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The demos now compile with CodeBlocks/MinGW using the regular CMake process.
For now, I've omitted OpenMP-dependent executables, but that can easily be fixed using CMake's
FindOpenMP module.
Had to make some minor tweaks because
Sleep()
would result in unresolved symbols.Also added compile instructions to set MinGW to C++11 and how to properly enable the
M_PI
macro.I've added GLFW3 3.2.1 as an external dependency as that seems to fix a lot of problems on MacOS.
I've also added appropriate
gitattributes
andgitignore
files to ensure proper line endingconversions.