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Updated KLV 4.26 (Change MD5 to SHA256)
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GuckTubeYT authored May 17, 2023
1 parent 18bc366 commit 4c2bc4f
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8 changes: 4 additions & 4 deletions GTProxy.cbp
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Expand Up @@ -86,15 +86,15 @@
<Option compilerVar="CC" />
</Unit>
<Unit filename="mainVar.h" />
<Unit filename="md5/md5.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="md5/md5.h" />
<Unit filename="packet/packet.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="packet/packet.h" />
<Unit filename="proxyStruct.h" />
<Unit filename="sha256/sha256.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="sha256/sha256.h" />
<Unit filename="tlse/tlse.c">
<Option compilerVar="CC" />
</Unit>
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1 change: 0 additions & 1 deletion README.md
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Expand Up @@ -8,7 +8,6 @@ Now, you can look all information about GTProxy on [Wiki](https://github.com/Guc
- [X] Making Custom Command
# Credits
- Thanks to all of my friend for helping me a lot of making GTProxy
- [GTProxy - ZTzTopia](https://github.com/ZTzTopia/GTProxy) Some functions i take it from here (like KLV keys, etc)
- [ENet - lsalzman](https://github.com/lsalzman/enet) Growtopia Network Library
- [TLSe - eduardsui](https://github.com/eduardsui/tlse) Single C file TLS 1.2/1.3 implementation
- [strsplit.c - mr21](https://github.com/mr21/strsplit.c) String Split
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2 changes: 1 addition & 1 deletion build.bat
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@@ -1,3 +1,3 @@
@echo off
gcc *.c utils/*.c packet/*.c events/*.c enet/*.c tlse/tlse.c md5/md5.c -DTLS_AMALGAMATION -o proxy -lws2_32 -lwinmm -lpthread
gcc *.c utils/*.c packet/*.c events/*.c enet/*.c tlse/tlse.c sha256/sha256.c -DTLS_AMALGAMATION -o proxy -lws2_32 -lwinmm -lpthread
proxy
2 changes: 1 addition & 1 deletion build.sh
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@@ -1 +1 @@
gcc *.c utils/*.c packet/*.c events/*.c enet/*.c tlse/tlse.c md5/*.c -lpthread -o proxy -std=c11
gcc *.c utils/*.c packet/*.c events/*.c enet/*.c tlse/tlse.c sha256/sha256.c -lpthread -o proxy -std=c11
164 changes: 164 additions & 0 deletions sha256/sha256.c
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@@ -0,0 +1,164 @@
/*********************************************************************
* Filename: sha256.c
* Author: Brad Conte (brad AT bradconte.com)
* Copyright:
* Disclaimer: This code is presented "as is" without any guarantees.
* Details: Implementation of the SHA-256 hashing algorithm.
SHA-256 is one of the three algorithms in the SHA2
specification. The others, SHA-384 and SHA-512, are not
offered in this implementation.
Algorithm specification can be found here:
* http://csrc.nist.gov/publications/fips/fips180-2/fips180-2withchangenotice.pdf
This implementation uses little endian byte order.
*********************************************************************/

/*************************** HEADER FILES ***************************/
#include <stdlib.h>
#include <memory.h>
#include <string.h>

#include "sha256.h"

/****************************** MACROS ******************************/
#define ROTLEFT(a,b) (((a) << (b)) | ((a) >> (32-(b))))
#define ROTRIGHT(a,b) (((a) >> (b)) | ((a) << (32-(b))))

#define CH(x,y,z) (((x) & (y)) ^ (~(x) & (z)))
#define MAJ(x,y,z) (((x) & (y)) ^ ((x) & (z)) ^ ((y) & (z)))
#define EP0(x) (ROTRIGHT(x,2) ^ ROTRIGHT(x,13) ^ ROTRIGHT(x,22))
#define EP1(x) (ROTRIGHT(x,6) ^ ROTRIGHT(x,11) ^ ROTRIGHT(x,25))
#define SIG0(x) (ROTRIGHT(x,7) ^ ROTRIGHT(x,18) ^ ((x) >> 3))
#define SIG1(x) (ROTRIGHT(x,17) ^ ROTRIGHT(x,19) ^ ((x) >> 10))

/**************************** VARIABLES *****************************/
static const WORD k[64] = {
0x428a2f98,0x71374491,0xb5c0fbcf,0xe9b5dba5,0x3956c25b,0x59f111f1,0x923f82a4,0xab1c5ed5,
0xd807aa98,0x12835b01,0x243185be,0x550c7dc3,0x72be5d74,0x80deb1fe,0x9bdc06a7,0xc19bf174,
0xe49b69c1,0xefbe4786,0x0fc19dc6,0x240ca1cc,0x2de92c6f,0x4a7484aa,0x5cb0a9dc,0x76f988da,
0x983e5152,0xa831c66d,0xb00327c8,0xbf597fc7,0xc6e00bf3,0xd5a79147,0x06ca6351,0x14292967,
0x27b70a85,0x2e1b2138,0x4d2c6dfc,0x53380d13,0x650a7354,0x766a0abb,0x81c2c92e,0x92722c85,
0xa2bfe8a1,0xa81a664b,0xc24b8b70,0xc76c51a3,0xd192e819,0xd6990624,0xf40e3585,0x106aa070,
0x19a4c116,0x1e376c08,0x2748774c,0x34b0bcb5,0x391c0cb3,0x4ed8aa4a,0x5b9cca4f,0x682e6ff3,
0x748f82ee,0x78a5636f,0x84c87814,0x8cc70208,0x90befffa,0xa4506ceb,0xbef9a3f7,0xc67178f2
};

/*********************** FUNCTION DEFINITIONS ***********************/
void sha256Transform(SHA256_CTX *ctx, const BYTE data[])
{
WORD a, b, c, d, e, f, g, h, i, j, t1, t2, m[64];

for (i = 0, j = 0; i < 16; ++i, j += 4)
m[i] = (data[j] << 24) | (data[j + 1] << 16) | (data[j + 2] << 8) | (data[j + 3]);
for ( ; i < 64; ++i)
m[i] = SIG1(m[i - 2]) + m[i - 7] + SIG0(m[i - 15]) + m[i - 16];

a = ctx->state[0];
b = ctx->state[1];
c = ctx->state[2];
d = ctx->state[3];
e = ctx->state[4];
f = ctx->state[5];
g = ctx->state[6];
h = ctx->state[7];

for (i = 0; i < 64; ++i) {
t1 = h + EP1(e) + CH(e,f,g) + k[i] + m[i];
t2 = EP0(a) + MAJ(a,b,c);
h = g;
g = f;
f = e;
e = d + t1;
d = c;
c = b;
b = a;
a = t1 + t2;
}

ctx->state[0] += a;
ctx->state[1] += b;
ctx->state[2] += c;
ctx->state[3] += d;
ctx->state[4] += e;
ctx->state[5] += f;
ctx->state[6] += g;
ctx->state[7] += h;
}

void sha256Init(SHA256_CTX *ctx)
{
ctx->datalen = 0;
ctx->bitlen = 0;
ctx->state[0] = 0x6a09e667;
ctx->state[1] = 0xbb67ae85;
ctx->state[2] = 0x3c6ef372;
ctx->state[3] = 0xa54ff53a;
ctx->state[4] = 0x510e527f;
ctx->state[5] = 0x9b05688c;
ctx->state[6] = 0x1f83d9ab;
ctx->state[7] = 0x5be0cd19;
}

void sha256Update(SHA256_CTX *ctx, const BYTE data[], size_t len)
{
WORD i;

for (i = 0; i < len; ++i) {
ctx->data[ctx->datalen] = data[i];
ctx->datalen++;
if (ctx->datalen == 64) {
sha256Transform(ctx, ctx->data);
ctx->bitlen += 512;
ctx->datalen = 0;
}
}
}

void sha256UpdateLen(SHA256_CTX *ctx, const BYTE data[]) {
sha256Update(ctx, data, strlen(data));
}

void sha256Final(SHA256_CTX *ctx, BYTE hash[])
{
WORD i;

i = ctx->datalen;

// Pad whatever data is left in the buffer.
if (ctx->datalen < 56) {
ctx->data[i++] = 0x80;
while (i < 56)
ctx->data[i++] = 0x00;
}
else {
ctx->data[i++] = 0x80;
while (i < 64)
ctx->data[i++] = 0x00;
sha256Transform(ctx, ctx->data);
memset(ctx->data, 0, 56);
}

// Append to the padding the total message's length in bits and transform.
ctx->bitlen += ctx->datalen * 8;
ctx->data[63] = ctx->bitlen;
ctx->data[62] = ctx->bitlen >> 8;
ctx->data[61] = ctx->bitlen >> 16;
ctx->data[60] = ctx->bitlen >> 24;
ctx->data[59] = ctx->bitlen >> 32;
ctx->data[58] = ctx->bitlen >> 40;
ctx->data[57] = ctx->bitlen >> 48;
ctx->data[56] = ctx->bitlen >> 56;
sha256Transform(ctx, ctx->data);

// Since this implementation uses little endian byte ordering and SHA uses big endian,
// reverse all the bytes when copying the final state to the output hash.
for (i = 0; i < 4; ++i) {
hash[i] = (ctx->state[0] >> (24 - i * 8)) & 0x000000ff;
hash[i + 4] = (ctx->state[1] >> (24 - i * 8)) & 0x000000ff;
hash[i + 8] = (ctx->state[2] >> (24 - i * 8)) & 0x000000ff;
hash[i + 12] = (ctx->state[3] >> (24 - i * 8)) & 0x000000ff;
hash[i + 16] = (ctx->state[4] >> (24 - i * 8)) & 0x000000ff;
hash[i + 20] = (ctx->state[5] >> (24 - i * 8)) & 0x000000ff;
hash[i + 24] = (ctx->state[6] >> (24 - i * 8)) & 0x000000ff;
hash[i + 28] = (ctx->state[7] >> (24 - i * 8)) & 0x000000ff;
}
}
35 changes: 35 additions & 0 deletions sha256/sha256.h
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@@ -0,0 +1,35 @@
/*********************************************************************
* Filename: sha256.h
* Author: Brad Conte (brad AT bradconte.com)
* Copyright:
* Disclaimer: This code is presented "as is" without any guarantees.
* Details: Defines the API for the corresponding SHA1 implementation.
*********************************************************************/

#ifndef SHA256_H
#define SHA256_H

/*************************** HEADER FILES ***************************/
#include <stddef.h>

/****************************** MACROS ******************************/
#define SHA256_BLOCK_SIZE 32 // SHA256 outputs a 32 byte digest

/**************************** DATA TYPES ****************************/
typedef unsigned char BYTE; // 8-bit byte
typedef unsigned int WORD; // 32-bit word, change to "long" for 16-bit machines

typedef struct {
BYTE data[64];
WORD datalen;
unsigned long long bitlen;
WORD state[8];
} SHA256_CTX;

/*********************** FUNCTION DECLARATIONS **********************/
void sha256Init(SHA256_CTX *ctx);
void sha256Update(SHA256_CTX *ctx, const BYTE data[], size_t len);
void sha256UpdateLen(SHA256_CTX *ctx, const BYTE data[]);
void sha256Final(SHA256_CTX *ctx, BYTE hash[]);

#endif // SHA256_H
38 changes: 29 additions & 9 deletions utils/utils.c
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Expand Up @@ -6,7 +6,7 @@
#include <stdint.h>

#include "utils.h"
#include "../md5/md5.h"
#include "../sha256/sha256.h"

char** strsplit(const char* s, const char* delim, size_t* nb) { // https://github.com/mr21/strsplit.c
void* data;
Expand Down Expand Up @@ -120,16 +120,36 @@ char* generateGID() {
return result;
}

char* generateKlv(char* gameVersion, char* hash, char* rid, char* protocol, char isAndroid) {
uint8_t md5Data[16];
/*if (!isAndroid) md5String(CatchMessage("%s42e2ae20305244ddaf9b0de5e897fc74%sccc18d2e2ca84e0a81ba29a0af2edc9c%s92e9bf1aad214c69b1f3a18a03aae8dc%s58b92130c89c496b96164b776d956242", gameVersion, protocol, hash, rid), md5Data);
else*/ md5String(CatchMessage("%s13c93f386db9da3e00dda16d770b0c83%s6b1c01f9128a62a2c97b1a0da4612168%s3402d278d8519a522c94d122e98e2e49%sba95613bc0fd94a9d89c5919670e7d5d", gameVersion, protocol, hash, rid), md5Data);
char* result = malloc(33);
for (int a = 0, b = 0; a < 16; a++) {
sprintf(result + b, "%02X", md5Data[a]);
char* sha256Gen(char* data) {
char* result = malloc(65); // 32 + 1
BYTE sha256res[32];
SHA256_CTX ctx;
sha256Init(&ctx);
sha256UpdateLen(&ctx, data);
sha256Final(&ctx, sha256res);

for (int a = 0, b = 0; a < 32; a++) {
sprintf(result + b, "%02x", sha256res[a]);
b += 2;
}
result[32] = '\0';
result[64] = '\0';

return result;
}

char* generateKlv(char* gameVersion, char* hash, char* rid, char* protocol, char isAndroid) {
char* gameVersion_sha256 = sha256Gen(gameVersion);
char* hash_sha256 = sha256Gen(hash);
char* protocol_sha256 = sha256Gen(protocol);
char* rid_sha256 = sha256Gen(rid);

char* result = sha256Gen(CatchMessage("%s198c4213effdbeb93ca64ea73c1f505f%s82a2e2940dd1b100f0d41d23b0bb6e4d%sc64f7f09cdd0c682e730d2f936f36ac2%s27d8da6190880ce95591215f2c9976a6", gameVersion_sha256, hash_sha256, protocol_sha256, rid_sha256));

free(gameVersion_sha256);
free(hash_sha256);
free(protocol_sha256);
free(rid_sha256);

return result;
}

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