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Added GNU Public License and fixed bugs
- Fixed a bug in which the client would fail to load GLMVS due to lua files loading incorrectly, had to recode the addon a bit more and caused an unexpected result... - Added the GNU General Public License v3, so nobody can claim they did this. Update GLMVS and it should work fine, adding maps still have the same way of adding them. Nothing has changed for adding, might polish this later.
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Original file line number | Diff line number | Diff line change |
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@@ -1,20 +1,64 @@ | ||
include( "fileload.lua" ) | ||
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if SERVER then | ||
AddCSLuaFile() | ||
AddCSLuaFile( "fileload.lua " ) | ||
AddCSLuaFile( "fileload.lua" ) | ||
AddCSLuaFile( "init.lua" ) | ||
AddCSLuaFile( "shared.lua" ) | ||
--AddCSLuaFile( "shared.lua" ) | ||
AddCSLuaFile( "sh_addmaps.lua" ) | ||
AddCSLuaFile( "cl_init.lua" ) | ||
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include( "shared.lua" ) | ||
-- AddCSLuaFile'd all modules manually... | ||
AddCSLuaFile( "modules/glmvs/shared.lua" ) | ||
AddCSLuaFile( "modules/glmvs/sh_convars.lua" ) | ||
AddCSLuaFile( "modules/glmvs/cl_init.lua" ) | ||
AddCSLuaFile( "modules/gdebug/shared.lua" ) | ||
AddCSLuaFile( "modules/skin/cl_zombiesurvival.lua" ) | ||
AddCSLuaFile( "modules/utils/cl_init.lua" ) | ||
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AddCSLuaFile( "gamemodes/gm_zs.lua" ) | ||
AddCSLuaFile( "gamemodes/gm_ttt.lua" ) | ||
AddCSLuaFile( "gamemodes/gm_zescape.lua" ) | ||
AddCSLuaFile( "gamemodes/gm_stalker.lua" ) | ||
end | ||
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if SERVER then | ||
include( "fileload.lua" ) | ||
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-- Included all modules manually... | ||
include( "modules/glmvs/shared.lua" ) | ||
include( "modules/glmvs/sh_convars.lua" ) | ||
include( "modules/glmvs/init.lua" ) | ||
include( "modules/glmvs/sv_load.lua" ) | ||
include( "modules/gdebug/init.lua" ) | ||
include( "modules/gdebug/shared.lua" ) | ||
include( "modules/utils/init.lua" ) | ||
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include( "gamemodes/gm_zs.lua" ) | ||
include( "gamemodes/gm_ttt.lua" ) | ||
include( "gamemodes/gm_zescape.lua" ) | ||
include( "gamemodes/gm_stalker.lua" ) | ||
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--include( "shared.lua" ) | ||
include( "sh_addmaps.lua" ) | ||
include( "init.lua" ) | ||
end | ||
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if CLIENT then | ||
include( "shared.lua" ) | ||
include( "fileload.lua" ) | ||
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-- Included all modules manually... | ||
include( "modules/glmvs/shared.lua" ) | ||
include( "modules/glmvs/sh_convars.lua" ) | ||
include( "modules/glmvs/cl_init.lua" ) | ||
include( "modules/gdebug/shared.lua" ) | ||
include( "modules/skin/cl_zombiesurvival.lua" ) | ||
include( "modules/utils/cl_init.lua" ) | ||
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||
include( "gamemodes/gm_zs.lua" ) | ||
include( "gamemodes/gm_ttt.lua" ) | ||
include( "gamemodes/gm_zescape.lua" ) | ||
include( "gamemodes/gm_stalker.lua" ) | ||
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--include( "shared.lua" ) | ||
include( "sh_addmaps.lua" ) | ||
include( "cl_init.lua" ) | ||
end |
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