Skip to content

chore: upgrade appkit cdn to v1.2.1 #33

chore: upgrade appkit cdn to v1.2.1

chore: upgrade appkit cdn to v1.2.1 #33

Triggered via pull request November 4, 2024 14:18
Status Success
Total duration 9m 15s
Artifacts 3

unity-bulid-test.yml

on: pull_request
Matrix: buildForAllSupportedPlatforms
Deploy to Vercel
25s
Deploy to Vercel
Fit to window
Zoom out
Zoom in

Annotations

38 warnings
Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/Connectors/WalletConnect/WalletConnectConnectionProposal.cs(57,17): warning CS1634: Expected 'disable' or 'restore'
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/Components/ListItem.cs(5,7): warning CS0105: The using directive for 'Reown.AppKit.Unity.Utils' appeared previously in this namespace
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/WebGL/Modal/ModalInterop.cs(16,36): warning CS0626: Method, operator, or accessor 'ModalInterop.ModalCall(int, string, string, InteropService.ExternalMethodCallback)' is marked external and has no attributes on it. Consider adding a DllImport attribute to specify the external implementation.
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/WebGL/Modal/ModalInterop.cs(21,36): warning CS0626: Method, operator, or accessor 'ModalInterop.ModalSubscribeState(Action<string>)' is marked external and has no attributes on it. Consider adding a DllImport attribute to specify the external implementation.
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/Connectors/Connector.cs(170,56): warning CS0108: 'Connector.AccountDisconnectedEventArgs.Empty' hides inherited member 'EventArgs.Empty'. Use the new keyword if hiding was intended.
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/Utils/QrCode.cs(77,24): warning CS3021: 'Color32Renderer.Foreground' does not need a CLSCompliant attribute because the assembly does not have a CLSCompliant attribute
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/Utils/QrCode.cs(85,24): warning CS3021: 'Color32Renderer.Background' does not need a CLSCompliant attribute because the assembly does not have a CLSCompliant attribute
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/Utils/QrCode.cs(104,26): warning CS3021: 'Color32Renderer.Render(BitMatrix, BarcodeFormat, string)' does not need a CLSCompliant attribute because the assembly does not have a CLSCompliant attribute
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/Utils/QrCode.cs(118,26): warning CS3021: 'Color32Renderer.Render(BitMatrix, BarcodeFormat, string, EncodingOptions)' does not need a CLSCompliant attribute because the assembly does not have a CLSCompliant attribute
Build for StandaloneWindows64
/github/workspace/src/Reown.AppKit.Unity/Runtime/AppKitCore.cs(111,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for Android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for Android
Errors during XML parse:
Build for Android
Additionally, the fallback loader failed to parse the XML.
Build for Android
Assets/Scripts/Dapp.cs(23,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
Build for Android
Assets/Scripts/Dapp.cs(155,57): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for Android
Compressed texture appkit-icon-unity is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture appkit-icon-unity is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture appkit-icon-unity is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture appkit-icon-unity is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture appkit-icon-unity is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture appkit-icon-unity is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for WebGL
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/Connectors/WalletConnect/WalletConnectConnectionProposal.cs(57,17): warning CS1634: Expected 'disable' or 'restore'
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/Components/ListItem.cs(5,7): warning CS0105: The using directive for 'Reown.AppKit.Unity.Utils' appeared previously in this namespace
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/Connectors/Connector.cs(170,56): warning CS0108: 'Connector.AccountDisconnectedEventArgs.Empty' hides inherited member 'EventArgs.Empty'. Use the new keyword if hiding was intended.
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/Utils/QrCode.cs(77,24): warning CS3021: 'Color32Renderer.Foreground' does not need a CLSCompliant attribute because the assembly does not have a CLSCompliant attribute
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/Utils/QrCode.cs(85,24): warning CS3021: 'Color32Renderer.Background' does not need a CLSCompliant attribute because the assembly does not have a CLSCompliant attribute
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/Utils/QrCode.cs(104,26): warning CS3021: 'Color32Renderer.Render(BitMatrix, BarcodeFormat, string)' does not need a CLSCompliant attribute because the assembly does not have a CLSCompliant attribute
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/Utils/QrCode.cs(118,26): warning CS3021: 'Color32Renderer.Render(BitMatrix, BarcodeFormat, string, EncodingOptions)' does not need a CLSCompliant attribute because the assembly does not have a CLSCompliant attribute
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/AppKitCore.cs(111,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/Controllers/AccountController.cs(82,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for WebGL
/github/workspace/src/Reown.AppKit.Unity/Runtime/Controllers/AccountController.cs(145,34): warning CS0168: The variable 'e' is declared but never used
Deploy to Vercel
The following actions uses node12 which is deprecated and will be forced to run on node16: amondnet/vercel-action@v20. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Deploy to Vercel
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/download-artifact@v3, amondnet/vercel-action@v20. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Deploy to Vercel
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Deploy to Vercel
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build-Android", "Build-StandaloneWindows64", "Build-WebGL". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
Build-Android
48.5 MB
Build-StandaloneWindows64
126 MB
Build-WebGL
139 MB