Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

双指操作,不知道可不可行,java是可行的改成python没测试过,有没有大佬帮忙测试不行打回来改 #983

Closed
wants to merge 2 commits into from
Closed
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
74 changes: 74 additions & 0 deletions uiautomator2/multiTouchHelper.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,74 @@
from math import cos, sin, pi
from uiautomator2 import Device
from uiautomator2 import PointerInput, Sequence, Pause
from typing import List

class multiTouchHelper:
def __init__(self, device: Device):
self.device = device

def zoom_singlefinger(self, finger_name: str, locus: tuple, start_radius: int, end_radius: int, angle: float, duration: int) -> Sequence:
finger = PointerInput(PointerInput.Kind.TOUCH, finger_name)
finger_path = Sequence(finger, 0)

midpoint_radius = start_radius + (end_radius > start_radius) * 20

finger_startx = int(locus[0] + start_radius * cos(angle))
finger_starty = int(locus[1] - start_radius * sin(angle))

finger_midx = int(locus[0] + midpoint_radius * cos(angle))
finger_midy = int(locus[1] - midpoint_radius * sin(angle))

finger_endx = int(locus[0] + end_radius * cos(angle))
finger_endy = int(locus[1] - end_radius * sin(angle))

finger_path.addAction(finger.createPointerMove(0, PointerInput.Origin.viewport(), finger_startx, finger_starty))
finger_path.addAction(finger.createPointerDown(PointerInput.MouseButton.LEFT.asArg()))
finger_path.addAction(finger.createPointerMove(1, PointerInput.Origin.viewport(), finger_midx, finger_midy))
finger_path.addAction(Pause(finger, 100))
finger_path.addAction(finger.createPointerMove(duration, PointerInput.Origin.viewport(), finger_endx, finger_endy))
finger_path.addAction(finger.createPointerUp(PointerInput.MouseButton.LEFT.asArg()))

return finger_path

def zoom(self, locus: tuple, start_radius: int, end_radius: int, pinch_angle: int, duration: int) -> List[Sequence]:
angle = pi / 2 - (2 * pi / 360 * pinch_angle)

finger_a_path = self.zoom_singlefinger("fingerA", locus, start_radius, end_radius, angle, duration)

angle += pi
finger_b_path = self.zoom_singlefinger("fingerB", locus, start_radius, end_radius, angle, duration)

return [finger_a_path, finger_b_path]

def rotate_singlefinger(self, finger_name: str, locus: tuple, start_angle: float, end_angle: float, radius: int, duration: int) -> Sequence:
finger = PointerInput(PointerInput.Kind.TOUCH, finger_name)
finger_path = Sequence(finger, 0)

finger_startx = int(locus[0] + radius * cos(start_angle))
finger_starty = int(locus[1] - radius * sin(start_angle))

finger_endx = int(locus[0] + radius * cos(end_angle))
finger_endy = int(locus[1] - radius * sin(end_angle))

finger_path.addAction(finger.createPointerMove(0, PointerInput.Origin.viewport(), finger_startx, finger_starty))
finger_path.addAction(finger.createPointerDown(PointerInput.MouseButton.LEFT.asArg()))
finger_path.addAction(finger.createPointerMove(duration, PointerInput.Origin.viewport(), finger_endx, finger_endy))
finger_path.addAction(finger.createPointerUp(PointerInput.MouseButton.LEFT.asArg()))

return finger_path

def rotate(self, locus: tuple, start_angle: float, end_angle: float, radius: int, duration: int) -> List[Sequence]:
finger_a_path = self.rotate_singlefinger("fingerA", locus, start_angle, end_angle, radius, duration)

finger_b_start_angle = start_angle + pi / 2
finger_b_end_angle = end_angle + pi / 2
finger_b_path = self.rotate_singlefinger("fingerB", locus, finger_b_start_angle, finger_b_end_angle, radius, duration)

return [finger_a_path, finger_b_path]

def rotate_clockwise(self, locus: tuple, angle: float):
self.device.perform(self.rotate(locus, 0, angle, 15, 25))

def rotate_counter_clockwise(self, locus: tuple, angle: float):
self.device.perform(self.rotate(locus, 0, -angle, 15, 25))
Loading