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DestroyedClone edited this page Apr 17, 2022 · 1 revision

ContentPacks are the method of loading new resources made by mods. This submodule allows the autogeneration of a content pack.

Use this submodule to add: BodyPrefab, MasterPrefab, ProjectilePrefab, GamemodePrefab, NetworkedObject, EffectPrefab, SkillDef, SkillFamily, SceneDef, ItemDef, ItemTierDef, ItemRelationshipProvider, ItemRelationshipType, EquipmentDef, BuffDef, EliteDef, UnlockableDef, SurvivorDef, ArtifactDef, SurfaceDef, NetworkSoundEventDef, MusicTrackDef, GameEndingDef, EntityStateConfiguration, ExpansionDef, EntitlementDef, MiscPickupDef, EntityStateType.

ItemDef: ItemDefs should be added by ItemAPI, but this method is here purely for completion sake. //EquipmentDefs should be added by ItemAPI, but this method is here purely for completion sake. //EliteDefs should be added by EliteAPI, but this method is here purely for completion sake. //UnlockableDefs should be added by UnlockableAPI, despite this, players could make new unlockableDefs for usage with DirectorCards (such as forbidden unlockables) or for Log entries, which also require unlockableDefs.