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GAMECURE

Contributions

We welcome contributions to this project. Just fork the repo, make your changes and submit a pull request and we'll get back to you. For more detailed instructions head on over to GitHubs Fork a repo docs.

License

The GAMECURE project is dual-licensed.

As a user/licensee you choose which license to adhere to.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Development - (work in progress)

WIX

Config file

To run the app locally you need to create a config.json file and place it in the root folder (you can also put it in the [AppData]/GOALS/Gamecure folder) (This file is ignored in the .gitignore)

Generate using build tool

The config file can be generated using the Gamecure build tool. For more info run this command.
dotnet run --project src/Gamecure.BuildTool -- --help

Exit code Reason
-2 There was an error parsing the arguments
-1 There was an error executing the command
0 Success

Manual

Template can be found in the root folder

Template link config_template.json

{
    "project": "[Google project name]",
    "client_id": "[Client ID from Google Auth Client]",
    "container": "[Container where the editor is stored]",
    "token_url": "https://oauth2.googleapis.com/token",
    "auth_url": "https://accounts.google.com/o/oauth2/v2/auth",
    "scope": "https://www.googleapis.com/auth/devstorage.read_only",
    "plastic": {
        "includes": [
            "/Engine/Config",
            "/Engine/Shaders",
            "/Engine/Plugins",
            "/Engine/Build/BatchFiles",
            "/Engine/Build/Commit.gitdeps.xml",
            "/Engine/Binaries/ThirdParty",
            "/Engine/Binaries/DotNET/GitDependencies.exe",
            "/Engine/Binaries/DotNET/GitDependencies.exe.config",
            "/Game",
            "/Setup.bat"
        ],
        "excludes": [
            "/Game/Source",
            "/Game/Scripts"
        ]
    },
    "longtail": {
        "version": "v0.2.5"
    }
}

CI/CD implementation

The out of the box CI/CD Jenkins implementation will not work, you will have to comment out argoWorkflowHelper.triggerWorkflow(....) sections in helpers.groovy file and the @Library(...) in the JenkinsFiles to get it to work.

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