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pandavenger committed Mar 9, 2025
1 parent b9c6178 commit 7dc90ec
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1 change: 0 additions & 1 deletion frontend/common/navbar-routes.js
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const resultsRoutes = [
{name: 'Results', path: '/results/all', children: [
{name: 'Genre', path: '/results/genre'},
{name: 'Character', path: '/results/character'},
{name: 'Production', path: '/results/production'},
{name: 'Main', path: '/results/main'},
]},
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4 changes: 2 additions & 2 deletions frontend/data/results2024.json
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"support": 0.06396761133603239,
"jury": 8,
"percent": 0.025887890457851948,
"writeup": "*Tsue to Tsurugi no Wistoria*'s claim to fame comes in its first few episodes, where the framework of the show's appeal is all laid out. The action sequences are incredibly satisfying, featuring dynamic [background animation] (https://www.sakugabooru.com/data/1d98f90fcc614331a32784ee22454a0c.mp4) to showcase Will's speed and [slow motion] (https://www.sakugabooru.com/data/690e44af5d1e6b25c9fb1590afd13625.mp4) to showcase Will's speed and slow motion, fully depicting his acrobatics and punishing slashes. Episode 2's intimidating and ominous [magic animation] (https://www.sakugabooru.com/data/566cbbdb5076beb40addab4d64583a1c.mp4) is not only visually striking but also narratively impactful, as it informs Will of just how difficult his climb will be. Even outside of battle scenes, the animation remains lively, offering a refreshing change of pace. Colette's [bubbly personality] (https://www.sakugabooru.com/data/e0d52bb867d5ef32064009460ba43079.mp4) and Sion's [arrogance] (https://www.sakugabooru.com/data/9b2db1ed6deef9cdda5d91762026ab45.mp4) shine through animation alone, while Will's warmth comes through in a simple moment of [dapping up his cat] (https://www.sakugabooru.com/data/a351a0b21acd8144023728f9fdba9384.mp4).\n\n\nHowever, many of *Wistoria*'s shortcomings stem from a lack of consistency, with none of the later episodes coming close to the level of excellence seen in the beginning. Sporadic moments of character acting appear rough, both due to production circumstances and the relative absence of character designer Yoshihara. While the major action sequences, featuring prominent names like Tnk, miso, and Isuta, are extremely ambitious, they lack the polish needed to be truly impressive due to subpar in-betweening and compositing.\n\n\nThese several major shortcomings resulted in *Wistoria*'s relatively low placement. However, at its best it showcased dynamic background animation, imposing magic/effects work and fun character animation that could go toe to toe with the best 2024 had to offer, and had the potential to ascend further up the rankings.",
"writeup": "*Tsue to Tsurugi no Wistoria*'s claim to fame comes in its first few episodes, where the framework of the show's appeal is all laid out. The action sequences are incredibly satisfying, featuring dynamic [background animation](https://www.sakugabooru.com/data/1d98f90fcc614331a32784ee22454a0c.mp4) to showcase Will's speed and [slow motion](https://www.sakugabooru.com/data/690e44af5d1e6b25c9fb1590afd13625.mp4) to showcase Will's speed and slow motion, fully depicting his acrobatics and punishing slashes. Episode 2's intimidating and ominous [magic animation](https://www.sakugabooru.com/data/566cbbdb5076beb40addab4d64583a1c.mp4) is not only visually striking but also narratively impactful, as it informs Will of just how difficult his climb will be. Even outside of battle scenes, the animation remains lively, offering a refreshing change of pace. Colette's [bubbly personality](https://www.sakugabooru.com/data/e0d52bb867d5ef32064009460ba43079.mp4) and Sion's [arrogance](https://www.sakugabooru.com/data/9b2db1ed6deef9cdda5d91762026ab45.mp4) shine through animation alone, while Will's warmth comes through in a simple moment of [dapping up his cat](https://www.sakugabooru.com/data/a351a0b21acd8144023728f9fdba9384.mp4).\n\n\nHowever, many of *Wistoria*'s shortcomings stem from a lack of consistency, with none of the later episodes coming close to the level of excellence seen in the beginning. Sporadic moments of character acting appear rough, both due to production circumstances and the relative absence of character designer Yoshihara. While the major action sequences, featuring prominent names like Tnk, miso, and Isuta, are extremely ambitious, they lack the polish needed to be truly impressive due to subpar in-betweening and compositing.\n\n\nThese several major shortcomings resulted in *Wistoria*'s relatively low placement. However, at its best it showcased dynamic background animation, imposing magic/effects work and fun character animation that could go toe to toe with the best 2024 had to offer, and had the potential to ascend further up the rankings.",
"staff": "Actas · Bandai Namco Pictures\n\nChief Animation Director: Sayaka Ono\n\nProminent Animators: Tatsuya Yoshihara, Isuta Meister, Shouta Sugihara, Yuugen_RB, Akio Takami\n"
},
{
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"support": 0.21532722956934555,
"jury": 2,
"percent": 0.20040304523063143,
"writeup": "Highly anticipated Shonen-Jump manga *Dandadan* marks the debut of Science Saru veteran Fūga Yamashiro on the director's chair. Every cinematic decision from the self-proclaimed film buff feels intentional, with a variety of different approaches being utilized to capture *Dandadan*'s unique mix of romance, comedy, action, and horror. Shots are often used to highlight body language and frame elements such as doorways, supporting the expression and relationships of the characters. Comedic scenes are kept fresh and exciting through varied camera angles and creative transitions. *Dandadan*'s [action sequences] (https://www.sakugabooru.com/data/ccfd8a0c8d95838f6384f833120e6fd1.mp4) also impress, with constant wide shots grounding a sense of orientation and signature color overlays used to signal the presence of a supernatural threat. The color overlays lead to a cool visual effect but did occasionally overstay their welcome for the longer fights in the later episodes. Instead of abrupt jumpscares to provide the horror element, a slower buildup of [tension and anticipation] (http://sakugabooru.com/data/42f71b76f32344d4a667b98fbb53fcbc.mp4) is applied to keep the viewer on their toes. \n\n\nPerhaps *Dandadan*'s greatest feat was the presentation of Acrobatic Silky's backstory in Episode 7. The use of a [360-degree camera] (https://www.sakugabooru.com/data/18990551d006e2bd4d43808c46223a8a.mp4) shows the passage of time and also alludes to the spinning ballerina seen shortly after. The [POV shot] (https://www.sakugabooru.com/data/bc6f987007aacf32b8e8e4119f6d159a.mp4) of Silky running out of her apartment to look for her daughter was particularly powerful, as the shakiness of the camera sells the feeling of desperation and hopelessness that Silky was feeling at that moment in time. It's a remarkable achievement in a show that already stands as one of the year's most visually engaging. \n",
"writeup": "Highly anticipated Shonen-Jump manga *Dandadan* marks the debut of Science Saru veteran Fūga Yamashiro on the director's chair. Every cinematic decision from the self-proclaimed film buff feels intentional, with a variety of different approaches being utilized to capture *Dandadan*'s unique mix of romance, comedy, action, and horror. Shots are often used to highlight body language and frame elements such as doorways, supporting the expression and relationships of the characters. Comedic scenes are kept fresh and exciting through varied camera angles and creative transitions. *Dandadan*'s [action sequences](https://www.sakugabooru.com/data/ccfd8a0c8d95838f6384f833120e6fd1.mp4) also impress, with constant wide shots grounding a sense of orientation and signature color overlays used to signal the presence of a supernatural threat. The color overlays lead to a cool visual effect but did occasionally overstay their welcome for the longer fights in the later episodes. Instead of abrupt jumpscares to provide the horror element, a slower buildup of [tension and anticipation](http://sakugabooru.com/data/42f71b76f32344d4a667b98fbb53fcbc.mp4) is applied to keep the viewer on their toes. \n\n\nPerhaps *Dandadan*'s greatest feat was the presentation of Acrobatic Silky's backstory in Episode 7. The use of a [360-degree camera](https://www.sakugabooru.com/data/18990551d006e2bd4d43808c46223a8a.mp4) shows the passage of time and also alludes to the spinning ballerina seen shortly after. The [POV shot](https://www.sakugabooru.com/data/bc6f987007aacf32b8e8e4119f6d159a.mp4) of Silky running out of her apartment to look for her daughter was particularly powerful, as the shakiness of the camera sells the feeling of desperation and hopelessness that Silky was feeling at that moment in time. It's a remarkable achievement in a show that already stands as one of the year's most visually engaging. \n",
"staff": "Science SARU\n\nDirector: Fuuga Yamashiro\n\nDirector of Photography: Kazuto Izumida\n\nColor Design: Satoshi Hashimoto, Makiho Kondou\n"
},
{
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