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feat(*): 2024 rewrite #28
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Added newer versions for dependency includes
- Rewritten weapons manager base - Added new menus - Modified stock->strange conversion methodology - Better item giving logic - Less buggy user interaction - Rewritten weapon inventory slot modifications data structure; robust and better to manage programatically
- Can enable australium on australium-capable items - Can enable festivizer on festive-capable items
- Custom Killstreak kits are now configurable. - Moved `MenuHandler` callbacks to another file for better readability.
support - You can now select unusual effects for your weapon. - You can now set halloween spells on your weapon depending on class and weapon type.
- Added War Paint support - War Paint indices are now looked up online via JSON to map into the plugin's available in-memory list. - Added new ConVars - tf2items_weapons_paintkits_url: Controls the URL where the Paint Kits JSON data is fetched from. - tf2items_weapons_search_timeout: Timeout in seconds to allow a client to search for paint kits. - You can search for paint kits by their name. - TODO: Add the wear setting to be configurable. - TODO: Ignore some building weapons.
- The weapons plugin works with databases to save/load user preferences; clients can now save their modifications on the server and reload them upon joining / manually. - Saving weapon preferences now works with SQLite. - Added a new ConVar to control database actions' cooldown time.
- Now featuring database preference saving - Better cosmetic management - Better menus - Added better loading for Unusual effects
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TF2 Item Plugins 2024
The entire project has been rewritten to today standards.
All bad prints have been fixed; timer issues, memory leaks, bad handles and so on.
Installation process should be straightforward now.
Changes
If there's anything else, please file an issue.
Thanks!