QInjection is a dependency injection framework for Qt. It provides a way to automatically inject dependencies into classes, simplifying the process of creating and testing code.
- QInjection is a dependency injection framework for Qt.
- It's easy to use and has a simple API.
- It's designed to be as lightweight as possible.
- It's easy to use and can be used in any Qt project.
- Add objects to the pool and they will be automatically injected into your code.
Imagine we have two class named MyClass1 and MyClass2 that we use them regularly in our app.
There are fre ways to do that:
- Create them everywhere needed!
- Create an instance and pass trough object creation and function calls to different levels!
- Use an Dependency Injection
This repo that you are visiting is a simple way for thirth solution
This library have a mechanism to store an object into Pool and retrive it wherever needed. Let's look to a simple example:
First: adding objects to dependency pool. In the main method we are adding an instance of MyClass1 and MyClass2 to the Pool.
#include "myclass.h"
#include "dependencypool.h"
#include <QCoreApplication>
MyClass *createMyClass()
{
auto o = new MyClass;
// o->setSomeProperty(someValue);
return o;
}
void foo(MyClass *object = QInjection::Inject)
{
// do something with object
}
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
QInjection::addSingleton(createMyClass);
foo(); // <- Empty arguments; the object will be fetched from dependency injection pool
return a.exec();
}
As you can see the object parametere of method foo is not set; it will be fetched from the pool. As the MyClass registration type is singleton, so it will be same in all of the application code.
Singleton objects are same for all of application lifetime, scopped objects are created on every request.
template<class T>
void addSingleton();
template<class T>
void addSingleton(T *object);
template<class T>
void addSingleton(T*(*slot)() );
template<class _Owner, class T>
void addSingleton(_Owner *owner, void (_Owner::*slot)(T *));
template<class T>
void addScopped(T *(*slot)())
template<class _Owner, class T>
void addScopped(_Owner *owner, void (_Owner::*slot)(T *));
Examples:
MyAnotherClass *createMyAnotherClass()
{
auto o = new MyAnotherClass;
// set some properties for object o
return o;
}
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
auto obj = new MyClass;
QInjection::addSingleton(obj); // pass object to dependency pool
QInjection::addSingleton(createMyAnotherClass); // pass function pointer to dependency pool
return a.exec();
}
There are some method to getting object from the pool
The QInjection::Pointer class is main method of fetching object from the pool. It work like QPointer. It will be deleted it's content if registration type is scopped.
void myMethod2()
{
QInjection::Pointer<Myclass> object;
// This is where the object will be taken from the pool.
// If it's registration type is of a scopped type, it'll be deleted after the end.
}
Another method is using QInjection::Inject. Efficient if used in function parametere. In the example below you may pass object of MyClass type, if not it will be taken from dependency injection pool.
void myMethod(Myclass *object = QInjection::Inject)
{
// You can pass a object of type MyClass to this method. If you don't, the object will be taken from QInjection pool
}
Some times we need to check when an object is adding or removing to DependencyInjection class. for that we have registerObjectNotify method on this class:
QInjection->add<Interface>();
...
QInjection->registerObjectNotify(this, &MainWindow::interface_changed);
And in header we have a slot for this:
public slots:
void interface_changed(Interface *project);
So when an object of type Interface is going to add or remove to DependencyInjection this slot will be called. Note that when object removed from DependencyInjection the parametere of this method will be null_ptr
In other face, this method can take a lambda:
dep->registerObjectNotify<Interface>(this, [this](interface *interface) {
if (interface)
qDebug() << "Interface removved from pool";
else
qDebug() << "Interface added to pool";
});