Releases: open-stage/blender-dmx
v1.9.3
1.9.3
- Allow control of beams from attributes on parenting geometries
- MVR-xchange:
- Handle not existing commits
- Show info about downloaded commits
- Use UUID in uppercase
- Ensure FileName is not empty
- Make StationName definition global
- Update pygdtf with better system to get geometry parent
- Adjust formatting of fixture.py
What's Changed
- Allow control of beams from attributes on parenting geometries by @vanous in #251
- Release 1.9.3 by @vanous in #252
Full Changelog: v1.9.2...v1.9.3
v1.9.2
ℹ️ there is a newer release available.
1.9.2
- MVR-xchange
- overall improvements to the TCP communication
- use per blend file application/station UUID
- add configuration for mDNS group compatibility
- handle UUIDs with changed character casing
- reformat all code and add uv based python helpers
- update pygdtf and pymvr
What's Changed
- MVR-xchange: improvements to communication by @vanous in #246
- Add CI action to check format with ruff, reformat all code by @vanous in #247
- Simplify starting with project by @vanous in #248
- Add per file application UUID, make hostname in mDNS service optional by @vanous in #249
- Release v1.9.2 by @vanous in #250
Full Changelog: v1.9.1...v1.9.2
v1.9.1
ℹ️ there is a newer release available.
MVR-xchange websocket version re-written to pure websocket
What's Changed
Full Changelog: v1.9.0...v1.9.1
v1.9.0
ℹ️ there is a newer release available.
1.9.0
- MVR-xchange - initial websockets implementation
- Fix SVG import on some systems [Lily Hopkins]
- Translated using Weblate (Chinese (Simplified Han script))
What's Changed
- Fix an
IndexError
when creating fixtures on some systems by @lilopkins in #241 - MVR-xchange: initial websockets implementation by @vanous in #242
- Translations update from Hosted Weblate by @weblate in #243
- Release v1.9.0 by @vanous in #244
New Contributors
- @lilopkins made their first contribution in #241
Full Changelog: v1.8.3...v1.9.0
v1.8.3
ℹ️ there is a newer release available.
1.8.3
- MVR-xchange networking working also on Windows:
- Tweak networking to get port number on Windows hosts
- List only MVR-xchange clients with at least minimal required data
- Do not allow empty mDNS service group
- Add network interface selection
What's Changed
Full Changelog: v1.8.2...v1.8.3
v1.8.2
ℹ️ there is a newer release available.
What's Changed
- Translations update from Hosted Weblate by @weblate in #237
- Add serving part of MVR-xchange by @vanous in #238
- Translations update from Hosted Weblate by @weblate in #239
Full Changelog: v1.8.1...v1.8.2
v1.8.1
ℹ️ there is a newer release available.
This is the last release of the legacy addon for older Blender 3.4 - 4.1 .
For normal release, go to the Download page.
Tags are created from a non-complete https://github.com/open-stage/blender-dmx/tree/addon branch. For full up-to-date source code, go to https://github.com/open-stage/blender-dmx/tree/main .
v1.8.0
ℹ️ there is a newer release available.
This is a release of the legacy addon for older Blender 3.4 - 4.1 .
For normal release, go to the Download page.
v1.7.5
ℹ️ there is a newer release available.
Support MVR classing, use user writable directory associated with an extension
MVR classing system is now utilized and the system is user exposed in a new panel to show/hide groups of items as defined by the MVR classes. The extension newly stores user related data in the Blender provided user writable directory associated with the extension - this prevents data loss during extension update and ensures writable storage on systems with "System" repositories. Several GDTF and MVR import related details have been improved, to better import complex GDTF fixtures with multiple heads.
- Allow using user writable directory associated with an extension (extension only)
- Show fixture name in Align panel if it is a selected active object
- Fix count of selected fixtures in Programmer, Align, and other panels
- Ensure that the beam has full diameter at the lense in Cycles for Blender 4.1 and up
- MVR import:
- Deselect all objects before import to prevent issues
- Add support for MVR classing to show/hide MVR classes
- GDTF import:
- Add constraints for multiple heads and yokes
- Apply transformation after joining the objects
- Check dimensions with safer method
- Allow import of existing files
- Use DMX break overwrite only for Geometry References
- Transfer root geometry attribute to children for complex fixtures
- Improved creating constraints and removed pixel factor
- Import_3ds: Fix texture color
- Increase time for collection auto-creation in import/export dialogs
- Update translatable language strings
- Add testing files download and basic testing scripts
What's Changed
- gdtf: Apply transformation after joining the objects by @nrgsille76 in #214
- gdtf: Add constraints for multiple heads and yokes by @nrgsille76 in #215
- Add testing scripts/files by @vanous in #216
- Update language strings by @vanous in #217
- Add MVR classing by @vanous in #218
- gdtf: Improved creating constraints and removed pixel factor by @nrgsille76 in #219
- gdtf: Transfer root geometry attribute to children by @nrgsille76 in #220
- Allow using user writable directory associated with an extension by @vanous in #221
- Release v1.7.5 by @vanous in #222
Full Changelog: v1.7.4...v1.7.5
v1.7.4
ℹ️ there is a newer release available.
New Align and Distribute panel, Reworked MVR import, and import/export in Blender menu
To make fixture placement simpler, new Align and Distribute panel has been added. MVR Import has received a lot of loving care thanks to @nrgsille76 . The MVR Import/Export and GDTF Import are now available in Blender's Import/Export menu, the GDTF import allows to patch fixtures right away. When working with differently bright devices, it is sometimes useful to set the spot light to a brighter level - new "Multiply beams intensity" settings allows exactly that.
Distribute_circle.mp4
- Add Fixture Align and Distribute panel
- Reworking MVR import
- Add global option to Multiply BlenderDMX Spot Lights Intensity
- Add GDTF/MVR Import/Export to Blender menu
- Add Multiply beams intensity settings
- Other small fixes, improvements and translations
What's Changed
- Add GDTF/MVR Import/Export to Blender menu by @vanous in #199
- Add global option to Multiply BlenderDMX Spot Lights Intensity by @vanous in #200
- Refactoring mvr.py by @nrgsille76 in #203
- Add Fixture Align and Distribute panel by @vanous in #201
- Handle issues during reload procedures by @vanous in #202
- Import export version checks by @vanous in #204
- Ensure emission working by @vanous in #205
- mvr: Improved scene reset if mvr imported again by @nrgsille76 in #207
- gdtf: Check model dimensions before 3ds transform by @nrgsille76 in #209
- Eliminate some of the print statements and whitespace, to pass pre-commit hook by @vanous in #210
- Translations update from Hosted Weblate by @weblate in #211
- Release 1.7.4 by @vanous in #212
Full Changelog: v1.7.0...v1.7.4