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Use untransformed texture in
MirroringState::new_with_renderer
Apply inverse of output transform to mode to get render size, and apply no transform during rendering. The transform of the output being mirrored from shouldn't affect the final render. Fixes issues when source output for mirroring has a transform, and also fixes issues in #1058 when this code is used for postprocessing, where this resulted in the same transform being applied twice.
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