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## Java | ||
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*.class | ||
*.war | ||
*.ear | ||
hs_err_pid* | ||
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## Robovm | ||
/ios/robovm-build/ | ||
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## GWT | ||
/html/war/ | ||
/html/gwt-unitCache/ | ||
.apt_generated/ | ||
.gwt/ | ||
gwt-unitCache/ | ||
www-test/ | ||
.gwt-tmp/ | ||
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## Android Studio and Intellij and Android in general | ||
/android/libs/armeabi/ | ||
/android/libs/armeabi-v7a/ | ||
/android/libs/arm64-v8a/ | ||
/android/libs/x86/ | ||
/android/libs/x86_64/ | ||
/android/gen/ | ||
.idea/ | ||
*.ipr | ||
*.iws | ||
*.iml | ||
/android/out/ | ||
com_crashlytics_export_strings.xml | ||
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## Eclipse | ||
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.classpath | ||
.project | ||
.metadata/ | ||
/android/bin/ | ||
/core/bin/ | ||
/desktop/bin/ | ||
/html/bin/ | ||
/ios/bin/ | ||
/ios-moe/bin/ | ||
*.tmp | ||
*.bak | ||
*.swp | ||
*~.nib | ||
.settings/ | ||
.loadpath | ||
.externalToolBuilders/ | ||
*.launch | ||
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## NetBeans | ||
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/nbproject/private/ | ||
/android/nbproject/private/ | ||
/core/nbproject/private/ | ||
/desktop/nbproject/private/ | ||
/html/nbproject/private/ | ||
/ios/nbproject/private/ | ||
/ios-moe/nbproject/private/ | ||
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/build/ | ||
/android/build/ | ||
/core/build/ | ||
/desktop/build/ | ||
/html/build/ | ||
/ios/build/ | ||
/ios-moe/build/ | ||
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/nbbuild/ | ||
/android/nbbuild/ | ||
/core/nbbuild/ | ||
/desktop/nbbuild/ | ||
/html/nbbuild/ | ||
/ios/nbbuild/ | ||
/ios-moe/nbbuild/ | ||
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/dist/ | ||
/android/dist/ | ||
/core/dist/ | ||
/desktop/dist/ | ||
/html/dist/ | ||
/ios/dist/ | ||
/ios-moe/dist/ | ||
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/nbdist/ | ||
/android/nbdist/ | ||
/core/nbdist/ | ||
/desktop/nbdist/ | ||
/html/nbdist/ | ||
/ios/nbdist/ | ||
/ios-moe/nbdist/ | ||
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nbactions.xml | ||
nb-configuration.xml | ||
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## Gradle | ||
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/local.properties | ||
.gradle/ | ||
gradle-app.setting | ||
/build/ | ||
/android/build/ | ||
/core/build/ | ||
/desktop/build/ | ||
/html/build/ | ||
/ios/build/ | ||
/ios-moe/build/ | ||
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## OS Specific | ||
.DS_Store | ||
Thumbs.db | ||
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## iOS | ||
/ios/xcode/*.xcodeproj/* | ||
!/ios/xcode/*.xcodeproj/xcshareddata | ||
!/ios/xcode/*.xcodeproj/project.pbxproj | ||
/ios/xcode/native/ | ||
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/ios-moe/xcode/*.xcodeproj/* | ||
!/ios-moe/xcode/*.xcodeproj/xcshareddata | ||
!/ios-moe/xcode/*.xcodeproj/project.pbxproj | ||
/ios-moe/xcode/native/ |
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buildscript { | ||
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repositories { | ||
mavenLocal() | ||
mavenCentral() | ||
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" } | ||
jcenter() | ||
} | ||
dependencies { | ||
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} | ||
} | ||
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allprojects { | ||
apply plugin: "eclipse" | ||
apply plugin: "idea" | ||
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version = '1.0' | ||
ext { | ||
appName = "FlappyDemo" | ||
gdxVersion = '1.9.8' | ||
roboVMVersion = '2.3.3' | ||
box2DLightsVersion = '1.4' | ||
ashleyVersion = '1.7.0' | ||
aiVersion = '1.8.0' | ||
} | ||
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repositories { | ||
mavenLocal() | ||
mavenCentral() | ||
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" } | ||
maven { url "https://oss.sonatype.org/content/repositories/releases/" } | ||
} | ||
} | ||
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project(":desktop") { | ||
apply plugin: "java" | ||
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dependencies { | ||
compile project(":core") | ||
compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion" | ||
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop" | ||
compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop" | ||
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} | ||
} | ||
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project(":core") { | ||
apply plugin: "java" | ||
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dependencies { | ||
compile "com.badlogicgames.gdx:gdx:$gdxVersion" | ||
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion" | ||
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} | ||
} | ||
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tasks.eclipse.doLast { | ||
delete ".project" | ||
} |
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apply plugin: "java" | ||
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sourceCompatibility = 1.6 | ||
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8' | ||
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sourceSets.main.java.srcDirs = [ "src/" ] | ||
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eclipse.project { | ||
name = appName + "-core" | ||
} |
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package com.rushan.game; | ||
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import com.badlogic.gdx.ApplicationAdapter; | ||
import com.badlogic.gdx.Gdx; | ||
import com.badlogic.gdx.graphics.GL20; | ||
import com.badlogic.gdx.graphics.Texture; | ||
import com.badlogic.gdx.graphics.g2d.SpriteBatch; | ||
import com.rushan.game.states.GameStateManager; | ||
import com.rushan.game.states.MenuState; | ||
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public class Main extends ApplicationAdapter { | ||
public static final int WIDTH = 480; | ||
public static final int HEIGHT = 800; | ||
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public static final String TITLE = "flappy bird"; | ||
private GameStateManager gameStateManager; | ||
private SpriteBatch spriteBatch; | ||
Texture img; | ||
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@Override | ||
public void create () { | ||
spriteBatch = new SpriteBatch(); | ||
gameStateManager = new GameStateManager(); | ||
img = new Texture("badlogic.jpg"); | ||
gameStateManager.push(new MenuState(gameStateManager)); | ||
} | ||
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@Override | ||
public void render () { | ||
Gdx.gl.glClearColor(1, 0, 0, 1); | ||
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); | ||
gameStateManager.update(Gdx.graphics.getDeltaTime()); | ||
gameStateManager.render(spriteBatch); | ||
} | ||
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@Override | ||
public void dispose () { | ||
spriteBatch.dispose(); | ||
img.dispose(); | ||
} | ||
} |
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package com.rushan.game.sprites; | ||
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import com.badlogic.gdx.graphics.Texture; | ||
import com.badlogic.gdx.math.Vector3; | ||
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/** | ||
* @author rushan | ||
* @since 23.04.2018 | ||
*/ | ||
public class Bird { | ||
private static final int GRAVITY = - 15; | ||
private Vector3 position; | ||
private Vector3 velocity; | ||
private Texture bird; | ||
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public Bird(int x, int y) { | ||
position = new Vector3(x, y, 0); | ||
velocity = new Vector3(0, 0, 0); | ||
bird = new Texture("bird.png"); | ||
} | ||
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public void update(float delta) { | ||
if (position.y > 0) { | ||
velocity.add(0, GRAVITY * delta, 0); | ||
} | ||
position.add(0, velocity.y, 0); | ||
if (position.y < 0) { | ||
position.y = 0; | ||
} | ||
} | ||
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public void jump() { | ||
velocity.y = 15; | ||
} | ||
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public Vector3 getPosition() { | ||
return position; | ||
} | ||
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public Texture getBird() { | ||
return bird; | ||
} | ||
} |
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package com.rushan.game.sprites; | ||
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import com.badlogic.gdx.graphics.Texture; | ||
import com.badlogic.gdx.math.Vector2; | ||
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import java.util.Random; | ||
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/** | ||
* @author rushan | ||
* @since 23.04.2018 | ||
*/ | ||
public class Tube { | ||
private static final int FLUCTUATION = 130; | ||
private static final int TUBE_GAP = 100; | ||
private static final int LOWEST_OPENING = 120; | ||
private Texture topTube; | ||
private Texture bottomTube; | ||
private Vector2 posTopTube; | ||
private Vector2 posBottomTube; | ||
private Random random; | ||
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public Tube(float x) { | ||
topTube = new Texture("toptube.png"); | ||
bottomTube = new Texture("bottomtube.png"); | ||
random = new Random(); | ||
posTopTube = new Vector2(x, random.nextInt(FLUCTUATION) + TUBE_GAP + LOWEST_OPENING); | ||
posBottomTube = new Vector2(x, posTopTube.y - TUBE_GAP - bottomTube.getHeight()); | ||
} | ||
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public Texture getTopTube() { | ||
return topTube; | ||
} | ||
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public Texture getBottomTube() { | ||
return bottomTube; | ||
} | ||
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public Vector2 getPosTopTube() { | ||
return posTopTube; | ||
} | ||
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public Vector2 getPosBottomTube() { | ||
return posBottomTube; | ||
} | ||
} |
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package com.rushan.game.states; | ||
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import com.badlogic.gdx.graphics.g2d.SpriteBatch; | ||
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import java.util.Stack; | ||
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/** | ||
* @author rushan | ||
* @since 16.04.2018 | ||
*/ | ||
public class GameStateManager { | ||
private Stack<State> states = new Stack<>(); | ||
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public void push(State state) { | ||
states.push(state); | ||
} | ||
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public void pop() { | ||
states.pop(); | ||
} | ||
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public void set(State state) { | ||
states.pop(); | ||
states.push(state); | ||
} | ||
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public void update(float delta) { | ||
states.peek().update(delta); | ||
} | ||
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public void render(SpriteBatch spriteBatch) { | ||
states.peek().render(spriteBatch); | ||
} | ||
} |
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