Fix spectator list showing other users in multiplayer room even if they're not spectating #31844
+54
−23
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RFC. Would close #31819.
Very ad-hoc fix (see relevant inline comment), but also simple, and I'd rather start simple and only escalate complexity as required.
No test coverage for two reasons: (a) I'm unsure if this will survive at least a quick review, (b) testing anything that touches
MultiplayerClient
outside of the nice test scenes with all the nice setup is like hours lost to setting everything up just right - that said, I will add tests on request.