples that would be visible to the user. The performance improvement in the case of very large profiles is in the range of 10x-20x.
- Zooming - on click, the container re-renders the subgraph associated with the clicked node. The previous roots are rendered at the bottom of the graph and are clickable - you can revert to a previous state.
- Tooltips - when hovering over nodes a tooltip can be displayed. The tooltip's contents are parametrizable.
- Filtering - nodes can be selected by name using regex. This enables name-based navigation, highlighting or adding other custom behaviour to certain nodes. See the demo for examples.
This plugin was built using gulp and coffeescript. CircleCI runs tests on every push and manages releasing the demo page and the library to npm and bower. The demo page is hosted on GitHub pages.
The methods on the flame graph plugin follow the d3.js conventions on method chaining and accessors.
# d3.flameGraph()
Constructs a new flame graph.
# flameGraph.size([[width, height]])
If [width, height] are specified, sets the svg rendering width and height to the pixel values provided in the array. If [width, height] is not specified, returns the current width. Defaults to [1200, 600].
# flameGraph.margin([{top: , right: , bottom:, left: }]])
If the values are specified, follows the d3 conventions on margins when rendering the chart. If the values are not specified, returns the current margins object. Defaults to { top: 0, right: 0, bottom: 0, left: 0}.
# flameGraph.cellHeight([cellHeight])
If cellHeight is specified, sets the height of the rectangles in the flame graph to the provided value. If cellHeight is not specified, returns the current value. Defaults to 10.
# flameGraph.color([[color(d)]])
If the color function is specified, it will be used when determining the color for a particular node. The function should expect one parameter, the data element associated with the node. If color is not specified, returns the current function.
The default function uses a hash of the node's short name to generate the color. The letters are weighted (first letters matter more), the hash only uses the first six characters of the name.
# flameGraph.data([data])
The data the flame graph is rendered from. It expects a nested data in the form:
{
"value": <number representing the sample count of the node>,
"time": "<string representing the total time spent, used in the tooltip>",
"children": [<child object>, <child object>, ...]
}
The data is supposed to have 'filler nodes', due to fact that D3 considers the value of a node to be the sum of its children rather than its explicit value. More details in this issue.
# flameGraph.zoomEnabled(enabled)
If enabled is truthy, zooming will be enabled - clicking a node or calling the zoom method programatically will re-render the graph with that node as root. The default value is true.
# flameGraph.zoom(node)
If the zoom is enabled, re-renders the graph with the given node as root. The previous roots are drawn at the bottom of the graph, by clicking on it them you can revert back to previous states. Prior to zooming, any svg elements present in the given container will be cleared.
See the demo code for an example.
# flameGraph.tooltip(function)
If a function is provided, a tooltip will be shown on mouseover for each cell. The ancestor nodes do not get a tooltip. The function receives a data node as its parameter and needs to return an HTML string that will be rendered inside the tooltip. The d3-tip plugin is responsible for rendering the tooltip. If set to false or not called, the tooltip is disabled and nothing is rendered on mouseover.
# flameGraph.select(regex, [isDisplayed])
Selects the elements from the current dataset which match the given regex. If isDisplayed is set to false, it will search all the nodes (the first dataset passed to the instance of the flame graph) and return an array of data nodes. isDisplayed defaults to true, in that case it will only search the currently displayed elements and returns a d3 selection of DOM elements.
The demo code contains a usage example.
# flameGraph.render(selector)
Triggers a repaint of the flame graph, using the values previously fed in as parameters. This is the only method besides zoom that triggers repaint so you need to call it after changing the other parameters to see the changes take effect.
The selector value is required, it defines the DOM element to which the SVG will be appended. Prior to rendering, any svg elements present in the given container will be cleared.
The example below is taken from the demo source. Although it is written in CoffeeScript, the plugin can be used from vanilla JS without any issues.
d3.json "data/profile.json", (err, data) ->
profile = convert(data.profile)
tooltip = (d) -> "#{d.name} <br /><br />
#{d.value} samples<br />
#{((d.value / profile.value) * 100).toFixed(2)}% of total"
flameGraph = d3.flameGraph()
.size([1200, 600])
.cellHeight(20)
.data(profile)
.zoomEnabled(true)
.tooltip(tooltip)
.render('#d3-flame-graph')
d3.select('#highlight')
.on 'click', () ->
nodes = flameGraph.select(/java\.util.*/)
nodes.classed("highlight", (d, i) -> not d3.select(this).classed("highlight"))
d3.select('#zoom')
.on 'click', () ->
# jump to the first java.util.concurrent method we can find
node = flameGraph.select(/java\.util\.concurrent.*/, false)[0]
flameGraph.zoom(node)