Releases: philip1337/samp-plugin-spdlog
Releases · philip1337/samp-plugin-spdlog
v.1.0.0 - Stable
v.1.0.0 - Stable
- Updated SPDLog to Gabime/spdlog.git@e9b82867144cbb70993ce3680bfb8c30a30ca273
- Fixed LoggerSetLevel, LogFlushOn
- Added LogLevel - Set log level for a specified logger.
This is now version 1.0.0 - stable.
All functionality should work right now.
Every functionality got tested and the plugin is running live on
v.0.0.4 - Stable
v.0.0.4-stable
- A few bugfixes
- Directory tree
- Argument count
- Version check added
- Checks the logger version (Just OnGameModeInit)!
v.0.0.3-alpha
v.0.0.3-alpha
- Create missing directories for log paths if they are missing (creates whole trees)
- Refactored some code
- Added more checks for parameters to prevent crashes
- Updated SPDLog to Gabime/spdlog.git@270c08b275e8c2f58264932b45f0f27bc3169ee0
v.0.0.2-alpha
v.0.0.2-alpha
- Added new natives:
- LogFlushOn(const name[], SPDLOG_LEVEL:level);
- LogFlush(const name[]);
- LoggerSetAsyncModeIntervaled(bytes, seconds);
spdlog v.0.0.1 alpha
v.0.0.1-alpha
- Including base features of spdlog
- With basic fmtlib support