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project builder

project builder #72

Manually triggered January 20, 2025 07:11
Status Success
Total duration 14m 9s
Artifacts 7

build.yml

on: workflow_dispatch
Matrix: build
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13 warnings
StandaloneWindows64 build
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
StandaloneWindows64 build
Shader warning in 'Shader Graphs/SDFOsmosis': integer divides may be much slower, try using uints if possible. at Assets/Game/Blob/OsmosisUtils.hlsl(35) (on d3d11)
StandaloneWindows64 build
Shader warning in 'Shader Graphs/SDFOsmosis': integer modulus may be much slower, try using uints if possible. at Assets/Game/Blob/OsmosisUtils.hlsl(36) (on d3d11)
StandaloneLinux64 build
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
StandaloneLinux64 build
Shader warning in 'Shader Graphs/SDFOsmosis': integer divides may be much slower, try using uints if possible. at Assets/Game/Blob/OsmosisUtils.hlsl(35) (on glcore)
StandaloneLinux64 build
Shader warning in 'Shader Graphs/SDFOsmosis': integer divides may be much slower, try using uints if possible. at Assets/Game/Blob/OsmosisUtils.hlsl(35) (on vulkan)
StandaloneLinux64 build
Shader warning in 'Shader Graphs/SDFOsmosis': integer modulus may be much slower, try using uints if possible. at Assets/Game/Blob/OsmosisUtils.hlsl(36) (on glcore)
StandaloneLinux64 build
Shader warning in 'Shader Graphs/SDFOsmosis': integer modulus may be much slower, try using uints if possible. at Assets/Game/Blob/OsmosisUtils.hlsl(36) (on vulkan)
WebGL build
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
WebGL build
Shader warning in 'Shader Graphs/SDFOsmosis': integer divides may be much slower, try using uints if possible. at Assets/Game/Blob/OsmosisUtils.hlsl(35) (on gles3)
WebGL build
Shader warning in 'Shader Graphs/SDFOsmosis': integer modulus may be much slower, try using uints if possible. at Assets/Game/Blob/OsmosisUtils.hlsl(36) (on gles3)
read
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
deploy
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636

Artifacts

Produced during runtime
Name Size
7ae3c6503e031f6ad8f7f6f4d474e12fc1ed8ad04b232e67c7cdbff4dae16fb4
476 Bytes
Build-StandaloneLinux64
28.6 MB
Build-StandaloneWindows64
30.4 MB
Build-WebGL
13.2 MB
WebGL-Template
25.1 KB
c0ba19d1f80812579d2b467bdaf6bec25951a3c06b14afd4c256d65e5b4ca0fe
485 Bytes
dd37457b37018bceebb881a5b388b361aab1799bbb590efabcc225a0b5615215
483 Bytes