Experimental particle simulation with point clouds using WebGL2 shaders and three.js.
Download the git repository:
git clone https://github.com/rosszm/webgl-point-cloud.git
cd webgl-point-cloud
Install Node dependencies (Yarn):
yarn
Run the Vite dev server (Yarn):
yarn dev
This will print the address of the server, which defaults to localhost:3000.
Here is a list of references I found helpful for this project: