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#ifndef LLF_HPP_ // NOLINT | ||
#define LLF_HPP_ | ||
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#include "AMReX_Extension.H" | ||
#include "AMReX_GpuQualifiers.H" | ||
#include <AMReX.H> | ||
#include <AMReX_REAL.H> | ||
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#include "ArrayView.hpp" | ||
#include "EOS.hpp" | ||
#include "HydroState.hpp" | ||
#include "valarray.hpp" | ||
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namespace quokka::Riemann | ||
{ | ||
// Local Lax-Friedrichs (LLF) / Rusanov solver | ||
template <typename problem_t, int N_scalars, int N_mscalars, int fluxdim> | ||
AMREX_FORCE_INLINE AMREX_GPU_DEVICE auto LLF(quokka::HydroState<N_scalars, N_mscalars> const &sL, quokka::HydroState<N_scalars, N_mscalars> const &sR) | ||
-> quokka::valarray<double, fluxdim> | ||
{ | ||
// Toro (Eq. 10.56) | ||
const amrex::Real Sp = std::max(std::abs(sL.u) + sL.cs, std::abs(sR.u) + sR.cs); | ||
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/// compute fluxes | ||
quokka::valarray<double, fluxdim> U_L = {sL.rho, sL.rho * sL.u, sL.rho * sL.v, sL.rho * sL.w, sL.E, sL.Eint}; | ||
quokka::valarray<double, fluxdim> U_R = {sR.rho, sR.rho * sR.u, sR.rho * sR.v, sR.rho * sR.w, sR.E, sR.Eint}; | ||
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// The remaining components are passive scalars, so just copy them from | ||
// x1LeftState and x1RightState into the (left, right) state vectors U_L and | ||
// U_R | ||
for (int n = 0; n < N_scalars; ++n) { | ||
const int nstart = fluxdim - N_scalars; | ||
U_L[nstart + n] = sL.scalar[n]; | ||
U_R[nstart + n] = sR.scalar[n]; | ||
} | ||
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const quokka::valarray<double, fluxdim> D_L = {0., 1., 0., 0., sL.u, 0.}; | ||
const quokka::valarray<double, fluxdim> D_R = {0., 1., 0., 0., sR.u, 0.}; | ||
const quokka::valarray<double, fluxdim> F_L = sL.u * U_L + sL.P * D_L; | ||
const quokka::valarray<double, fluxdim> F_R = sR.u * U_R + sR.P * D_R; | ||
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// open the Riemann fan | ||
quokka::valarray<double, fluxdim> F = 0.5 * (F_L + F_R) - 0.5 * Sp * (U_R - U_L); | ||
return F; | ||
} | ||
} // namespace quokka::Riemann | ||
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#endif // LLF_HPP_ |
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