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Hammer MVP #2677

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192 changes: 191 additions & 1 deletion .Lib9c.Tests/Action/ItemEnhancementTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@ namespace Lib9c.Tests.Action
using Nekoyume.Model.Mail;
using Nekoyume.Model.State;
using Nekoyume.Module;
using Nekoyume.TableData;
using Xunit;

public class ItemEnhancementTest
Expand All @@ -39,7 +40,7 @@ public ItemEnhancementTest()
{
{
"EnhancementCostSheetV3",
EnhancementCostSheetFixtures.V3
EnhancementCostSheetFixtures.V4
},
});
_tableSheets = new TableSheets(sheets);
Expand Down Expand Up @@ -362,5 +363,194 @@ public void Execute(
Assert.Equal(preItemUsable.ItemId, resultEquipment.ItemId);
Assert.Equal(expectedCost, slotResult.gold);
}

[Fact]
public void LoadPlainValue()
{
var materialId = Guid.NewGuid();
var avatarAddress = new PrivateKey().Address;
var action = new ItemEnhancement
{
slotIndex = 1,
materialIds = new List<Guid>
{
materialId,
},
avatarAddress = avatarAddress,
hammers = new Dictionary<int, int>
{
[1] = 100,
},
};
var plainValue = action.PlainValue;
var newAction = new ItemEnhancement();
newAction.LoadPlainValue(plainValue);
Assert.Equal(action.Id, newAction.Id);
Assert.Equal(action.avatarAddress, newAction.avatarAddress);
Assert.Equal(action.slotIndex, newAction.slotIndex);
var guid = Assert.Single(newAction.materialIds);
Assert.Equal(materialId, guid);
Assert.Equal(100, newAction.hammers[1]);
}

[Theory]
[InlineData(true)]
[InlineData(false)]
public void Execute_With_Hammer(bool oldStart)
{
var row = _tableSheets.EquipmentItemSheet.Values.First(r => r.Id == 10110000);
int startLevel = 0;
int materialCount = 1;
var equipment = (Equipment)ItemFactory.CreateItemUsable(row, default, 0, startLevel);
equipment.Exp = (long)row.Exp!;
var hammerId = ItemEnhancement.HammerIds.First();

var startExp = equipment.Exp;
if (oldStart)
{
equipment.Exp = 0L;
}

_avatarState.inventory.AddItem(equipment, count: 1);

var startRow = _tableSheets.EnhancementCostSheetV3.OrderedList.FirstOrDefault(r =>
r.Grade == equipment.Grade && r.ItemSubType == equipment.ItemSubType &&
r.Level == startLevel);
var expectedExpIncrement = 0L;
var materialIds = new List<Guid>();
for (var i = 0; i < materialCount; i++)
{
var materialId = Guid.NewGuid();
materialIds.Add(materialId);
var material =
(Equipment)ItemFactory.CreateItemUsable(row, materialId, 0, 0);
material.Exp = (long)row.Exp!;
expectedExpIncrement += material.Exp;
_avatarState.inventory.AddItem(material, count: 1);
}

_avatarState.inventory.AddItem(
ItemFactory.CreateMaterial(_tableSheets.MaterialItemSheet[hammerId]), 3);

var hammerExp = Equipment.GetHammerExp(hammerId, _tableSheets.EnhancementCostSheetV3) * 3;

var result = new CombinationConsumable5.ResultModel()
{
id = default,
gold = 0,
actionPoint = 0,
recipeId = 1,
materials = new Dictionary<Material, int>(),
itemUsable = equipment,
};
var preItemUsable = new Equipment((Dictionary)equipment.Serialize());

for (var i = 0; i < 100; i++)
{
var mail = new CombinationMail(result, i, default, 0);
_avatarState.Update(mail);
}

_avatarState.worldInformation.ClearStage(
1,
1,
1,
_tableSheets.WorldSheet,
_tableSheets.WorldUnlockSheet
);

var slotAddress =
_avatarAddress.Derive(string.Format(
CultureInfo.InvariantCulture,
CombinationSlotState.DeriveFormat,
0
));

Assert.Equal(startLevel, equipment.level);

_initialState = _initialState.SetAvatarState(_avatarAddress, _avatarState);

var action = new ItemEnhancement
{
itemId = default,
materialIds = materialIds,
avatarAddress = _avatarAddress,
slotIndex = 0,
hammers = new Dictionary<int, int>
{
[hammerId] = 3,
},
};

var nextState = action.Execute(new ActionContext()
{
PreviousState = _initialState,
Signer = _agentAddress,
BlockIndex = 1,
RandomSeed = 0,
});

var slotState = nextState.GetCombinationSlotState(_avatarAddress, 0);
var slotResult = (ItemEnhancement13.ResultModel)slotState.Result;
var resultEquipment = (Equipment)slotResult.itemUsable;
var level = resultEquipment.level;
var nextAvatarState = nextState.GetAvatarState(_avatarAddress);
var expectedTargetRow = _tableSheets.EnhancementCostSheetV3.OrderedList.FirstOrDefault(
r => r.Grade == equipment.Grade && r.ItemSubType == equipment.ItemSubType &&
r.Level == level);
var expectedCost = (expectedTargetRow?.Cost ?? 0) - (startRow?.Cost ?? 0);
var expectedBlockIndex =
(expectedTargetRow?.RequiredBlockIndex ?? 0) - (startRow?.RequiredBlockIndex ?? 0);
Assert.Equal(default, resultEquipment.ItemId);
Assert.Equal(startExp + expectedExpIncrement + hammerExp, resultEquipment.Exp);
Assert.Equal(
(3_000_000 - expectedCost) * _currency,
nextState.GetBalance(_agentAddress, _currency)
);

var arenaSheet = _tableSheets.ArenaSheet;
var arenaData = arenaSheet.GetRoundByBlockIndex(1);
var feeStoreAddress =
Addresses.GetBlacksmithFeeAddress(arenaData.ChampionshipId, arenaData.Round);
Assert.Equal(
expectedCost * _currency,
nextState.GetBalance(feeStoreAddress, _currency)
);
Assert.Equal(30, nextAvatarState.mailBox.Count);

if (startLevel != level)
{
var baseMinAtk = (decimal)preItemUsable.StatsMap.BaseATK;
var baseMaxAtk = (decimal)preItemUsable.StatsMap.BaseATK;
var extraMinAtk = (decimal)preItemUsable.StatsMap.AdditionalATK;
var extraMaxAtk = (decimal)preItemUsable.StatsMap.AdditionalATK;

for (var i = startLevel + 1; i <= level; i++)
{
var currentRow = _tableSheets.EnhancementCostSheetV3.OrderedList
.First(x =>
x.Grade == 1 && x.ItemSubType == equipment.ItemSubType && x.Level == i);

baseMinAtk *= currentRow.BaseStatGrowthMin.NormalizeFromTenThousandths() + 1;
baseMaxAtk *= currentRow.BaseStatGrowthMax.NormalizeFromTenThousandths() + 1;
extraMinAtk *= currentRow.ExtraStatGrowthMin.NormalizeFromTenThousandths() + 1;
extraMaxAtk *= currentRow.ExtraStatGrowthMax.NormalizeFromTenThousandths() + 1;
}

Assert.InRange(
resultEquipment.StatsMap.ATK,
baseMinAtk + extraMinAtk,
baseMaxAtk + extraMaxAtk + 1
);
}

Assert.Equal(
expectedBlockIndex + 1, // +1 for execution
resultEquipment.RequiredBlockIndex
);
Assert.Equal(preItemUsable.ItemId, slotResult.preItemUsable.ItemId);
Assert.Equal(preItemUsable.ItemId, resultEquipment.ItemId);
Assert.Equal(expectedCost, slotResult.gold);
}
}
}
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