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- korsan adalarindaki cikislar duzenlendi. - gorev esyalarinin get_proglari birlestirildi. - skor tablosuna bagisiklikler, zayifliklar, aclik, susuzluk vs eklendi. - KIDEMLI_OYUNCU_SEVIYESI yerlestirildi. - get_max_train2() kaldirildi. - bash_door()'un tutma olasiligi artirildi. - kod yaziminda duzenlemeler yapildi. - tuze kabali zeka gerekliligi 20'den 19'a dusuruldu. - do_rename() yapilinca eski isme ait gorev esyalari extract edilecek. - her sinif icin her uc olumde karizma ve bunye bir azalacak. - tum siniflar icin gecerli olacak sekilde, bunyesi 3 olan karakter silinecek. - samuraylarin silinme kosulu 10 olumden 15 olume cikarildi. - niteliklerin karizma azalmasi ve artmasi formulu duzenlendi. - duyuru ve force komutlarinin seviyesi duzenlendi. - yerden gorev cantasi almakla ilgili hata duzeltildi. - quest obj artiklari temizlendi.
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ozgur yilmaz
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ozgur yilmaz
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May 24, 2020
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N�TEL�KLER | ||
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char_data'da nitelikleri tutan iki dizi var. | ||
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perm_stat | ||
mod_stat | ||
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perm_stat en fazla irktan gelen nitelikle siniftan gelen niteligin toplami kadar olabilir. | ||
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mod_stat ise buyu ve esyalarin nitelikler uzerinde yaratacagi degisimdir. | ||
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get_curr_stat()'in sonucunun verebilecegi max deger (NPC degilse) perm_stat'tir. o nedenle perm_stat'i en yuksek degerine cikarmis karakter mod_stat'in verecegi artidan etkilenmez, eksiden etkilenir. |
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�Y� | ||
�yi �ld�r�rse -> Negatif | ||
Yans�z �ld�r�rse -> Pozitif | ||
Kem �ld�r�rse -> Pozitif | ||
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YANSIZ | ||
�yi �ld�r�rse -> Pozitif | ||
Yans�z �ld�r�rse -> Negatif | ||
Kem �ld�r�rse -> Pozitif | ||
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KEM | ||
�yi �ld�r�rse -> Pozitif | ||
Yans�z �ld�r�rse -> Pozitif | ||
Kem �ld�r�rse -> Negatif | ||
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Her 100 negatifte karakterin karizmas� 1 azal�r. | ||
Her 200 pozitifte karakterin karizmas� 1 artar. |
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