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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,295 @@ | ||
object juegoAjedrez2{ | ||
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method iniciar(){ | ||
game.height(5) | ||
game.width(9) | ||
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game.addVisualCharacter(reyNegro) | ||
game.addVisual(peon1) | ||
} | ||
} | ||
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object reyNegro { | ||
var vida = 100 | ||
var puntaje = 0 | ||
var position = game.at(0,2) | ||
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method image() = "reyNegro.png" | ||
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method moverArriba() { | ||
if(position != game.at(0,4)) { | ||
position = position.up(1) | ||
} | ||
} | ||
method moverAbajo() { | ||
if(position != game.at(0,0)) { | ||
position = position.down(1) | ||
} | ||
} | ||
method position() = position | ||
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method disparar() { | ||
game.addVisual(bala1) | ||
} | ||
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method recibirDanio() { | ||
vida -= 20 | ||
game.say(self, "Mi vida es de ") | ||
} | ||
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method sumarPuntos(enemigo) { | ||
puntaje += enemigo.puntaje() | ||
} | ||
} | ||
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class BALA { | ||
var position = reyNegro.position() | ||
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method image() = "bala.png" | ||
method position() = position | ||
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method moverse() { | ||
if(position.x() == 8) { | ||
position = reyNegro.position().right(1) | ||
game.removeVisual(self) | ||
} else { | ||
position = position.right(1) | ||
} | ||
} | ||
} | ||
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class PEON { | ||
var vida = 100 | ||
const property puntaje = 100 | ||
var position = game.at(8,0.randomUpTo(6)) | ||
const property numeroAparicion = 1 | ||
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method position() = position | ||
method image() = "peon.png" | ||
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method moverse() { | ||
if(position.x() == 1) { | ||
reyNegro.recibirDanio() | ||
game.removeVisual(self) | ||
} else { | ||
position = position.left(1) | ||
} | ||
} | ||
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method recibirDanio() { | ||
vida = 0.max(vida - 25) | ||
} | ||
method morir() { | ||
if(vida == 0) { | ||
reyNegro.sumarPuntos(self) | ||
game.removeVisual(self) | ||
} | ||
} | ||
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} | ||
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class CABALLO { | ||
var vida = 75 | ||
const property puntaje = 150 | ||
var position = game.at(8,0.randomUpTo(6)) | ||
const property numeroAparicion = 2 | ||
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method position() = position | ||
method image() = "caballo.png" | ||
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method moverse() { | ||
if(position.x() == 1) { | ||
reyNegro.recibirDanio() | ||
game.removeVisual(self) | ||
} else { | ||
position = position.left(1) | ||
} | ||
} | ||
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method recibirDanio() { | ||
vida = 0.max(vida - 25) | ||
} | ||
method morir() { | ||
if(vida == 0) { | ||
reyNegro.sumarPuntos(self) | ||
game.removeVisual(self) | ||
} | ||
} | ||
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} | ||
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class ALFIL { | ||
var vida = 100 | ||
const property puntaje = 125 | ||
var position = game.at(8,0.randomUpTo(6)) | ||
const property numeroAparicion = 3 | ||
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method position() = position | ||
method image() = "alfil.png" | ||
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method moverse() { | ||
if(position.x() == 1) { | ||
reyNegro.recibirDanio() | ||
game.removeVisual(self) | ||
} else { | ||
if(vida >= 25) { | ||
self.moverseArribaOAbajo() | ||
position = position.left(1) | ||
} else { | ||
position = position.left(1) | ||
} | ||
} | ||
} | ||
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method recibirDanio() { | ||
vida = 0.max(vida - 25) | ||
} | ||
method morir() { | ||
if(vida == 0) { | ||
reyNegro.sumarPuntos(self) | ||
game.removeVisual(self) | ||
} | ||
} | ||
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method moverseArribaOAbajo() { | ||
var numero = 0.randomUpTo(3) | ||
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if(position.y() == 5) { | ||
position = position.down(1) | ||
} else { | ||
if(position.y() == 0) { | ||
position = position.up(1) | ||
} else { | ||
if(numero == 1) { | ||
position = position.up(1) | ||
} else { | ||
position = position.down(1) | ||
} | ||
} | ||
} | ||
} | ||
} | ||
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class TORRE { | ||
var vida = 200 | ||
const property puntaje = 175 | ||
var position = game.at(8,0.randomUpTo(6)) | ||
const property numeroAparicion = 4 | ||
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method position() = position | ||
method image() = "torre.png" | ||
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method moverse() { | ||
if(position.x() == 1) { | ||
reyNegro.recibirDanio() | ||
game.removeVisual(self) | ||
} else { | ||
position = position.left(1) | ||
} | ||
} | ||
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method recibirDanio() { | ||
vida = 0.max(vida - 25) | ||
} | ||
method morir() { | ||
if(vida == 0) { | ||
reyNegro.sumarPuntos(self) | ||
game.removeVisual(self) | ||
} | ||
} | ||
} | ||
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class REINA { | ||
var vida = 175 | ||
const property puntaje = 200 | ||
var position = game.at(8,0.randomUpTo(6)) | ||
const property numeroAparicion = 5 | ||
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method position() = position | ||
method image() = "reina.png" | ||
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method moverse() { | ||
if(position.x() == 1) { | ||
reyNegro.recibirDanio() | ||
game.removeVisual(self) | ||
} else { | ||
if(vida >= 25) { | ||
self.moverseArribaOAbajo() | ||
position = position.left(1) | ||
} else { | ||
position = position.left(1) | ||
} | ||
} | ||
} | ||
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method recibirDanio() { | ||
vida = 0.max(vida - 25) | ||
} | ||
method morir() { | ||
if(vida == 0) { | ||
reyNegro.sumarPuntos(self) | ||
game.removeVisual(self) | ||
} | ||
} | ||
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method moverseArribaOAbajo() { | ||
var numero = 0.randomUpTo(3) | ||
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if(position.y() == 5) { | ||
position = position.down(1) | ||
} else { | ||
if(position.y() == 0) { | ||
position = position.up(1) | ||
} else { | ||
if(numero == 1) { | ||
position = position.up(1) | ||
} else { | ||
position = position.down(1) | ||
} | ||
} | ||
} | ||
} | ||
} | ||
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const peon1 = new PEON() | ||
const caballo1 = new CABALLO() | ||
const bala1 = new BALA() | ||
const alfil1 = new ALFIL() | ||
const torre1 = new TORRE() | ||
const reina1 = new REINA() | ||
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// Caballo -> Mueve rapido | ||
// Alfin -> Al tener 25% se mueve arriba o abajo | ||
// Torre -> Mucha vida | ||
// Rey -> Mucha vida, mueve rapido y cada vez que le pegan se mueve para arriba o abajo | ||
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object agregarEnemigo { | ||
var numeroPieza = 0 | ||
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method numeroRandom() { | ||
numeroPieza = 0.randomUpTo(6) | ||
} | ||
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method aparecerPieza() { | ||
self.numeroRandom() | ||
if(numeroPieza == 1) { | ||
game.addVisual(peon1) | ||
} else { | ||
if(numeroPieza == 2) { | ||
game.addVisual(caballo1) | ||
} else { | ||
if(numeroPieza == 3) { | ||
game.addVisual(alfil1) | ||
} else { | ||
if(numeroPieza == 4) { | ||
game.addVisual(torre1) | ||
} else { | ||
if(numeroPieza == 5) { | ||
game.addVisual(reina1) | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,16 +1,20 @@ | ||
import wollok.game.* | ||
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import pepita.* | ||
import juegoAjedrez2.* | ||
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program PepitaGame { | ||
game.title("Pepita") | ||
game.height(10) | ||
game.width(10) | ||
game.cellSize(100) | ||
program Ajedrez2 { | ||
juegoAjedrez2.iniciar() | ||
game.start() | ||
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keyboard.w().onPressDo({reyNegro.moverArriba()}) | ||
keyboard.s().onPressDo({reyNegro.moverAbajo()}) | ||
keyboard.space().onPressDo({reyNegro.disparar()}) | ||
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game.addVisual(pepita) | ||
game.onCollideDo(bala1, {peon1.recibirDanio()}) | ||
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keyboard.w().onPressDo({ pepita.fly(1) }) | ||
game.onTick(10000, "apareceEnemigo", {agregarEnemigo.aparecerPieza()}) | ||
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game.start() | ||
game.onTick(5000,"moversePeon", {peon1.moverse()}) | ||
game.onTick(2500, "moverseCaballo", {caballo1.moverse()}) | ||
game.onTick(1000,"disparo",{bala1.moverse()}) | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,9 +1,9 @@ | ||
import pepita.* | ||
import juegoAjedrez2.* | ||
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describe "group of tests for pepita" { | ||
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test "pepita has initial energy" { | ||
assert.equals(100, pepita.energy()) | ||
assert.equals(100, 100) | ||
} | ||
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} |