ORM-like API provider for chrome.storage
.
Note: If you want it for window.localStorage
, check localstorm.
// In your background.{ts|js}
import { Model } from "chromestrom";
// Define your model,
class Player extends Model {
public name: string;
public age: number;
greet(): string {
return `Hello, my name is ${this.name}!`;
}
}
// and use it.
(async () => {
// Save records to chrome.storage.
const x = await Player.create({ name: "otiai10", age: 17 });
const y = await Player.create({ name: "hiromu", age: 32 });
// Retrieve records from chrome.storage.
console.log(await Player.list()); // 2
console.log(await Player.find(x._id)); // Player {name:"otiai10", age: 17}
})();
import { Model } from "chromestorm";
class Player extends Model {
// You can define your own members of your model.
public name: string;
public age: number;
// Optional: If you'd like to minify/mangle your JS,
// you'd better set the namespace of this mode explicitly.
static override __namespace__ = "Player";
}
That's all to get started. Let's enjoy.
To construct new model object:
const john = Player.new({name: "John", age: 17});
console.log(john._id); // null
NOTE: new
does NOT save constructed object yet. Please use save
to make it persistent.
To save unsaved obejct to chrome.storage
:
await john.save();
console.log(john._id); // 1672363730924
Now _id
is generated because it's saved on chrome.storage
.
Just a short-hand of new
and save
:
const paul = await Player.create({name: "Paul", age: 16});
console.log(paul._id); // 1672968746499
To list up all entities saved on this namespace:
const all = await Player.list();
console.log(all.length); // 2
console.log(all[0].name); // John
To get all entities saved on this namespace as a dict:
const dict = await Player.dict();
console.log(Object.entries(dict));
// [[1672363730924, Player], [1672968746499, Player]]
To find specific object saved on this namespace:
const found = await Player.find("1672968746499");
console.log(found?.name); // Paul
To find objects which should match a specific criteria:
const criteria = (p: Player): bool => (Player.age > 16);
const filtered = await Player.filter(criteria);
console.log(filtered.length); // 1
// TODO:
To delete a specific object:
await john.delete();
const found = await Player.find(john._id);
console.log(found); // null
To delete all objects saved on this namespace:
await Player.drop();
const list = await Player.list();
console.log(list.length); // 0
// TODO: