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Releases: rscustom/rocksmith-custom-song-toolkit

Rocksmith Custom Song Toolkit v2.9.2.1

14 Nov 23:45
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Rocksmith Toolkit Release Notes

  • improved large file out of memory exception handling and messages
  • changed audio/tone volume (LF) min/max range (45 to -45) user suggestion
  • fixed update Arrangement Identification bug
  • updated RocksmithToolkitLib.SongAppId.xml dlc AppIds
  • improved auto repair of some old toolkit multitone exceptions
  • volume ranges settable from 0 to -30 with defaults representative of odlc
  • fixed packer/unpacker PromptComplete now comes to front
  • autoconvert old template relative path format to the new format
  • added additional exception handling for corrupt '*.dlc.xml' templates
  • fixed LoadFromFolder custom font handling
  • improved arrangement detection/validation
  • improvements to Xbox360 GameVersion detection
  • added optionalProperties metadata to Song2014 xml for Japanese Artist and Song
  • improved error checking in CDLC Creator
  • fixed issues with the way CDCL Creator handles jvocal repackaging
  • improved compatibility with CustomFontGenerator (special thanks to iminashi)
  • added CultureInfo to log
  • simplified custom exception messages to encourage users to read them
  • added toolkit library validation check
  • improved tone name error handling
  • unpacker audio naming fixes
  • restored missing toolkit CLI executables
  • added DDC Unit Testing to RocksmithToolkitGUI.Tests
  • merged PsarcLoader into PSARC namespace
  • improved robustness of unpacker exception handling
  • extract remaining salvageable artifacts if archive is corrupt
  • fixed Quick Add to work with directory names that contain '.' periods
  • fixed representative arrangement bug
  • DDC tab menu reports errors correctly instead of throwing a misleading exception
  • Import Package will autosave xml template if General Config>Autosave Templates is enabled
    (turn off autosave if you do not want to unknowingly overwrite existing xml templates)
  • use existing wem files if provided without checking for Wwise installation
  • fix invalid artifact naming so that unpacker can extract any recoverable data
  • prevent Unpacker CLI from redirecting standard output for dds to png conversions
  • added error handler for TreeViewOfd exceptions
  • added additional flexibility to Quick Add feature
  • only show the display setting warning on first run if applicable
  • improved App.config file compatibility
  • added additional popup messages to Auto Updater to help users with process
  • added system display setting logging and verification
  • fixed VS Sandbox error that occurs when using newer version of .NET Framework
  • fixed known VS MouseUp glitch in CDLC Creator GUI
  • added tooltip warning to the audio path textbox about existing preview audio files
  • added verbose messages to ' DLCPackageData is null' exception
  • fixed CDLC 2 Tab menu generator
  • fixed AlbumArtPath exceptions caused by image file names that have extra underscores '_'
    (thanks to cu1t for the contribution and pull request)
  • fixed arrangement represent bug
  • improved verification of external apps
  • added app.config file (may avoid some errors)
  • fixed Auto Updater to work with new file directory structure and improved function
  • set "Auto Update" to true in GeneralConfig as default and force use of latest build
  • added 'assemblyPath' enumeration to Auto Update feature
  • switched ReleaseNotes to ascii text file format for web browser viewing
  • updated RocksmithPreBuild.exe to include new versioning methods
  • improved ReadVolumeFactor parsing method to account for different bnk formats
  • added new support for Mac Wineskin wrappers
  • updated to DDC v3.6 thanks to Chlipouni
  • revised sortable field validation to be more consistent with ODLC
  • added support to CDLC Creator to preserve tagger.org artwork
  • rewrote AppId Updater code as a memory process to improve overall performance
  • fixed typo/bug in GenerateSng
  • correctly set manifest boolean property 'SKU' so that CDLC are not tagged as DLC in the in-game setlist.
  • applied a perma fix to prevent creating property values in the designer when the CDLC Creator GUI design is modified (fixes empty PackageVersion and Platform issues)
  • improved RS1 to RS2014 and RS2014 to RS1 conversions and better tone conversions
  • improved RS1 Import Package function to collect more accurate package data
  • add arrangement represent (Default/Bonus/Alternate) validation to CDLC Creator
  • save most recent 'Default Project Folder' to Configuration from 'Quick Add'
  • added volume validation check when loading data
  • toolkit CDLC Creator uses the EOF Track>Rocksmith>Arrangement type> Default, Bonus, Alternate properties as set by default by EOF or as selected by the charter in EOF. The toolkit alerts users if there are more than 5 usable instrument arrangements entered (Remastered Max5 Limit) into the CDLC Creator.
  • added Custom Open File Dialog to CDLC Creator 'Quick Add' button which allows arrangements to be entered in any specified order. The order of Arrangement and Tone lists can be changed using Shift+Up/Down Arrow (see popup tooltips in CDLC Creator).
  • fixed Mac Wine/Mono third party application processing
  • fixed audio file type filtering in CDLC Creator
  • remove all periods "." from sortable fields to avoid issues with sorting and file naming
  • make _RSToolkit Logger available in application for Global use
  • added Package Rating to toolkit.version file to track user rating of CDLC
  • fixed Toolkit Auto Updater button action and caption
  • Wwise Path can now be completely cleared and reset in the Configure menu so that it is possible for user to switch to/from Wwise versions as needed to convert RS2014 to RS1 and then switch back.
  • fixed some VS IDE issues with DDC tab menu
  • added automatic RS2014 to RS1 CDLC Converter. Hover mouse over RS2014 radio button in 'Game Version' groupbox to see quick how-to instructions. You must have Wwise 2010.3.3 exact version installed from http://www.saintsrowmods.com/forum/pages/wwise and also set toolkit >Configuration>Wwise Path for auto conversion to work.

Please let the toolkit developers know if experience any issues with this beta (good reports or bug reports). Always make sure you are able to reproduce the issue with the latest toolkit beta before filing a bug report.

User Tip: Windows 10 users can unblock the toolkit DLL's and EXE's by running the following command in Windows PowerShell 'gci ./toolkit | unblock-file'.

Rocksmith Toolkit - CDLC Creator GUI:

creator

Rocksmith Toolkit - Configuration:

config

Rocksmith Custom Song Toolkit v2.9.0.0

20 Sep 14:31
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NEW IN 2.9.0.0:

• Added automatic RS2014 to RS1 CDLC Converter. Hover mouse over RS2014 radio button in ‘Game Version’ groupbox to see quick how-to instructions. You must have Wwise 2010.3.3 exact version installed from http://www.saintsrowmods.com/forum/pages/wwise and also set toolkit ‘Configuration’ ‘Wwise Path’ for auto conversion to work.
• Added custom Toolkit Third Party Application Command Window.
• Fixed CDLC Creator tab menu ‘Import Package’, and ‘Arrangements’ ‘Quick Add’ for RS1
• DDC v3.5 update (thanks to Chlipouni)
• Fix for PS3 conversions which may not contain preview audio
• Scroll speed and visual density adjustment (thanks to Firekorn)
• Improvements to SNG Writer and Chord Density fixes (thanks to iminashi)
• Improved and simplified the RS1 to RS2014 conversion process (convert those old RS1 CDLC to compatible Rocksmith 2014 Remastered CDLC with two clicks).
• Improved naming of artifacts folders with platform and version information.
• Better handling of Xbox360 CDLC files for RS1 and RS2014.
• Added friendly named ogg files to unpacked project and artifact folders.
• Unpack album artwork dds to common png format.
• Fixed some lingering issues with platform conversions.
• Improved audio file selection method when importing or unpacking songs. Selection is based on the actual ‘wem file id’ data from the bnk file. This should eliminate any algo issues selecting the correct audio files, such as, for short duration riff audio.
• Improved the General Config, ‘Auto Generate DDC’ checkbox action. If checked, DDC is automatically added to any arrangement that does not have DDC. The CDLC author's or existing DDC is never overwritten. All CDLC arrangements must have DDC for Rocksmith 2014 Remastered Play Count to function properly. If desired, existing DDC may be removed or overwritten using the main DDC tab menu feature.

Rocksmith Toolkit - CDLC Creator GUI:

creator

Rocksmith Toolkit - Configuration:

config

Rocksmith Custom Song Toolkit v2.8.4.0

02 Jul 22:14
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NEW IN 2.8.4.0:
• Hotfix for showlights index exception
• Added checkbox to generate minimum default showlights which may be used to correct index exception error if it occurs.
• Test/Beta Version Bug Fixes, Updates and New Features have been incorporated into this; the toolkit release version
• Added support for Wwise 2013.1.x through 2016.1.x build series. Toolkit generates wem files from ogg or wav.
• Toolkit is compatible with EOF abridged and non-abridged XML Arrangements
• Added Vocals Editor
• Added Showlights Editor
• Improved song information validation and error checking
• Auto add dynamic difficulty to arrangements (option may be customized using the Configuration Menu)
• Incorporates DDC Version 3.3 for compatibility with EOF abridged XML Arrangements
• Added new drag/drop toneliberator.exe CLI tool to bulk extract and create tones2014.xml files from any CDLC psarc file(s) or folder(s).

Rocksmith Toolkit - CDLC Creator GUI:

gui

Rocksmith Toolkit - New Vocals Editor:

vocals

Rocksmith Toolkit - New Showlights Editor:

showlights

Rocksmith Toolkit - Song Packs Creator:

packer

Rocksmith Custom Song Toolkit v2.8.0.0

22 Jan 14:49
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NEW IN 2.8.0.0:
• Updated for compatibility with Rocksmith 2014 Remastered.
• Fixes old CDLC with 100% Bug (use 'CDLC Creator' to 'Import Package' with bug and 'Generate')
• Applies Dynamic Difficulty automatically to new or old CDLC. (Look for 'Auto Generate DDC' in the 'Configuration' menu options towards the bottom of page.)
• Added checkbox option to 'CDLC Creator' to ignore multitone exception and auto convert arrangement(s) to single tone
• Added auto cleanup and repair to Import Package for old toolkit single tone arrangements
• Added additional data verification checks to ensure better and consistent data quality for producing CDLC
• Added additional comments to CDLC packages

Rocksmith Toolkit GUI:
2 8 0 0

Rocksmith Custom Song Toolkit v2.7.0.0

11 Aug 15:28
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NEW IN 2.7.0.0:
• Updated Dynamic Difficulty Creator. Thanks to Chlipouni for this feature.
• Added Rocksmith to Guitar Pro converter. Thanks to cabalistic for this feature.
• Added RS1 to RS2014 CDLC converter.
• Added Low Bass Tuning fix.
• Added Song Packs maker.
• Added wav/ogg to wem audio conversion.
• Many fixes to showlights, multiple tone support, and tuning features.
• And so much more!

Rocksmith Toolkit GUI:
2 7 0 0

Rocksmith Custom Song Toolkit v2.6.0.0

19 Apr 18:20
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NEW VERSION INCLUDE:

NEW IN 2.6.0.0:

  • New auto-update feature (shows changes from your version and allow update with one click);
  • Added InlayCreator (new package type to customize your guitar), all thanks to Cozy1 and Baoulletes for this feature;
  • Added config screen that you can pre-define some fields in toolkit;
  • Added song preview volume box to make preview independant of song volume;
  • Added structured project import option;
  • Added package author (charter name) inside the package (can be setup on config screen, default value is "Custom Song Creator", but you can define your name if you want);
  • Added background worker with progress bar for most toolkit features (Generate package, unpacker, update appid, etc);
  • Added option to use acronym in file names when generate packages;
  • Fixed DLCConverter CLI issues;
  • Fixed packer for mod purposes;
  • SNG 2 XML general issues fixed;
  • Enhanced package validation;
  • Toolkit random hangs fixed;
  • Package random crashes fixed;
  • Fixed auto-tone load with ToneC and ToneD in some cases;
  • Fixed Import Template from package (tuning frequency and some minor issues);
  • Fixed some existent appIds and added new ones;
  • DDC updated to 2.2;
  • Fixed packer for larger than 100mb files;
  • Minor issue fixes.

Note: RS2014 CDLC support all new features like new techniques, custom tunings, tuning pitch (frequency), Mac platform, etc.

This new version of the toolkit require lastest version of Editor-on-Fire (EoF) 1.8RC8(r1281) or above to chart the song.

Song Creator screen:
songcreator

Packer screen:
packer_v2 5

Inlay Creator screen:
toolkit_inlaycreator

Config screen:
toolkit_confgscreen

SNG 2014 Tools screen:
sngtab_v2 5


CHANGE LOG:
2.5.0.0:

  • Packer/Unpacker Tab new layout;
  • New SNG Tab, that is the gui to sng2014 CLI;
  • New tool sng2014 CLI that allow pack/encrypt and decrypt/unpack sng, convert song xml to sng and sng to song xml;
  • DDC 2.1 update;
  • Packer/Unpacker now generate song xml if it doesn't exists;
  • DLC Converter now supports non custom packages;
  • DDC now supports non custom packages;
  • Changed keyboard shortcuts from Global to OnFocus;
  • Fixed game file packer like cache.psarc for mod purposes;
  • Allow DragDrop in DDC Tab file list;
  • Fixed absolute paths in Mac;
  • Fixed DD bars not appears in song preview;
  • Changed package and template default name replacing "_" to "-" in name spaces;
  • Fixed tuning frequency in toolkit is not the same in game;
  • Fixed DDC progress bar not update;
  • Fixed tuning pitch/frequency is not imported on Import template or DLC Converter;
  • AppId updated;
  • Fixed sng cleanups that cause arrangement don't start play after tuning in some cases;
  • New showlight algorithm that works better;
  • Fixed tuning auto selector in some cases.

2.4.1.0:

  • Allow Update AppId for Mac packages;
  • Showlights are now generated by toolkit;
  • Fixed a lot of bugs in DLC Converter envolved XBox 360 and PS3 conversions;
  • Added sng2014 CLI to unpack/decrypt and encrypt/pack a SNG 2014 file;
  • Fixed error when Dynamic Difficulty level bars are not displayed in DDC generated files;
  • Added recent AppIds;
  • Added arguments to predefine platform and game version on packer CLI;
  • Fixed RS1 Packer/Unpacker and RS1 AppId Updater;
  • DDC Tab was improved;
  • Fixed "Index out of range" on any key is pressed in DLC Package Creator Tab;
  • Fixed issue when wem file was wrongly converted in some cases;
  • General small fixes.

2.4.0.1:

  • Added One Click Dynamic Difficulty Generator for custom song packages;
  • Added Import project template from Package (You generate a project from a package, edit values and regenerate song again without loss information);
  • Added Tuning Editor (now you can edit and add new tunings from GUI);
  • New tunings are now automatically imported to local database when add new arrangement or import packages;
  • Added option to use DDC Tab with Clean Process (overwrite original arrangament xml and don't generate DDC logs);
  • DDC updated to 2.0 with two new difficulty templates (thanks to Chlipouni);
  • Removed "Change output folder" from DDC Tab because the normal process doesn't overwrite original file, so this feature have no utility;
  • Fixed Mac > PC DLC conversion;
  • Added shortcut for most used actions in DLC Package Creator Tab:
    *** Ctrl + Shift + O = Open Package Template;
    *** Ctrl + Shift + S = Save Package Template;
    *** Ctrl + Shift + I = Import Package Template;
    *** Ctrl + Shift + G = Generate Package (song);
    *** Ctrl + Shift + A = Add new Arrangement;
    *** Ctrl + Shift + T = Add new Tone;
  • Fixed some packer CLI issues.

2.3.1.0:

  • Fixed CAPO feature in CLDC;
  • Fixed Tuning Pitch (CentOffSet) for some tuning frequencies;
  • Added option to duplicate a tone;
  • Fixed DLC Converter when convert X360 packages from another platform;
  • A lot of fixes in DLC Converter (song year is 0, lost dynamic density, vocal and preview are lost, etc);
  • Recover RS2012 package generation support;
  • DDC updated to 1.9;
  • A lot fixes for DDC integration;
  • Added default name when generate package;
  • Added version field for user define version of the package;
  • Added validation for null tones to avoid problem with CDLC;
  • Added recently official DLC App Ids;
  • Fixed ParentPrevNote in song file (sng);
  • Set RS14 as default version in DLC Packer/Unpacker;
  • Defined Cherub Rock as default app id in DLC Converter;
  • A lot of fixes in showlights;
  • Added option to open folder where package was saved;
  • A lot of minor bug fixes.

2.3.0.0:

  • Package Creator only need one audio file to create packages for all platforms (RS1 and RS2014);
  • Tone import from profile (You can design your tone in Tone Design in game and import in Toolkit);
  • DDC update to v1.5 (thanks to chlipouni);
  • Added java check/explanation for PS3 package creation;
  • DLC Converter minor fixes;
  • Fixed AppId disappears when PC is not selected;
  • Fixed problem with pack/unpack RS2014 game files (for mod purporses);
  • Minor bug fixes.

2.2.2.1:

  • Fixed issue with load/create new and save tones;
  • Fixed bonus Arrangement displaying as normal arrangement;
  • Make the second arrangement of the same arrangement type as ALTERNATE arrangement ingame;
  • DDC Tab fixes and enhancements;
  • Fixed issue with load bass arrangement that have more than one tuning match in tuningdefinition repository;
  • Added fixes to solution to compile with mono in Mac;
  • Fixed default AppId is not setup when toolkit load;
  • Make US Holliday Pack (RS1) and Cherub Rock (RS14) as default AppId;
  • Fixed AppId not update on DLC Converter tab when target is PC/Mac;

2.2.2.0:

  • New DLC Converter CLI tool;
  • Fixed Audio Decode when Unpack songs in some environments;
  • Added option to convert ogg audio file between platforms like (WEM file);
  • RS1: Fixed error knob button not enable for editing and not load from package template;
  • DLC Converter: Fixed tmp folder not deleted after conversion;
  • DLC Converter: Fixed some arrangement identifications that cause crash on some conversions;
  • Fixed tone slot not enable for any arrangements;
  • Tone slot are now disabled when arrangement with auto tone setup is selected to prevent auto tone change to fail (user can enable slots again by check an option);

2.2.1.0:

  • Audio Converter Tab now can convert .WEM files between platforms (Desktop <-> Console);
  • DLC Converter now convert any platform with one click;
  • DLC Converter now convert multiples files at once;
  • DDC updated to 1.4 (thanks to chlipouni);
  • More Auto Tone Change Improvements and validations;
  • packer CLI: Fixed file paths;
  • Minor bug fixes.

2.2.0.2:

  • DDC Tab updated with new DDC 1.3 and new better interface that allow to apply DD in arrangements xmls or packages;
  • DLC Convert fix for Mac platform and many improvements;
  • PS3 package name fix (can't be space character due to encryption limitation);
  • Added validation to average tempo to avoid invalid value alert;
  • New Appids;
  • Sorted AppIds by name to easy artist identification;
  • Fixed tone edit when imported tone;
  • Auto tone change improvements;
  • Removed gameplay path for RS1 packages;
  • Fixed tuning issues for RS1 packages;
  • Many improvements and bug fixes.

2.2.0.0:

  • Full support for create RS2014 custom songs (all toolkit features included like packer/unpacker, packer CLI, AppId Update, tone import, etc);
  • New improved interface;
  • All platforms supported, including Mac (RS2014) and a improved PS3 support;
  • RS2014 only: New DLC Converter (allow user to convert from any platform to another with one click);
  • DDC integrated (Dynamic Difficulty Creator) [thanks to chlipouni];
  • Packer/Unpacker now compatible with any platform and game version include PS3;
  • So many improvements and bug fixes.

1.4.0.1:

  • Added option to encrypt files on 'pcdecrypt.exe' CLI.
  • Fixed Repack (APP_ID) problem (issues #59 #61);
  • Fixed problem with special/accented characters on save/load DLC template and Tones (XML) (issue #54);
  • Fixed HandShape ChordId field is wrong type (issue 66).

NEW IN 1.4.0.0:

  • Added 'SNG/Package 2 Tablature' (ASCI) converter [thanks to Thierry Steinberg];
  • Added 'Packer/Unpacker' CLI (Using 'packer.exe' users can pack/unpack a song in command line);
  • Added 'Build' CLI (Using 'packer.exe' users can build a song in command line from Rocksmith DLC template *.dlc.xml)[thanks to Adam Sloboda]
  • Added an option to recreate SNG on 'Packer/Unpacker' tab;
  • Added an option to specify PersistentID and MasterID on arrangement (this feature allow user to main...
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Rocksmith Custom Song Toolkit v2.5.0.0

16 Feb 20:12
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NEW VERSION INCLUDE:

NEW IN 2.5.0.0:

  • Packer/Unpacker Tab new layout;
  • New SNG Tab, that is the gui to sng2014 CLI;
  • New tool sng2014 CLI that allow pack/encrypt and decrypt/unpack sng, convert song xml to sng and sng to song xml;
  • DDC 2.1 update;
  • Packer/Unpacker now generate song xml if it doesn't exists;
  • DLC Converter now supports non custom packages;
  • DDC now supports non custom packages;
  • Changed keyboard shortcuts from Global to OnFocus;
  • Fixed game file packer like cache.psarc for mod purposes;
  • Allow DragDrop in DDC Tab file list;
  • Fixed absolute paths in Mac;
  • Fixed DD bars not appears in song preview;
  • Changed package and template default name replacing "_" to "-" in name spaces;
  • Fixed tuning frequency in toolkit is not the same in game;
  • Fixed DDC progress bar not update;
  • Fixed tuning pitch/frequency is not imported on Import template or DLC Converter;
  • AppId updated;
  • Fixed sng cleanups that cause arrangement don't start play after tuning in some cases;
  • New showlight algorithm that works better;
  • Fixed tuning auto selector in some cases;

Note: RS2014 CDLC support all new features like new techniques, custom tunings, tuning pitch (frequency), Mac platform, etc.

This new version of the toolkit require lastest version of Editor-on-Fire (EoF) 1.8RC8(r1281) or above to chart the song.

SCREENS:
toolkit_v2 5

packer_v2 5

sngtab_v2 5


CHANGE LOG:
2.4.1.0:

  • Allow Update AppId for Mac packages;
  • Showlights are now generated by toolkit;
  • Fixed a lot of bugs in DLC Converter envolved XBox 360 and PS3 conversions;
  • Added sng2014 CLI to unpack/decrypt and encrypt/pack a SNG 2014 file;
  • Fixed error when Dynamic Difficulty level bars are not displayed in DDC generated files;
  • Added recent AppIds;
  • Added arguments to predefine platform and game version on packer CLI;
  • Fixed RS1 Packer/Unpacker and RS1 AppId Updater;
  • DDC Tab was improved;
  • Fixed "Index out of range" on any key is pressed in DLC Package Creator Tab;
  • Fixed issue when wem file was wrongly converted in some cases;
  • General small fixes.

2.4.0.1:

  • Added One Click Dynamic Difficulty Generator for custom song packages;
  • Added Import project template from Package (You generate a project from a package, edit values and regenerate song again without loss information);
  • Added Tuning Editor (now you can edit and add new tunings from GUI);
  • New tunings are now automatically imported to local database when add new arrangement or import packages;
  • Added option to use DDC Tab with Clean Process (overwrite original arrangament xml and don't generate DDC logs);
  • DDC updated to 2.0 with two new difficulty templates (thanks to Chlipouni);
  • Removed "Change output folder" from DDC Tab because the normal process doesn't overwrite original file, so this feature have no utility;
  • Fixed Mac > PC DLC conversion;
  • Added shortcut for most used actions in DLC Package Creator Tab:
    *** Ctrl + Shift + O = Open Package Template;
    *** Ctrl + Shift + S = Save Package Template;
    *** Ctrl + Shift + I = Import Package Template;
    *** Ctrl + Shift + G = Generate Package (song);
    *** Ctrl + Shift + A = Add new Arrangement;
    *** Ctrl + Shift + T = Add new Tone;
  • Fixed some packer CLI issues.

2.3.1.0:

  • Fixed CAPO feature in CLDC;
  • Fixed Tuning Pitch (CentOffSet) for some tuning frequencies;
  • Added option to duplicate a tone;
  • Fixed DLC Converter when convert X360 packages from another platform;
  • A lot of fixes in DLC Converter (song year is 0, lost dynamic density, vocal and preview are lost, etc);
  • Recover RS2012 package generation support;
  • DDC updated to 1.9;
  • A lot fixes for DDC integration;
  • Added default name when generate package;
  • Added version field for user define version of the package;
  • Added validation for null tones to avoid problem with CDLC;
  • Added recently official DLC App Ids;
  • Fixed ParentPrevNote in song file (sng);
  • Set RS14 as default version in DLC Packer/Unpacker;
  • Defined Cherub Rock as default app id in DLC Converter;
  • A lot of fixes in showlights;
  • Added option to open folder where package was saved;
  • A lot of minor bug fixes.

2.3.0.0:

  • Package Creator only need one audio file to create packages for all platforms (RS1 and RS2014);
  • Tone import from profile (You can design your tone in Tone Design in game and import in Toolkit);
  • DDC update to v1.5 (thanks to chlipouni);
  • Added java check/explanation for PS3 package creation;
  • DLC Converter minor fixes;
  • Fixed AppId disappears when PC is not selected;
  • Fixed problem with pack/unpack RS2014 game files (for mod purporses);
  • Minor bug fixes.

2.2.2.1:

  • Fixed issue with load/create new and save tones;
  • Fixed bonus Arrangement displaying as normal arrangement;
  • Make the second arrangement of the same arrangement type as ALTERNATE arrangement ingame;
  • DDC Tab fixes and enhancements;
  • Fixed issue with load bass arrangement that have more than one tuning match in tuningdefinition repository;
  • Added fixes to solution to compile with mono in Mac;
  • Fixed default AppId is not setup when toolkit load;
  • Make US Holliday Pack (RS1) and Cherub Rock (RS14) as default AppId;
  • Fixed AppId not update on DLC Converter tab when target is PC/Mac;

2.2.2.0:

  • New DLC Converter CLI tool;
  • Fixed Audio Decode when Unpack songs in some environments;
  • Added option to convert ogg audio file between platforms like (WEM file);
  • RS1: Fixed error knob button not enable for editing and not load from package template;
  • DLC Converter: Fixed tmp folder not deleted after conversion;
  • DLC Converter: Fixed some arrangement identifications that cause crash on some conversions;
  • Fixed tone slot not enable for any arrangements;
  • Tone slot are now disabled when arrangement with auto tone setup is selected to prevent auto tone change to fail (user can enable slots again by check an option);

2.2.1.0:

  • Audio Converter Tab now can convert .WEM files between platforms (Desktop <-> Console);
  • DLC Converter now convert any platform with one click;
  • DLC Converter now convert multiples files at once;
  • DDC updated to 1.4 (thanks to chlipouni);
  • More Auto Tone Change Improvements and validations;
  • packer CLI: Fixed file paths;
  • Minor bug fixes.

2.2.0.2:

  • DDC Tab updated with new DDC 1.3 and new better interface that allow to apply DD in arrangements xmls or packages;
  • DLC Convert fix for Mac platform and many improvements;
  • PS3 package name fix (can't be space character due to encryption limitation);
  • Added validation to average tempo to avoid invalid value alert;
  • New Appids;
  • Sorted AppIds by name to easy artist identification;
  • Fixed tone edit when imported tone;
  • Auto tone change improvements;
  • Removed gameplay path for RS1 packages;
  • Fixed tuning issues for RS1 packages;
  • Many improvements and bug fixes.

2.2.0.0:

  • Full support for create RS2014 custom songs (all toolkit features included like packer/unpacker, packer CLI, AppId Update, tone import, etc);
  • New improved interface;
  • All platforms supported, including Mac (RS2014) and a improved PS3 support;
  • RS2014 only: New DLC Converter (allow user to convert from any platform to another with one click);
  • DDC integrated (Dynamic Difficulty Creator) [thanks to chlipouni];
  • Packer/Unpacker now compatible with any platform and game version include PS3;
  • So many improvements and bug fixes.

1.4.0.1:

  • Added option to encrypt files on 'pcdecrypt.exe' CLI.
  • Fixed Repack (APP_ID) problem (issues #59 #61);
  • Fixed problem with special/accented characters on save/load DLC template and Tones (XML) (issue #54);
  • Fixed HandShape ChordId field is wrong type (issue 66).

NEW IN 1.4.0.0:

  • Added 'SNG/Package 2 Tablature' (ASCI) converter [thanks to Thierry Steinberg];
  • Added 'Packer/Unpacker' CLI (Using 'packer.exe' users can pack/unpack a song in command line);
  • Added 'Build' CLI (Using 'packer.exe' users can build a song in command line from Rocksmith DLC template *.dlc.xml)[thanks to Adam Sloboda]
  • Added an option to recreate SNG on 'Packer/Unpacker' tab;
  • Added an option to specify PersistentID and MasterID on arrangement (this feature allow user to maintain scores after rebuild a song)[thanks to Adam Sloboda];
  • SongAppId list moved to a Xml file (now users can add new AppId);
  • Several fixes and minor improvements.

1.3.0.0:

  • Added fully support for PS3 custom songs (generate edat files);
  • Fix US holiday pack ID;
  • Fixed executable name;
  • Minor bug fixes.

1.2.0.1:

  • Added partial support for PS3 custom songs (generate PSAC files, but need other tool to encrypt to .edat and pack into .pkg file);
  • Fixed a problem where bass tones were not labeled as bass tones;
  • Added a few APP_ID's, and fixed the Rush ones;
  • Minor bug fixes.

1.1.5.2:

  • Fixed problem in Ogg Converter Wwise decode in some environments;
  • Removed validation that requires them to have a section near the END phrase at the end of the song;
  • Added validation to block special characters in tone name to avoid unpacking problems and others;
  • Added function to allow user reorder arrangements and tones (using keyboard keys: up, down, page up, page down, -, +);
  • Changed packing function to preserve package signature type and all license keys of package;

1.1.5.1:

  • Fixed error when pack a XBox 360 multi-song DLC (DLC Pack);
  • Fixed the OGG decode process when path have spaces;
  • Added support to import tones from XBox 360 DLC packages;
  • Added option to decode OGG when unpack songs;
  • Added button to restart application.

1.1.5.0:

  • Added function to decode Wwise/Rocksmith OGG format to OGG default readable by EoF and players.

1.1.4.4:

  • Fixed problem when XBox 360 packages are generated with double size.

1.1.4.3:

  • Fixed the volume va...
Read more

Rocksmith Custom Song Toolkit v2.4.1.0

03 Feb 21:35
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NEW VERSION INCLUDE:

NEW IN 2.4.1.0:

  • Allow Update AppId for Mac packages;
  • Showlights are now generated by toolkit;
  • Fixed a lot of bugs in DLC Converter envolved XBox 360 and PS3 conversions;
  • Added sng2014 CLI to unpack/decrypt and encrypt/pack a SNG 2014 file;
  • Fixed error when Dynamic Difficulty level bars are not displayed in DDC generated files;
  • Added recent AppIds;
  • Added arguments to predefine platform and game version on packer CLI;
  • Fixed RS1 Packer/Unpacker and RS1 AppId Updater;
  • DDC Tab was improved;
  • Fixed "Index out of range" on any key is pressed in DLC Package Creator Tab;
  • Fixed issue when wem file was wrongly converted in some cases;
  • General small fixes.

Note: RS2014 CDLC support all new features like new techniques, custom tunings, tuning pitch (frequency), Mac platform, etc.

This new version of the toolkit require lastest version of Editor-on-Fire (EoF) 1.8RC8(r1281) or above to chart the song.

toolkit_v2 4


CHANGE LOG:
2.4.0.1:

  • Added One Click Dynamic Difficulty Generator for custom song packages;
  • Added Import project template from Package (You generate a project from a package, edit values and regenerate song again without loss information);
  • Added Tuning Editor (now you can edit and add new tunings from GUI);
  • New tunings are now automatically imported to local database when add new arrangement or import packages;
  • Added option to use DDC Tab with Clean Process (overwrite original arrangament xml and don't generate DDC logs);
  • DDC updated to 2.0 with two new difficulty templates (thanks to Chlipouni);
  • Removed "Change output folder" from DDC Tab because the normal process doesn't overwrite original file, so this feature have no utility;
  • Fixed Mac > PC DLC conversion;
  • Added shortcut for most used actions in DLC Package Creator Tab:
    *** Ctrl + Shift + O = Open Package Template;
    *** Ctrl + Shift + S = Save Package Template;
    *** Ctrl + Shift + I = Import Package Template;
    *** Ctrl + Shift + G = Generate Package (song);
    *** Ctrl + Shift + A = Add new Arrangement;
    *** Ctrl + Shift + T = Add new Tone;
  • Fixed some packer CLI issues.

2.3.1.0:

  • Fixed CAPO feature in CLDC;
  • Fixed Tuning Pitch (CentOffSet) for some tuning frequencies;
  • Added option to duplicate a tone;
  • Fixed DLC Converter when convert X360 packages from another platform;
  • A lot of fixes in DLC Converter (song year is 0, lost dynamic density, vocal and preview are lost, etc);
  • Recover RS2012 package generation support;
  • DDC updated to 1.9;
  • A lot fixes for DDC integration;
  • Added default name when generate package;
  • Added version field for user define version of the package;
  • Added validation for null tones to avoid problem with CDLC;
  • Added recently official DLC App Ids;
  • Fixed ParentPrevNote in song file (sng);
  • Set RS14 as default version in DLC Packer/Unpacker;
  • Defined Cherub Rock as default app id in DLC Converter;
  • A lot of fixes in showlights;
  • Added option to open folder where package was saved;
  • A lot of minor bug fixes.

2.3.0.0:

  • Package Creator only need one audio file to create packages for all platforms (RS1 and RS2014);
  • Tone import from profile (You can design your tone in Tone Design in game and import in Toolkit);
  • DDC update to v1.5 (thanks to chlipouni);
  • Added java check/explanation for PS3 package creation;
  • DLC Converter minor fixes;
  • Fixed AppId disappears when PC is not selected;
  • Fixed problem with pack/unpack RS2014 game files (for mod purporses);
  • Minor bug fixes.

2.2.2.1:

  • Fixed issue with load/create new and save tones;
  • Fixed bonus Arrangement displaying as normal arrangement;
  • Make the second arrangement of the same arrangement type as ALTERNATE arrangement ingame;
  • DDC Tab fixes and enhancements;
  • Fixed issue with load bass arrangement that have more than one tuning match in tuningdefinition repository;
  • Added fixes to solution to compile with mono in Mac;
  • Fixed default AppId is not setup when toolkit load;
  • Make US Holliday Pack (RS1) and Cherub Rock (RS14) as default AppId;
  • Fixed AppId not update on DLC Converter tab when target is PC/Mac;

2.2.2.0:

  • New DLC Converter CLI tool;
  • Fixed Audio Decode when Unpack songs in some environments;
  • Added option to convert ogg audio file between platforms like (WEM file);
  • RS1: Fixed error knob button not enable for editing and not load from package template;
  • DLC Converter: Fixed tmp folder not deleted after conversion;
  • DLC Converter: Fixed some arrangement identifications that cause crash on some conversions;
  • Fixed tone slot not enable for any arrangements;
  • Tone slot are now disabled when arrangement with auto tone setup is selected to prevent auto tone change to fail (user can enable slots again by check an option);

2.2.1.0:

  • Audio Converter Tab now can convert .WEM files between platforms (Desktop <-> Console);
  • DLC Converter now convert any platform with one click;
  • DLC Converter now convert multiples files at once;
  • DDC updated to 1.4 (thanks to chlipouni);
  • More Auto Tone Change Improvements and validations;
  • packer CLI: Fixed file paths;
  • Minor bug fixes.

2.2.0.2:

  • DDC Tab updated with new DDC 1.3 and new better interface that allow to apply DD in arrangements xmls or packages;
  • DLC Convert fix for Mac platform and many improvements;
  • PS3 package name fix (can't be space character due to encryption limitation);
  • Added validation to average tempo to avoid invalid value alert;
  • New Appids;
  • Sorted AppIds by name to easy artist identification;
  • Fixed tone edit when imported tone;
  • Auto tone change improvements;
  • Removed gameplay path for RS1 packages;
  • Fixed tuning issues for RS1 packages;
  • Many improvements and bug fixes.

2.2.0.0:

  • Full support for create RS2014 custom songs (all toolkit features included like packer/unpacker, packer CLI, AppId Update, tone import, etc);
  • New improved interface;
  • All platforms supported, including Mac (RS2014) and a improved PS3 support;
  • RS2014 only: New DLC Converter (allow user to convert from any platform to another with one click);
  • DDC integrated (Dynamic Difficulty Creator) [thanks to chlipouni];
  • Packer/Unpacker now compatible with any platform and game version include PS3;
  • So many improvements and bug fixes.

1.4.0.1:

  • Added option to encrypt files on 'pcdecrypt.exe' CLI.
  • Fixed Repack (APP_ID) problem (issues #59 #61);
  • Fixed problem with special/accented characters on save/load DLC template and Tones (XML) (issue #54);
  • Fixed HandShape ChordId field is wrong type (issue 66).

NEW IN 1.4.0.0:

  • Added 'SNG/Package 2 Tablature' (ASCI) converter [thanks to Thierry Steinberg];
  • Added 'Packer/Unpacker' CLI (Using 'packer.exe' users can pack/unpack a song in command line);
  • Added 'Build' CLI (Using 'packer.exe' users can build a song in command line from Rocksmith DLC template *.dlc.xml)[thanks to Adam Sloboda]
  • Added an option to recreate SNG on 'Packer/Unpacker' tab;
  • Added an option to specify PersistentID and MasterID on arrangement (this feature allow user to maintain scores after rebuild a song)[thanks to Adam Sloboda];
  • SongAppId list moved to a Xml file (now users can add new AppId);
  • Several fixes and minor improvements.

1.3.0.0:

  • Added fully support for PS3 custom songs (generate edat files);
  • Fix US holiday pack ID;
  • Fixed executable name;
  • Minor bug fixes.

1.2.0.1:

  • Added partial support for PS3 custom songs (generate PSAC files, but need other tool to encrypt to .edat and pack into .pkg file);
  • Fixed a problem where bass tones were not labeled as bass tones;
  • Added a few APP_ID's, and fixed the Rush ones;
  • Minor bug fixes.

1.1.5.2:

  • Fixed problem in Ogg Converter Wwise decode in some environments;
  • Removed validation that requires them to have a section near the END phrase at the end of the song;
  • Added validation to block special characters in tone name to avoid unpacking problems and others;
  • Added function to allow user reorder arrangements and tones (using keyboard keys: up, down, page up, page down, -, +);
  • Changed packing function to preserve package signature type and all license keys of package;

1.1.5.1:

  • Fixed error when pack a XBox 360 multi-song DLC (DLC Pack);
  • Fixed the OGG decode process when path have spaces;
  • Added support to import tones from XBox 360 DLC packages;
  • Added option to decode OGG when unpack songs;
  • Added button to restart application.

1.1.5.0:

  • Added function to decode Wwise/Rocksmith OGG format to OGG default readable by EoF and players.

1.1.4.4:

  • Fixed problem when XBox 360 packages are generated with double size.

1.1.4.3:

  • Fixed the volume value don't load from DLC saved data.

1.1.4.2:

  • Fixed "Tone Import" on packed song.

1.1.4.1:

  • Fixed "Packer/Unpacker" > "Update App Id" function.

1.1.4.0:

  • Packer/Unpacker now supports XBox360.

1.1.3.1:

  • Added song volume control;
  • PC and XBox 360 are now with same volume level;
  • Changed tab order (since it's no longer necessary to use the "SNG File Creator" and "Ogg Converter" tab).

1.1.3.0:

  • Fixed tone bug in XBox360 packages;
  • Enabled XBox360 tone;
  • Fixed MasterID for consoles;
  • Removed tone reference in vocal arrangement;

1.1.2.4:

  • Delete temp generated SNG files when generate packages;
  • Fix bass hopo technique and bass chord density.

1.1.2.3:

  • New APP ID;
  • Fixed problem when edit an arrangement and try load information from XML chart.

1.1.2.2:

  • Fixed tone not saving when loaded.

1.1.2.1:

  • Little fix to import data of arrangement XML chart;
  • Fixed Bass arrangement not selected when imported data from arrangement XML chart.

1.1.2.0:

  • Automatically populate some fields information from the arrangement XML chart.

1.1.1.6:

  • Allow multiple Bass arrangement in song.

1.1.1.5:

  • Fixed tone changes not saved when name don't changed

1.1.1.4:

  • Fixed a bug when try to generate a package that has no vocals arrangement.

1.1.1.3:

  • Changed the a...
Read more

Rocksmith Custom Song Toolkit v2.4.0.1

25 Jan 12:43
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NEW VERSION INCLUDE:

NEW IN 2.4.0.1:

  • Added One Click Dynamic Difficulty Generator for custom song packages;
  • Added Import project template from Package (You generate a project from a package, edit values and regenerate song again without loss information);
  • Added Tuning Editor (now you can edit and add new tunings from GUI);
  • New tunings are now automatically imported to local database when add new arrangement or import packages;
  • Added option to use DDC Tab with Clean Process (overwrite original arrangament xml and don't generate DDC logs);
  • DDC updated to 2.0 with two new difficulty templates (thanks to Chlipouni);
  • Removed "Change output folder" from DDC Tab because the normal process doesn't overwrite original file, so this feature have no utility;
  • Fixed Mac > PC DLC conversion;
  • Added shortcut for most used actions in DLC Package Creator Tab:
    *** Ctrl + Shift + O = Open Package Template;
    *** Ctrl + Shift + S = Save Package Template;
    *** Ctrl + Shift + I = Import Package Template;
    *** Ctrl + Shift + G = Generate Package (song);
    *** Ctrl + Shift + A = Add new Arrangement;
    *** Ctrl + Shift + T = Add new Tone;
  • Fixed some packer CLI issues.

Note: RS2014 CDLC support all new features like new techniques, custom tunings, tuning pitch (frequency), Mac platform, etc.

This new version of the toolkit require lastest version of Editor-on-Fire (EoF) 1.8RC8(r1272) or superior to chart the song.

toolkit_v2 4


CHANGE LOG:
2.3.1.0:

  • Fixed CAPO feature in CLDC;
  • Fixed Tuning Pitch (CentOffSet) for some tuning frequencies;
  • Added option to duplicate a tone;
  • Fixed DLC Converter when convert X360 packages from another platform;
  • A lot of fixes in DLC Converter (song year is 0, lost dynamic density, vocal and preview are lost, etc);
  • Recover RS2012 package generation support;
  • DDC updated to 1.9;
  • A lot fixes for DDC integration;
  • Added default name when generate package;
  • Added version field for user define version of the package;
  • Added validation for null tones to avoid problem with CDLC;
  • Added recently official DLC App Ids;
  • Fixed ParentPrevNote in song file (sng);
  • Set RS14 as default version in DLC Packer/Unpacker;
  • Defined Cherub Rock as default app id in DLC Converter;
  • A lot of fixes in showlights;
  • Added option to open folder where package was saved;
  • A lot of minor bug fixes.

2.3.0.0:

  • Package Creator only need one audio file to create packages for all platforms (RS1 and RS2014);
  • Tone import from profile (You can design your tone in Tone Design in game and import in Toolkit);
  • DDC update to v1.5 (thanks to chlipouni);
  • Added java check/explanation for PS3 package creation;
  • DLC Converter minor fixes;
  • Fixed AppId disappears when PC is not selected;
  • Fixed problem with pack/unpack RS2014 game files (for mod purporses);
  • Minor bug fixes.

2.2.2.1:

  • Fixed issue with load/create new and save tones;
  • Fixed bonus Arrangement displaying as normal arrangement;
  • Make the second arrangement of the same arrangement type as ALTERNATE arrangement ingame;
  • DDC Tab fixes and enhancements;
  • Fixed issue with load bass arrangement that have more than one tuning match in tuningdefinition repository;
  • Added fixes to solution to compile with mono in Mac;
  • Fixed default AppId is not setup when toolkit load;
  • Make US Holliday Pack (RS1) and Cherub Rock (RS14) as default AppId;
  • Fixed AppId not update on DLC Converter tab when target is PC/Mac;

2.2.2.0:

  • New DLC Converter CLI tool;
  • Fixed Audio Decode when Unpack songs in some environments;
  • Added option to convert ogg audio file between platforms like (WEM file);
  • RS1: Fixed error knob button not enable for editing and not load from package template;
  • DLC Converter: Fixed tmp folder not deleted after conversion;
  • DLC Converter: Fixed some arrangement identifications that cause crash on some conversions;
  • Fixed tone slot not enable for any arrangements;
  • Tone slot are now disabled when arrangement with auto tone setup is selected to prevent auto tone change to fail (user can enable slots again by check an option);

2.2.1.0:

  • Audio Converter Tab now can convert .WEM files between platforms (Desktop <-> Console);
  • DLC Converter now convert any platform with one click;
  • DLC Converter now convert multiples files at once;
  • DDC updated to 1.4 (thanks to chlipouni);
  • More Auto Tone Change Improvements and validations;
  • packer CLI: Fixed file paths;
  • Minor bug fixes.

2.2.0.2:

  • DDC Tab updated with new DDC 1.3 and new better interface that allow to apply DD in arrangements xmls or packages;
  • DLC Convert fix for Mac platform and many improvements;
  • PS3 package name fix (can't be space character due to encryption limitation);
  • Added validation to average tempo to avoid invalid value alert;
  • New Appids;
  • Sorted AppIds by name to easy artist identification;
  • Fixed tone edit when imported tone;
  • Auto tone change improvements;
  • Removed gameplay path for RS1 packages;
  • Fixed tuning issues for RS1 packages;
  • Many improvements and bug fixes.

2.2.0.0:

  • Full support for create RS2014 custom songs (all toolkit features included like packer/unpacker, packer CLI, AppId Update, tone import, etc);
  • New improved interface;
  • All platforms supported, including Mac (RS2014) and a improved PS3 support;
  • RS2014 only: New DLC Converter (allow user to convert from any platform to another with one click);
  • DDC integrated (Dynamic Difficulty Creator) [thanks to chlipouni];
  • Packer/Unpacker now compatible with any platform and game version include PS3;
  • So many improvements and bug fixes.

1.4.0.1:

  • Added option to encrypt files on 'pcdecrypt.exe' CLI.
  • Fixed Repack (APP_ID) problem (issues #59 #61);
  • Fixed problem with special/accented characters on save/load DLC template and Tones (XML) (issue #54);
  • Fixed HandShape ChordId field is wrong type (issue 66).

NEW IN 1.4.0.0:

  • Added 'SNG/Package 2 Tablature' (ASCI) converter [thanks to Thierry Steinberg];
  • Added 'Packer/Unpacker' CLI (Using 'packer.exe' users can pack/unpack a song in command line);
  • Added 'Build' CLI (Using 'packer.exe' users can build a song in command line from Rocksmith DLC template *.dlc.xml)[thanks to Adam Sloboda]
  • Added an option to recreate SNG on 'Packer/Unpacker' tab;
  • Added an option to specify PersistentID and MasterID on arrangement (this feature allow user to maintain scores after rebuild a song)[thanks to Adam Sloboda];
  • SongAppId list moved to a Xml file (now users can add new AppId);
  • Several fixes and minor improvements.

1.3.0.0:

  • Added fully support for PS3 custom songs (generate edat files);
  • Fix US holiday pack ID;
  • Fixed executable name;
  • Minor bug fixes.

1.2.0.1:

  • Added partial support for PS3 custom songs (generate PSAC files, but need other tool to encrypt to .edat and pack into .pkg file);
  • Fixed a problem where bass tones were not labeled as bass tones;
  • Added a few APP_ID's, and fixed the Rush ones;
  • Minor bug fixes.

1.1.5.2:

  • Fixed problem in Ogg Converter Wwise decode in some environments;
  • Removed validation that requires them to have a section near the END phrase at the end of the song;
  • Added validation to block special characters in tone name to avoid unpacking problems and others;
  • Added function to allow user reorder arrangements and tones (using keyboard keys: up, down, page up, page down, -, +);
  • Changed packing function to preserve package signature type and all license keys of package;

1.1.5.1:

  • Fixed error when pack a XBox 360 multi-song DLC (DLC Pack);
  • Fixed the OGG decode process when path have spaces;
  • Added support to import tones from XBox 360 DLC packages;
  • Added option to decode OGG when unpack songs;
  • Added button to restart application.

1.1.5.0:

  • Added function to decode Wwise/Rocksmith OGG format to OGG default readable by EoF and players.

1.1.4.4:

  • Fixed problem when XBox 360 packages are generated with double size.

1.1.4.3:

  • Fixed the volume value don't load from DLC saved data.

1.1.4.2:

  • Fixed "Tone Import" on packed song.

1.1.4.1:

  • Fixed "Packer/Unpacker" > "Update App Id" function.

1.1.4.0:

  • Packer/Unpacker now supports XBox360.

1.1.3.1:

  • Added song volume control;
  • PC and XBox 360 are now with same volume level;
  • Changed tab order (since it's no longer necessary to use the "SNG File Creator" and "Ogg Converter" tab).

1.1.3.0:

  • Fixed tone bug in XBox360 packages;
  • Enabled XBox360 tone;
  • Fixed MasterID for consoles;
  • Removed tone reference in vocal arrangement;

1.1.2.4:

  • Delete temp generated SNG files when generate packages;
  • Fix bass hopo technique and bass chord density.

1.1.2.3:

  • New APP ID;
  • Fixed problem when edit an arrangement and try load information from XML chart.

1.1.2.2:

  • Fixed tone not saving when loaded.

1.1.2.1:

  • Little fix to import data of arrangement XML chart;
  • Fixed Bass arrangement not selected when imported data from arrangement XML chart.

1.1.2.0:

  • Automatically populate some fields information from the arrangement XML chart.

1.1.1.6:

  • Allow multiple Bass arrangement in song.

1.1.1.5:

  • Fixed tone changes not saved when name don't changed

1.1.1.4:

  • Fixed a bug when try to generate a package that has no vocals arrangement.

1.1.1.3:

  • Changed the arrangement list to not display tone name on vocals arrangement, they don't use;
  • Changed the add arrangement window to show only relevant options for arrangement type;
  • Fixed knob settings crash error if more than 9 knob settings like with (Bass) Boutique 800;
  • Changes Xlock to generate in same order of the official DLC file to make easy comparison;
  • Added validation in DLC name to remove invalid characters.

1.1.1.2:

  • Fixed song partition count that set up arrangement name count, eg.: "Combo 1", "Combo 2", now Bass always is "Bass" and not "Bass 3" anymore;
  • Fixed title ID to default Rocksmith title ID for XBox 360;
  • Removed dynamic information from i...
Read more

Rocksmith Custom Song Toolkit v2.3.1.0

14 Jan 21:22
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NEW VERSION INCLUDE:

NEW IN 2.3.1.0:

  • Fixed CAPO feature in CLDC;
  • Fixed Tuning Pitch (CentOffSet) for some tuning frequencies;
  • Added option to duplicate a tone;
  • Fixed DLC Converter when convert X360 packages from another platform;
  • A lot of fixes in DLC Converter (song year is 0, lost dynamic density, vocal and preview are lost, etc);
  • Recover RS2012 package generation support;
  • DDC updated to 1.9;
  • A lot fixes for DDC integration;
  • Added default name when generate package;
  • Added version field for user define version of the package;
  • Added validation for null tones to avoid problem with CDLC;
  • Added recently official DLC App Ids;
  • Fixed ParentPrevNote in song file (sng);
  • Set RS14 as default version in DLC Packer/Unpacker;
  • Defined Cherub Rock as default app id in DLC Converter;
  • A lot of fixes in showlights;
  • Added option to open folder where package was saved;
  • A lot of minor bug fixes.

Note: RS2014 CDLC support all new features like new techniques, custom tunings, tuning pitch (frequency), Mac platform, etc.

This new version of the toolkit require lastest version of Editor-on-Fire (EoF) 1.8RC8(r1272) or superior to chart the song.

rstoolkit_2 3 1 0


CHANGE LOG:

2.3.0.0:

  • Package Creator only need one audio file to create packages for all platforms (RS1 and RS2014);
  • Tone import from profile (You can design your tone in Tone Design in game and import in Toolkit);
  • DDC update to v1.5 (thanks to chlipouni);
  • Added java check/explanation for PS3 package creation;
  • DLC Converter minor fixes;
  • Fixed AppId disappears when PC is not selected;
  • Fixed problem with pack/unpack RS2014 game files (for mod purporses);
  • Minor bug fixes.

2.2.2.1:

  • Fixed issue with load/create new and save tones;
  • Fixed bonus Arrangement displaying as normal arrangement;
  • Make the second arrangement of the same arrangement type as ALTERNATE arrangement ingame;
  • DDC Tab fixes and enhancements;
  • Fixed issue with load bass arrangement that have more than one tuning match in tuningdefinition repository;
  • Added fixes to solution to compile with mono in Mac;
  • Fixed default AppId is not setup when toolkit load;
  • Make US Holliday Pack (RS1) and Cherub Rock (RS14) as default AppId;
  • Fixed AppId not update on DLC Converter tab when target is PC/Mac;

2.2.2.0:

  • New DLC Converter CLI tool;
  • Fixed Audio Decode when Unpack songs in some environments;
  • Added option to convert ogg audio file between platforms like (WEM file);
  • RS1: Fixed error knob button not enable for editing and not load from package template;
  • DLC Converter: Fixed tmp folder not deleted after conversion;
  • DLC Converter: Fixed some arrangement identifications that cause crash on some conversions;
  • Fixed tone slot not enable for any arrangements;
  • Tone slot are now disabled when arrangement with auto tone setup is selected to prevent auto tone change to fail (user can enable slots again by check an option);

2.2.1.0:

  • Audio Converter Tab now can convert .WEM files between platforms (Desktop <-> Console);
  • DLC Converter now convert any platform with one click;
  • DLC Converter now convert multiples files at once;
  • DDC updated to 1.4 (thanks to chlipouni);
  • More Auto Tone Change Improvements and validations;
  • packer CLI: Fixed file paths;
  • Minor bug fixes.

2.2.0.2:

  • DDC Tab updated with new DDC 1.3 and new better interface that allow to apply DD in arrangements xmls or packages;
  • DLC Convert fix for Mac platform and many improvements;
  • PS3 package name fix (can't be space character due to encryption limitation);
  • Added validation to average tempo to avoid invalid value alert;
  • New Appids;
  • Sorted AppIds by name to easy artist identification;
  • Fixed tone edit when imported tone;
  • Auto tone change improvements;
  • Removed gameplay path for RS1 packages;
  • Fixed tuning issues for RS1 packages;
  • Many improvements and bug fixes.

2.2.0.0:

  • Full support for create RS2014 custom songs (all toolkit features included like packer/unpacker, packer CLI, AppId Update, tone import, etc);
  • New improved interface;
  • All platforms supported, including Mac (RS2014) and a improved PS3 support;
  • RS2014 only: New DLC Converter (allow user to convert from any platform to another with one click);
  • DDC integrated (Dynamic Difficulty Creator) [thanks to chlipouni];
  • Packer/Unpacker now compatible with any platform and game version include PS3;
  • So many improvements and bug fixes.

1.4.0.1:

  • Added option to encrypt files on 'pcdecrypt.exe' CLI.
  • Fixed Repack (APP_ID) problem (issues #59 #61);
  • Fixed problem with special/accented characters on save/load DLC template and Tones (XML) (issue #54);
  • Fixed HandShape ChordId field is wrong type (issue 66).

NEW IN 1.4.0.0:

  • Added 'SNG/Package 2 Tablature' (ASCI) converter [thanks to Thierry Steinberg];
  • Added 'Packer/Unpacker' CLI (Using 'packer.exe' users can pack/unpack a song in command line);
  • Added 'Build' CLI (Using 'packer.exe' users can build a song in command line from Rocksmith DLC template *.dlc.xml)[thanks to Adam Sloboda]
  • Added an option to recreate SNG on 'Packer/Unpacker' tab;
  • Added an option to specify PersistentID and MasterID on arrangement (this feature allow user to maintain scores after rebuild a song)[thanks to Adam Sloboda];
  • SongAppId list moved to a Xml file (now users can add new AppId);
  • Several fixes and minor improvements.

1.3.0.0:

  • Added fully support for PS3 custom songs (generate edat files);
  • Fix US holiday pack ID;
  • Fixed executable name;
  • Minor bug fixes.

1.2.0.1:

  • Added partial support for PS3 custom songs (generate PSAC files, but need other tool to encrypt to .edat and pack into .pkg file);
  • Fixed a problem where bass tones were not labeled as bass tones;
  • Added a few APP_ID's, and fixed the Rush ones;
  • Minor bug fixes.

1.1.5.2:

  • Fixed problem in Ogg Converter Wwise decode in some environments;
  • Removed validation that requires them to have a section near the END phrase at the end of the song;
  • Added validation to block special characters in tone name to avoid unpacking problems and others;
  • Added function to allow user reorder arrangements and tones (using keyboard keys: up, down, page up, page down, -, +);
  • Changed packing function to preserve package signature type and all license keys of package;

1.1.5.1:

  • Fixed error when pack a XBox 360 multi-song DLC (DLC Pack);
  • Fixed the OGG decode process when path have spaces;
  • Added support to import tones from XBox 360 DLC packages;
  • Added option to decode OGG when unpack songs;
  • Added button to restart application.

1.1.5.0:

  • Added function to decode Wwise/Rocksmith OGG format to OGG default readable by EoF and players.

1.1.4.4:

  • Fixed problem when XBox 360 packages are generated with double size.

1.1.4.3:

  • Fixed the volume value don't load from DLC saved data.

1.1.4.2:

  • Fixed "Tone Import" on packed song.

1.1.4.1:

  • Fixed "Packer/Unpacker" > "Update App Id" function.

1.1.4.0:

  • Packer/Unpacker now supports XBox360.

1.1.3.1:

  • Added song volume control;
  • PC and XBox 360 are now with same volume level;
  • Changed tab order (since it's no longer necessary to use the "SNG File Creator" and "Ogg Converter" tab).

1.1.3.0:

  • Fixed tone bug in XBox360 packages;
  • Enabled XBox360 tone;
  • Fixed MasterID for consoles;
  • Removed tone reference in vocal arrangement;

1.1.2.4:

  • Delete temp generated SNG files when generate packages;
  • Fix bass hopo technique and bass chord density.

1.1.2.3:

  • New APP ID;
  • Fixed problem when edit an arrangement and try load information from XML chart.

1.1.2.2:

  • Fixed tone not saving when loaded.

1.1.2.1:

  • Little fix to import data of arrangement XML chart;
  • Fixed Bass arrangement not selected when imported data from arrangement XML chart.

1.1.2.0:

  • Automatically populate some fields information from the arrangement XML chart.

1.1.1.6:

  • Allow multiple Bass arrangement in song.

1.1.1.5:

  • Fixed tone changes not saved when name don't changed

1.1.1.4:

  • Fixed a bug when try to generate a package that has no vocals arrangement.

1.1.1.3:

  • Changed the arrangement list to not display tone name on vocals arrangement, they don't use;
  • Changed the add arrangement window to show only relevant options for arrangement type;
  • Fixed knob settings crash error if more than 9 knob settings like with (Bass) Boutique 800;
  • Changes Xlock to generate in same order of the official DLC file to make easy comparison;
  • Added validation in DLC name to remove invalid characters.

1.1.1.2:

  • Fixed song partition count that set up arrangement name count, eg.: "Combo 1", "Combo 2", now Bass always is "Bass" and not "Bass 3" anymore;
  • Fixed title ID to default Rocksmith title ID for XBox 360;
  • Removed dynamic information from imported tone;
  • Added validation in DLC name to remove invalid characters;
  • Fixed BinaryVersion (arrangement type) in XBlock file that is not anymore with fixed values.

1.1.1.1:

  • Fixed Packer/Unpacker display position.

1.1.1.0:

  • XBox 360 support (tones not work for XBox at this time);
  • Added fields to define song name sort and artist name sort;
  • Fixed problem with CueTextBox, now has greater compatibility in all environments;
  • Fixed problem when user cancel tone editing and it's saved anyway;
  • Fixed app id don't selected from saved app id in saved DLC data;
  • Fixed field tab index in Package Creator;
  • Fixed problem on Ziggy Pro Converter Tab width that don't display "browse" buttons;
  • Fixed width of the form to view all tabs correctly.

Note: We are working to fix the issue using tones for XBox in guitar arrangements, please patience, bass tone already works, but is disabled until we find a solution to the guitar tones also.