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Used the already existing hungerLossRatePercentage config option to make max exhaustion level = 3 still the default
Made difficultyScalingHunger adapt to the hungerLossRatePercentage setting
Made chestLootMaxStackSize default to 16 (down from 64, which was insane)
Fixed float/double config options using the wrong default minimum (fixes things like foodHungerToSaturationDivider=0.0 causing food to have infinite saturation)