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remove unnecessary EnforceLimits on old state (#668)
### Description Immediately after a regrid, the old state `state_old_cc_` is uninitialized (and unused, because all of the times of the regridded levels are synchronized at that moment). Therefore, `EnforceLimits` does not need to be called on it. Since the old state is unused, this PR doesn't affect the simulation evolution in any way. However, this avoids spurious FPEs from trying to process zero or NaN values in the old state array. ### Related issues Fixes #401. ### Checklist _Before this pull request can be reviewed, all of these tasks should be completed. Denote completed tasks with an `x` inside the square brackets `[ ]` in the Markdown source below:_ - [x] I have added a description (see above). - [x] I have added a link to any related issues see (see above). - [x] I have read the [Contributing Guide](https://github.com/quokka-astro/quokka/blob/development/CONTRIBUTING.md). - [ ] I have added tests for any new physics that this PR adds to the code. - [ ] I have tested this PR on my local computer and all tests pass. - [x] I have manually triggered the GPU tests with the magic comment `/azp run`. - [x] I have requested a reviewer for this PR.
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