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Update README to reflect support for latest USD versions
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pablode committed Oct 27, 2024
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## guc

![USD v24.05](https://github.com/pablode/guc/actions/workflows/run-tests-usd2405.yml/badge.svg?branch=main)
![USD v24.03](https://github.com/pablode/guc/actions/workflows/run-tests-usd2403.yml/badge.svg?branch=main)
![USD v24.11](https://github.com/pablode/guc/actions/workflows/run-tests-usd2411.yml/badge.svg?branch=main)
![USD v24.08](https://github.com/pablode/guc/actions/workflows/run-tests-usd2408.yml/badge.svg?branch=main)

guc is a glTF to [Universal Scene Description](https://github.com/PixarAnimationStudios/USD) (USD) converter.

Expand All @@ -25,7 +25,7 @@ All glTF features except animation and skinning are implemented and get continuo

### Build

You need USD v23.11+ (e.g. <a href="https://github.com/PixarAnimationStudios/OpenUSD/releases/tag/v24.05">v24.05</a>) with MaterialX support enabled.
You need USD v23.11+ (e.g. <a href="https://github.com/PixarAnimationStudios/OpenUSD/releases/tag/v24.11">v24.11</a>) with MaterialX support enabled.

Do a recursive clone of the repository and set up a build folder:
```
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