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feat: add morguthis wall action (#3226)
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kaleohanopahala authored Jan 8, 2025
1 parent 015169e commit 7c10e50
Showing 1 changed file with 39 additions and 0 deletions.
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local morguthisWall = Action()

function morguthisWall.onUse(player, item, fromPosition, target, toPosition)
local wallPosition = Position(33211, 32698, 13)
local wallId = 1306

local tile = Tile(wallPosition)
if not tile then
return false
end

local wall = tile:getItemById(wallId)
if wall then
wall:remove()
else
local creatures = tile:getCreatures()
if creatures then
for _, creature in ipairs(creatures) do
local newPosition = Position(wallPosition.x, wallPosition.y + 1, wallPosition.z)
creature:teleportTo(newPosition)
end
end

local items = tile:getItems()
if items then
for _, tileItem in ipairs(items) do
local newPosition = Position(wallPosition.x, wallPosition.y + 1, wallPosition.z)
tileItem:moveTo(newPosition)
end
end

Game.createItem(wallId, 1, wallPosition)
end

return true
end

morguthisWall:position(Position(33212, 32693, 13))
morguthisWall:register()

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