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This is a simple project, which uses C++ and SFML to implement obuncing shapes. These shapes have fill color, names, and different geometries as specified in the config file config.txt.

It's my first step into gameDev

Config file Format Expanded Format (explained)
Window W H -> Window width height
Font F S R G B -> Font relativePath Size Red Green Blue
Rectangle N X Y vX vY R G B W H -> Rectangle Name x(float) y(float) vx(float) vy(float) R G B(ints) W H(floats)
Circle N X Y vX vY R G B R -> Circle Name x(float) y(float) vx(float) vy(float) R G B(floats) radius(float)

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Simple bouncing shapes using C++ | SFML

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